Forums » Suggestions
worth noting this might wreak havoc on the VO races. Might make it worthy of a 51/s drain... though I think its still pretty balanced with 50/s drain.
Like the Valk, I expect this would be banned from VO's races (except perhaps a special 'Greyhound only' race). While it would be more of a threat to racers than other ships, that's hardly a bad thing: currently, a racer in a speeding Orion Hornet needs fear very little aside from a skilled and dedicated group of WH campers. And unlike a trade ship, a racing ship would have a serious chance of escape from the Greyhound.
Like the Valk, I expect this would be banned from VO's races (except perhaps a special 'Greyhound only' race). While it would be more of a threat to racers than other ships, that's hardly a bad thing: currently, a racer in a speeding Orion Hornet needs fear very little aside from a skilled and dedicated group of WH campers. And unlike a trade ship, a racing ship would have a serious chance of escape from the Greyhound.
Up.
I agree 99% for this ship.
I like the 2L port version as well, but give players the options of what gets equipped. Maybe sacrifice weight for the 2nd port. i.e. make it heavier.
The only thing I don't understand is why cut the cargo space. If you are a pirate, you probably want more than 3cu of that cargo...especially if i'm running guns to b8.
I particularly don't give a rats arse if it can be used by a "runner". I know it's frustrating, but I'm sick and tired of giving up high-end stuff to "balance" things so that this tird or that tird can't use it for tirding... we can't have a lot of cool stuf because someone is always exploiting something.
my $0.02
kernel.panic
I like the 2L port version as well, but give players the options of what gets equipped. Maybe sacrifice weight for the 2nd port. i.e. make it heavier.
The only thing I don't understand is why cut the cargo space. If you are a pirate, you probably want more than 3cu of that cargo...especially if i'm running guns to b8.
I particularly don't give a rats arse if it can be used by a "runner". I know it's frustrating, but I'm sick and tired of giving up high-end stuff to "balance" things so that this tird or that tird can't use it for tirding... we can't have a lot of cool stuf because someone is always exploiting something.
my $0.02
kernel.panic
I like the ship. Only thing I see that's "wrong" with it, would be it's the same general niche as the Vulturius (though the Vult and Hog are essentially the same role anyways already in their base models, Hogs just are a little heavier platform so no arguements from me there).
Since this sounds like it would require alignment with Corvus anyways, why not boost cargo to 10cu.
This would compensate slightly for it being a pseudo-hybrid of the other national ships, and we could stamp the Greyhound as being the Corvus Faction Ship?
Since this sounds like it would require alignment with Corvus anyways, why not boost cargo to 10cu.
This would compensate slightly for it being a pseudo-hybrid of the other national ships, and we could stamp the Greyhound as being the Corvus Faction Ship?
I think its time to put this here Lecter: http://www.vendetta-online.com/x/msgboard/3/19462#244235
can't expect us to babysit your idea now can we? :p
can't expect us to babysit your idea now can we? :p
Good catch, Aticephyr
Pyro: the Vulturius is a pathetic chaser/good head to head ship; this is the opposite.
Pyro: the Vulturius is a pathetic chaser/good head to head ship; this is the opposite.
Maybe pirates should just learn to ambush and actually work together...
just my thoughts..
just my thoughts..
Yep, I think this is actually a good Idea.
[/me approves]
200k asking price is very reasonable, the side strafing should be reduced by 10% that or turn the non boost thrust to 225~240
and make the non boost top speed to 75
[/me approves]
200k asking price is very reasonable, the side strafing should be reduced by 10% that or turn the non boost thrust to 225~240
and make the non boost top speed to 75
Mecha, can you provide me with your understanding of the word "quit"?
I only ask out of linguistic curiosity: I'm having some trouble reconciling my understanding of "I'M QUITTING VO, WAAAAHHHHH!!!" with your (apparently different) understanding of that same phrase.
I only ask out of linguistic curiosity: I'm having some trouble reconciling my understanding of "I'M QUITTING VO, WAAAAHHHHH!!!" with your (apparently different) understanding of that same phrase.
You're awful touchy at criticism.
and you're a newb
and you're a newb
So're you, Mecha.
I continue to think this ship is a good idea, and it does not preclude the wolf pack tactic. Or any kind of group tactic, really.
I continue to think this ship is a good idea, and it does not preclude the wolf pack tactic. Or any kind of group tactic, really.
Mecha, I could address the fundamental flaw underlying your suggestion/criticism--that group ambush tactics are all but precluded because of the poor intercept abilities of current pirate ships and the game dynamics re: sector list/radar range--but it is so patently obvious that you're trolling my suggestion that I need not do so.
And if I'm a newb, you're greener here than I am. Of course, you didn't answer my question either.
