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Last post

Charged cannon suggestion 6 hydrocarbon Nov 11, 2003
ctishman
Bot cargo 16 Durgia Nov 11, 2003
ctishman
Small (gruesome?) suggestion for ship explosions... 10 Smurfy Nov 11, 2003
CrazySpence
AI rear turret 16 CrazySpence Nov 10, 2003
toshiro
PEMS! Programmed Evasive Manuvering System. 15 Smurfy Nov 10, 2003
Forum Moderator
Docks 8 Suicidal Lemming Nov 09, 2003
Vlad
forcefields should block weapons [last ] 20 Sovereign Nov 09, 2003
toshiro
tone down that medium engine [last ] 20 Arolte Nov 08, 2003
Arolte
Nova Punishment... 2 Smurfy Nov 06, 2003
UncleDave
Stored Turbo, Pop! Drive.. :) 3 Smurfy Nov 05, 2003
Skyfox
Cruising Speed/Reduced Batt Drain 5 SirCamps Nov 05, 2003
Archon
Give yellowjackets a prox radius 13 Phaserlight Nov 03, 2003
Arolte
small suggestion.. 2 Tilt152 Nov 03, 2003
Smurfy
Extend Logoff Time 14 Arolte Nov 02, 2003
Spellcast
Missiles, Swarms, Fighters, and Bombers [last ] 25 Arolte Nov 02, 2003
zamzx zik
improving (maybe) physics engine [2 last ] 47 Galorin Nov 02, 2003
shadow_slicer
Docking ports.. Docking, Bays. 2 Smurfy Nov 01, 2003
Celebrim
Realism in Physical weapons... 4 Smurfy Oct 31, 2003
Celebrim
Remove repair from neutral stations. 18 Hunter Alpha Oct 31, 2003
ctishman
Weapon shot soundFX 7 Phaserlight Oct 30, 2003
Arolte
weapons idea.... 12 spectre_c_me Oct 30, 2003
spectre_c_me
Variables 9 ctishman Oct 30, 2003
roguelazer
flight model binds 0 Phaserlight Oct 30, 2003
HUD display change and navigation 3 Galorin Oct 28, 2003
Galorin
flamebait, capital ships, and the newbie 6 Galorin Oct 27, 2003
spectre_c_me
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