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Reduce the ambient light level in sectors further from stars. 10 abortretryfail Mar 09, 2015
Death Fluffy
Mining beam sound 2 Sterrre Mar 09, 2015
Kierky
Changes to Concussion Railgun and BioCom TU Mine 10 neon black Mar 07, 2015
danielturtle
Hive Fast Charge Cells 1 Death Fluffy Mar 07, 2015
danielturtle
Manufacturing/ Character Knowledge/ Freemium Option [last ] 36 KaoticaDemon Mar 07, 2015
danielturtle
Create a short cut to bring back last screen 3 Death Fluffy Mar 07, 2015
Kierky
More value to ownership 2 Death Fluffy Mar 07, 2015
Pizzasgood
Make Addon Scanners display remaining ammo. [last ] 25 abortretryfail Mar 07, 2015
Niki
Trident large port needs a real gun 9 Death Fluffy Mar 03, 2015
abortretryfail
Update suggestions 4 Zyorx Mar 03, 2015
abortretryfail
Reworking CTC into a mission driven hourly/daily event 14 bojansplash Mar 02, 2015
abortretryfail
Add expiring drops to stacks 8 Death Fluffy Mar 02, 2015
Death Fluffy
Medley of old favorites to humor Incarnate :) 4 bojansplash Mar 02, 2015
bojansplash
allow to eject missiles/flares launchers when empty 3 blood.thirsty Mar 01, 2015
bojansplash
keychain management. 12 davejohn Mar 01, 2015
csgno1
Should the menus be revamped? 7 bettermann Mar 01, 2015
csgno1
Add tab to station menu for player to player trade [last ] 21 VikingRanger Feb 28, 2015
Savet
Developers Mainly Read!!!!! 16 The Axiom Feb 27, 2015
danielturtle
Capital charge cannon 9 VikingRanger Feb 27, 2015
abortretryfail
Squid Ink Mine 3 joylessjoker Feb 27, 2015
joylessjoker
Itani bomber 10 The Infinity Feb 24, 2015
danielturtle
Remote Capship docks for regular stations 8 bojansplash Feb 24, 2015
danielturtle
persisitant Kill list/killed by list? 13 ETD001 Feb 24, 2015
Roda Slane
Stealth drive for trading vessels 8 LengthyTube Feb 24, 2015
csgno1
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