And if I'm a newb, you're greener here than I am. Of course, you didn't answer my question either.
People worked fine on group tactics alone before. And the moths were faster then. So where's your excuse? I'm not trolling either, I think the idea that everyone needs a fair ship is kind of silly and carebear talk. Sorry if my opinions are bit blunt.
Sorta depends on your definition of "worked fine." Clearly I and a substantial number of people who still play VO think that there's a real need for an interceptor class ship that's terrible at face to face combat.
So, where's your proof, beyond "Mecha says," that this isn't necessary for pirates to be an effective Greyspace menace?
So, where's your proof, beyond "Mecha says," that this isn't necessary for pirates to be an effective Greyspace menace?
I think we should have one ship only. It should be good at combat, interception, and should have 150 cargo. It will require POS standing with all three nations, and levels 10000/10000/10000/1/4, as well as 6897 pk's.
I was just offering my opinion. BLAK did fine and I had a pirate alt that worked with other pirates and we did okay with ambushing and working together. And all of today's pirates suck anyway so...
as I said, just my blunt opinion of what I've witnessed. Take it or leave, I don't care.
as I said, just my blunt opinion of what I've witnessed. Take it or leave, I don't care.
BLAK existed as a guild that would engage in piracy, but was largely known for its head to head combat ability against the VPRs that were its natural enemies.
Greyspace was certainly more dangerous with BLAK in it, but I don't agree that they or any pirate group since them has ever posed a significant threat to trade in or out of Greyspace. Would they, assuming they were on and not playing space quake with the VPRs, be able to camp a WH and have some chance of nabbing a moth? Sure. Were they a threat to more than 5% of the trade traffic that was ever in the same sector as them? Of course not.
If the current "interceptors" are remain the pirate ships of the game, there's really only one solution to the problem the Greyhound was designed to address. Shrink all Greyspace WH entrance/exit spheres down to 500m in diameter. The problem then becomes that any ship, not just a dedicated interceptor with crap combat ability, can pounce on anything coming through. That's a Bad Thing.
Greyspace was certainly more dangerous with BLAK in it, but I don't agree that they or any pirate group since them has ever posed a significant threat to trade in or out of Greyspace. Would they, assuming they were on and not playing space quake with the VPRs, be able to camp a WH and have some chance of nabbing a moth? Sure. Were they a threat to more than 5% of the trade traffic that was ever in the same sector as them? Of course not.
If the current "interceptors" are remain the pirate ships of the game, there's really only one solution to the problem the Greyhound was designed to address. Shrink all Greyspace WH entrance/exit spheres down to 500m in diameter. The problem then becomes that any ship, not just a dedicated interceptor with crap combat ability, can pounce on anything coming through. That's a Bad Thing.
I really like the idea behind the Greyhound Warthog... However, should the Warthog be the ship used? I don't mean to hijack your topic, but it has a lot of varients already. One ship I was thinking of for exactly this purpose was the Raptor. Currently, the raptor is useless for more than hunting bots in ion clouds. However, consider the concept behind the raptor.
We know that according to game interpretation (though not true in actuality) ion clouds are SUPPOSE to be good places for pirates to engage in ambushes. Well, lets look at the raptor. A ship with a naturally built storm radar that allows it to see up to 1500 meters around itself (2500 meters if you add an aditional storm radar extender). Most ships can only see 500 meters. Now, assume you were to take this ship and make it infiniboost with a high acceleration. Well, this ship would stand a great chance of being the runner-hunter you're looking for in the Warthog!
Its almost identical to the setup described by the author of the thread. It has crappy armor, crappy maneuverability, and a design that makes it easier to hit in head-to-head combat. As a pvp ship, it will probably never be all that great. And even if you fix the armor and manueverability, its very design would doom to from ever being as useful as a vulture in pvp.
So what is left? I say take this raptor and makes its function as its name implies-- a deadly predator. Let it keep the crappy armor, bad manueverability, and inconvenient size. Let it be sucky in pvp. However, give it a lot of thrust power and make it an interceptor capable of infiniboost. Now you have a pirate ship/ pirate hunting ship capable of catching up to turbo boosting trade ships or runners. And with its superior storm radar, it just may actually be useful for hitting trade ships that stumble into an ion storm.
I see the raptor as being a perfect counterpart to the vulture (both are almost identical in every aspect). While the vulture would excel as an interceptor at pvp, the raptor would excel as an interceptor at hit-and-run and it could perform the same duty cavalry performed on the ancient battlefield-- to catch routers. What do you think?
