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fix the search thread
4
peytros
Jun 07, 2009
Snax_28
Add Target nearest enemy ship, keep target nearest enemy.
5
yodaofborg
Jun 07, 2009
toshiro
User submitted transport mission
2
sakuramboo
Jun 06, 2009
Jim Kirk
suggestions for devs for universe redux
10
peytros
Jun 06, 2009
bojansplash
Escort navigation route
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last
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32
kihjin
Jun 05, 2009
kihjin
Economy - Federal Cash and implications
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2
last
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45
Jim Kirk
Jun 05, 2009
Jim Kirk
Active Players
4
Tok3n
Jun 03, 2009
CrazySpence
A different approach to balancing the economy
16
PaKettle
Jun 03, 2009
PaKettle
Lua multiple simultaneous object selection boxe
5
kihjin
Jun 02, 2009
toshiro
Dual Powercells...?
7
Tok3n
Jun 02, 2009
Jim Kirk
Make Momerath Red Yeller or Blue!
6
yodaofborg
May 31, 2009
toshiro
Petition to give Yodaofborg "Unaligned" status
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last
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33
bojansplash
May 30, 2009
yodaofborg
Multi-Player Ships, Feedback and Suggestions
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last
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29
FatStrat85
May 29, 2009
zak.wilson
In station trading
3
Gulain
May 29, 2009
Aticephyr
cargo movement
3
Breazle
May 29, 2009
Whistler
Shields
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2
3
last
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79
Heavy_Metal_FaKk2
May 28, 2009
PaKettle
The Economy: An Outsider's Perspective
5
vIsitor
May 27, 2009
blacknet
Proposal: add all the practical ship variants proposed here on the test server
10
zak.wilson
May 27, 2009
Whistler
A new powercell idea, and an idea on how railguns work ingame
14
FusionBurn
May 27, 2009
toshiro
Regarding a Taxi Ship (or Fast Transport System)
5
Aticephyr
May 26, 2009
Aticephyr
Website Game -> Border Skirmish Statistics
4
Kierky
May 26, 2009
Capt.Waffles
TPG Cheetah
10
drazed
May 23, 2009
toshiro
NPC communications
5
Gulain
May 20, 2009
ShankTank
Chat moderation / throttling
13
PaKettle
May 20, 2009
Sledge
Hud Adjustment
5
Armonia
May 19, 2009
Dr. Lecter
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