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Corvus Greyhound (Interceptor-class Warthog)

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Jul 06, 2009 PaKettle link
Peytros you have no idea how much I hate to agree with you....

Corvus should be POS exclusive with the other three nations and the greyhound should only be availible to those of very high standing with corvus.

Finally most weapons dealers sell to both sides......They are only interested in the credits.....
Jul 06, 2009 Roda Slane link
peytros? don't you fly a valk?

seriously, as much as i hate the idea of a griefer ship, the valk is the original problem ship. stfu
Jul 07, 2009 peytros link
the valk is hardly a problem ship i have died in it plenty of times and killed countless other people in valks plenty of times. I know you are still sore from the last time we met in game put please try to stay on topic here.

/vote to take out greyhound
Jul 07, 2009 Dr. Lecter link
If pey doesn't like it, it's good for something after all.
Jul 07, 2009 PaKettle link
Thats reason enough for me to own a fleet of them LOL
Nov 25, 2009 Dr. Lecter link
Hound wants a turbo thrust buff. I'd like to see it brought on par with the TPG Atlas X, to 475 N of turbo thrust. No other changes necessary (unless you can give it a 2nd L port where the S port currently is), or appropriate.

Current Thrust stats: Thrust: 250 N/ 350 N turbo
Nov 25, 2009 Aticephyr link
An extra 125N of turbo thrust? The thing is already the fastest accelerating ship we have in the game.... You've got to be kidding.
Nov 25, 2009 Dr. Lecter link
Not kidding in the least. It clearly won't make it any less weak, since it can't be caught anyway.

It will, however, help it do its job as an interceptor better--which it clearly needs, as most pirates look at its sky-high purchase and repair costs, 5cu fewer cargo space, shitty combat thrust, paper-thin armor, poor availability, and so-so chasing improvement relative to a Hog Mk II and say "Hog Mk II, please!"
Nov 25, 2009 Pointsman link
yes. buff, please.
Nov 26, 2009 vskye link
Agree on turbo thrust buff.
Dec 02, 2009 Dr. Lecter link
Up. Greyhound needs something.

We've played with it for a long while now, and found that it's not only not too powerful, but is highly underutilized by pirates because of it's poor balance of costs vs. benefits relative to the Hog Mk II.

It doesn't need cargo or spin torque, it does need something to make it a better interceptor. Basically, that falls into one of four categories: turbo thrust, turbo drain, port configuration, or armor. Repair cost is important, but is directly related to armor (my understanding is that repair cost is based off % damage, not # of armor points).

Best: Lower the turbo drain to 45. It's already infinboost, so this wouldn't have any effect on any ability other than its energy chaser capacity. More battery options would make it unique in the chase category: those players who harvest Hive FCs, with their 48/s recharge rate, could enjoy the benefits of a UC-like cell; many pirates, of course, would opt for the 550 units of pain that a 100Kg "Heavy" powercell affords, since at 45/s recharge it would still be infinboost for the Hound. The more I think about this, the more I like it, since it has none of the implementation issues of making the S port a L port.

Better: Making the front port an L-port would be the best way of ensuring that the Hound is the best at what it does: running down trader prey and using energy fire to dominate or destroy them. Obviously there are balance implications for making it 2 L-ports, mainly with over swarm use concerns. Ideally, it would just come with a Corvus Megaposi locked into that front port, but I think that cannot be done now(?). I'm not convinced that two tubes of swarms on this thing would make it so much worse than one tube that it's a good reason to avoid doing it. So, the other problem is that it may be a significant piece of Dev time to change an S to a L... I know moving ports is a pain, but I'm not sure about swapping sizes.

Good: Matching the turbo thrust to the Atlas X's 475N would give it a buff that's solely useful for intercepting--it has no combat application, and those who want to use a Hound or a Hog Mk II for "hit & run harassment" can already do so with impunity. Being able to more rapidly close to a target than it can now would help distinguish it from the Hog Mk II. That said, without a higher top speed (which it cannot have), there's not that much gain to be realized in terms of 'how fast can it close on a target.'

Something:
Buff the armor to 9500. This would lower repair costs for the amount of damage a pirate normally takes when intercepting a moth heavy/turreted ship/mined ship, and would enable longer pursuits under fire. Obviously this raises combat balance concerns, and the Hound isn't supposed to be a stand-up fighter. But even with 9500 I don't see it being used much for that purpose.
Dec 02, 2009 Maalik link
Repair costs wouldn't be a problem if the Greyhound excelled in its role. And I'd be wary of touching its armor or port configuration as it wouldn't take much of a buff to turn it into a combat ship. With effort, I can kill many pilots with it now.

+1 to the lower turbo drain and higher turbo thrust, though.
Dec 02, 2009 Dr. Lecter link
With effort, I can kill many pilots with it now.


That's OK, Maal, you're not human like the rest of us :P

But your points are well taken.

It should get both the turbo thrust boost and the drain reduction, thus making it a nasty interceptor rather than a really expensive version of the Mk II Hog. I can't see how either of those things would "unbalance" it in any way.
Dec 02, 2009 missioncreek2 link
I like the 2 L port idea. The problem with swarms would best be solved by making them a weaker weapon. They are unbalanced.
Dec 03, 2009 Dr. Lecter link
Also, or perhaps alternatively, the Greyhound could have a built in, 1000m range cargo scanner similar to the Craptor's storm radar.
Dec 03, 2009 Impavid link
I think the turbo drain to 45 + thrust boost is the best idea. It will make the greyhound (named greyhound! haha!) a faster and more effective intercepter without causing any difference to the effect it has in the game. Only 3 sets of people use the greyhound now: travelers who don't want to get killed going from A to B (I rarely chase a greyhound for piracy), griefers who just want to hit and run harass people (rare lately thank goodness), and pirates who want to chase down prey. All of these rolls would get a buff.
Dec 03, 2009 Dr. Lecter link
It's that last group, pirates who want to chase down prey, who are supposed to use the Hound and who most frequently are not doing so.

But yeah, the 45/turbo drain and thrust boost combo seems like the most role enhancing, least balance affecting, simplest to implement solution. Inc, can we get a comment here please?
Dec 03, 2009 ShankTank link
I don't know about the turbo thrust. I still think that the Greyhound is the fastest thrust ship in the game, it's just that the Atlas X is nearly double the greyhound's weight. Considering that the X was also meant to carry 38 cu and only has a max speed of 210m/s, I'd call it fairly balanced. Personally, I'd like to see more balance in the interceptor ships in the game, such as sprint ships (ships with >55 energy per second drain but go really bloody fast with their turbo thrust) vs. stamina chase ships (infiboost stuff and valks). So really, I'd like to see more sprint ships. Whether this means giving the Corvult a speed buff or making a new ship, whatever. How about a badass revenant variant?

Edit: I'm pretty sure, though, that we can all agree on making the greyhound a little less expensive. The current expense of the ship is not very fit for a pirate ship and I would sacrifice all these buffs for that, hehe.
Dec 03, 2009 Dr. Lecter link
current expense of the ship is not very fit for a pirate ship and I would sacrifice all these buffs for that

No. Even cut in half, it's still just a very expensive, easy to total, marginally faster Hog Mk II.
Dec 03, 2009 Impavid link
I don't mind paying for it if it's worth the cost. At the moment I only grab one when I happen to be at M-14. The main problem here is that the Geyhound is no better for chasing than a Hog 2 but 95k more.

Give it a buff!