We know that according to game interpretation (though not true in actuality) ion clouds are SUPPOSE to be good places for pirates to engage in ambushes. Well, lets look at the raptor. A ship with a naturally built storm radar that allows it to see up to 1500 meters around itself (2500 meters if you add an aditional storm radar extender). Most ships can only see 500 meters. Now, assume you were to take this ship and make it infiniboost with a high acceleration. Well, this ship would stand a great chance of being the runner-hunter you're looking for in the Warthog!
Its almost identical to the setup described by the author of the thread. It has crappy armor, crappy maneuverability, and a design that makes it easier to hit in head-to-head combat. As a pvp ship, it will probably never be all that great. And even if you fix the armor and manueverability, its very design would doom to from ever being as useful as a vulture in pvp.
So what is left? I say take this raptor and makes its function as its name implies-- a deadly predator. Let it keep the crappy armor, bad manueverability, and inconvenient size. Let it be sucky in pvp. However, give it a lot of thrust power and make it an interceptor capable of infiniboost. Now you have a pirate ship/ pirate hunting ship capable of catching up to turbo boosting trade ships or runners. And with its superior storm radar, it just may actually be useful for hitting trade ships that stumble into an ion storm.
I see the raptor as being a perfect counterpart to the vulture (both are almost identical in every aspect). While the vulture would excel as an interceptor at pvp, the raptor would excel as an interceptor at hit-and-run and it could perform the same duty cavalry performed on the ancient battlefield-- to catch routers. What do you think?
The Warthog, beyond its aesthetic appeal as an interceptor (to me, at least), has the distinct benefit of an inline port configuration that includes an L port: two things that the Craptor lacks and that it could not just have added to it (as GS has previously explained, ports are not something that can just be moved around on a ship model). The inline ports allow a chasing pilot to put the most shots on the target without wasting valuable energy. Moreover, the L port that allows for mounting a mega posi is vital for an energy based interceptor.
The idea of ambushing in an ion storm is a joke given current game dynamics, player counts, and the fact that ion storms are easy to avoid under any circumstances. But if you're doing so, you hardly need both the Greyhound's chasing ability AND the Craptor's radar extender.
I agree that the Craptor is a ship in search of a role--I disagree that this is it.
The idea of ambushing in an ion storm is a joke given current game dynamics, player counts, and the fact that ion storms are easy to avoid under any circumstances. But if you're doing so, you hardly need both the Greyhound's chasing ability AND the Craptor's radar extender.
I agree that the Craptor is a ship in search of a role--I disagree that this is it.
I don't mean to hijack your topic so I created a new thread for the craptor's reconstruction.
http://www.vendetta-online.com/x/msgboard/3/20913
Now, to answer your questions. Yes, it is true that the raptor sucks right now. That's true; but I truely believe that this was the purpose that was meant for the raptor when it was first developed. I cruised around in the thing in an ion storm the other day and I kept thinking "If ion storms were fixed to where they weren't so easy to avoid and if this thing could go fast at infiniboost... it actually might serve a good purpose." Right, the ion storms arn't useful now, but later they may be and if so, this things storm radar extender could prove quite handy.
Yes, 2 small ports are different and if armed with energy weapons, it would be draining. But what of flares? Consider boosting close to a fleeing enemy and launching flares in his path. That could work.
I do like your greyhound. I think it's a solid ship and could very well serve the role as a good interceptor. And I do love the craptor despite its deficencies (perhaps I am somewhat biased in that regard). However, when I think about it. What do you imagine when you think of a raptor? A predator. A beast that lays in wait and attacks its prey quickly, intelligently, and viciously. How does this thing look? Like a little monster. If ion storms were more useful in hunting traders, what role do you think this thing could serve? It would be like a raptor in the jungle. All it needs is some minor improvements.
http://www.vendetta-online.com/x/msgboard/3/20913
Now, to answer your questions. Yes, it is true that the raptor sucks right now. That's true; but I truely believe that this was the purpose that was meant for the raptor when it was first developed. I cruised around in the thing in an ion storm the other day and I kept thinking "If ion storms were fixed to where they weren't so easy to avoid and if this thing could go fast at infiniboost... it actually might serve a good purpose." Right, the ion storms arn't useful now, but later they may be and if so, this things storm radar extender could prove quite handy.
Yes, 2 small ports are different and if armed with energy weapons, it would be draining. But what of flares? Consider boosting close to a fleeing enemy and launching flares in his path. That could work.
I do like your greyhound. I think it's a solid ship and could very well serve the role as a good interceptor. And I do love the craptor despite its deficencies (perhaps I am somewhat biased in that regard). However, when I think about it. What do you imagine when you think of a raptor? A predator. A beast that lays in wait and attacks its prey quickly, intelligently, and viciously. How does this thing look? Like a little monster. If ion storms were more useful in hunting traders, what role do you think this thing could serve? It would be like a raptor in the jungle. All it needs is some minor improvements.