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Nova Punishment... 2 Smurfy Nov 06, 2003
UncleDave
Stored Turbo, Pop! Drive.. :) 3 Smurfy Nov 05, 2003
Skyfox
Cruising Speed/Reduced Batt Drain 5 SirCamps Nov 05, 2003
Archon
Give yellowjackets a prox radius 13 Phaserlight Nov 03, 2003
Arolte
small suggestion.. 2 Tilt152 Nov 03, 2003
Smurfy
Extend Logoff Time 14 Arolte Nov 02, 2003
Spellcast
Missiles, Swarms, Fighters, and Bombers [last ] 25 Arolte Nov 02, 2003
zamzx zik
improving (maybe) physics engine [2 last ] 47 Galorin Nov 02, 2003
shadow_slicer
Docking ports.. Docking, Bays. 2 Smurfy Nov 01, 2003
Celebrim
Realism in Physical weapons... 4 Smurfy Oct 31, 2003
Celebrim
Remove repair from neutral stations. 18 Hunter Alpha Oct 31, 2003
ctishman
Weapon shot soundFX 7 Phaserlight Oct 30, 2003
Arolte
weapons idea.... 12 spectre_c_me Oct 30, 2003
spectre_c_me
Variables 9 ctishman Oct 30, 2003
roguelazer
flight model binds 0 Phaserlight Oct 30, 2003
HUD display change and navigation 3 Galorin Oct 28, 2003
Galorin
flamebait, capital ships, and the newbie 6 Galorin Oct 27, 2003
spectre_c_me
Petition to make standard gatling cannon Small Port [last ] 38 roguelazer Oct 27, 2003
roguelazer
A Dusty, Dirty, Messy Sector :) 10 Smurfy Oct 27, 2003
toshiro
Multiple Firing Modes... 6 Smurfy Oct 26, 2003
genka
Ships 'n' Ports (redux) [2 3 last ] 60 Arolte Oct 25, 2003
Renegade ++RIP++
Advanced Ship Design 3 Daon Rendiv Oct 24, 2003
Celebrim
groupings of players 15 toshiro Oct 24, 2003
Smurfy
Attack/Defend Mode, Team Target 1 CeaddaCompy Oct 23, 2003
CeaddaCompy
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