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Subject Sender Date Forum
New job : ship builder / engineer - conception & game mechanics PaladinOfLancelot Sep 01, 2010 Suggestions
New job : ship builder / engineer - conception & game mechanics toshiro Sep 01, 2010 Suggestions
New job : ship builder / engineer - conception & game mechanics Keybounce Aug 30, 2010 Suggestions
VO 1.8.142 Keybounce Aug 28, 2010 General
VO 1.8.142 incarnate Aug 28, 2010 General
VO 1.8.142 Keybounce Aug 28, 2010 General
VO 1.8.142 Detructor Aug 28, 2010 General
VO 1.8.142 incarnate Aug 28, 2010 General
Initial thoughts from a new player Detructor Aug 25, 2010 General
Conquerable Station Stores Strat Aug 23, 2010 Suggestions
A beginner's question about mining incarnate Aug 21, 2010 General
VO 1.8.140 incarnate Aug 21, 2010 General
2010, Fall, Economy, production, crafting, dynamic, income rate, and inflation Keybounce Aug 20, 2010 Suggestions
2010, Fall, Economy, production, crafting, dynamic, income rate, and inflation Keybounce Aug 19, 2010 Suggestions
synthetic silksteel unloading jh_vendetta Aug 19, 2010 Bugs
Automated Loading Surbius Aug 08, 2010 Suggestions
Player-deployable AI turrets and gadgets, Engineering skill. ryan reign Aug 03, 2010 Suggestions
Why the old economy was fun. CrazySpence Jul 31, 2010 Suggestions
VO 1.8.137 Detructor Jul 31, 2010 General
VO 1.8.137 roguelazer Jul 31, 2010 General
Conquerable Station Production Capacity ShankTank Jul 28, 2010 Suggestions
VO 1.8.136 incarnate Jul 25, 2010 General
Turrets usage CrazySpence Jul 24, 2010 Suggestions
VO 1.8.136 incarnate Jul 24, 2010 General
VO 1.8.136 Strat Jul 24, 2010 General
Swarm missile for turret port, craftable pirren Jul 21, 2010 Suggestions
Swarm missile for turret port, craftable pirren Jul 20, 2010 Suggestions
Swarm missile for turret port, craftable pirren Jul 20, 2010 Suggestions
Incorporating Conquerable Stations Into The Economy Strat Jul 14, 2010 Suggestions
Beyond the behemoth vordark Jul 09, 2010 Suggestions
Possible way to make tridents work for players. look... no hands Jun 29, 2010 Suggestions
Possible way to make tridents work for players. pirren Jun 29, 2010 Suggestions
Possible way to make tridents work for players. ryan reign Jun 28, 2010 Suggestions
Possible way to make tridents work for players. look... no hands Jun 28, 2010 Suggestions
Conquerable Stations - Scorched, um, Earth Strat Jun 14, 2010 Suggestions
idea how to involve Trader and Miner more into the war between the factions Dr. Lecter Jun 01, 2010 Suggestions
Auto economy. incarnate May 20, 2010 Suggestions
The chalkboard scratching joy of crafting. Whytee May 19, 2010 Suggestions
The chalkboard scratching joy of crafting. blood.thirsty May 19, 2010 Suggestions
The chalkboard scratching joy of crafting. zak.wilson May 19, 2010 Suggestions
The chalkboard scratching joy of crafting. Whytee May 19, 2010 Suggestions
The chalkboard scratching joy of crafting. Dr. Lecter May 18, 2010 Suggestions
The chalkboard scratching joy of crafting. CranstonGorky May 18, 2010 Suggestions
Make behemoth craftable, not for sale pirren May 16, 2010 Suggestions
Prom the Moth Surbius May 16, 2010 Suggestions
Make behemoth craftable, not for sale Surbius May 14, 2010 Suggestions
Make behemoth craftable, not for sale Death Fluffy May 14, 2010 Suggestions
Make the Superlight/Widowmaker buyable zak.wilson May 13, 2010 Suggestions
New job : ship builder / engineer - conception & game mechanics toshiro May 08, 2010 Suggestions
Areas of Specialisation? Aticephyr Apr 06, 2010 Suggestions