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Disable open PvP until Combat 3? 6 Phaserlight Jun 10, 2005
Arolte
for the long term: variable manueverability across axes 6 thurisaz Jun 10, 2005
Harry Seldon
Location and Time displays. 9 TRS Jun 10, 2005
TRS
Short range fighter [last ] 33 Beolach Jun 10, 2005
CrippledPidgeon
Weapon subsystem 9 Demonen Jun 10, 2005
johnhawl218
Ship Roles & Weapon ports 12 Harry Seldon Jun 09, 2005
Dank
Thermal Goggles 4 Martin Jun 09, 2005
johnhawl218
Computer controlled ships 9 Skaak Jun 09, 2005
Phaserlight
Mystic Wormhole 2 Demonen Jun 09, 2005
Demonen
Derelicts and Mysteries 11 Seraph Jun 09, 2005
Fnugget
Player Roles and Their Meanings 6 Arolte Jun 09, 2005
johnhawl218
Leviathan/Hive Queen Hunting Missions? 11 DekuDekuplex Ornitier Jun 08, 2005
Phaserlight
Possible for player transport 7 emanon Jun 08, 2005
johnhawl218
Clean it up [last ] 33 MJHorn Jun 08, 2005
Demonen
Mission system as priority 1? [last ] 31 UncleDave Jun 07, 2005
zamzx zik
Hive Bot Rodeo 3 TRS Jun 07, 2005
Harry Seldon
Respawning quirk 11 Harry Seldon Jun 07, 2005
TRS
Chat commands 0 Skaak Jun 06, 2005
how capital ships could dock at current stations 11 Lord Q Jun 06, 2005
Suicidal Lemming
Cargo Hold Full = Make a Noise 4 DarkUnderlord Jun 06, 2005
Harry Seldon
More thoughts on the cap ships that aren't 7 Dank Jun 05, 2005
Suicidal Lemming
Losing exp [last ] 20 who? me? Jun 05, 2005
Beolach
Universe Map 18 Harry Seldon Jun 05, 2005
who? me?
transmissible navroutes 11 ArAsH Jun 04, 2005
Beolach
are their guild bases? 3 graigsmith Jun 04, 2005
graigsmith
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