Forums » Suggestions
/LocalRadarNext
the trouble is that roids/cargoes/everything comes before mines in the list; no matter which side you approach from, it takes forever to find the target you want.
on a side note:
110. You can destroy mines by shooting them, but missiles and rockets are indestructable.
the trouble is that roids/cargoes/everything comes before mines in the list; no matter which side you approach from, it takes forever to find the target you want.
on a side note:
110. You can destroy mines by shooting them, but missiles and rockets are indestructable.
unless you approach from the /localradarprev side
111. On a Rag, all weapons fire comes from a point below and quite far behind the ship.
isn't that only for your own ship and in 3rd person view? AFAIK that's compromise to make it look right in the normal view. all other ships should look fine.
112. You can't see the actual weapons on the ships theyare equipped to.(Related to 111)
You mean, externally?
Yes, externally, you can't see any weapons. They "appear-out-of-thin-space"...
113) Rockets and missles are apparently quite weightless. Reloading ammo doesn't have much of an effect on your ship's overall mass, and neither does firing them off.
113 has bothered the heck out of me!
o_o
o_o
I'm sure a few of these things wouldn't be too hard to implement and would give players the feeling that something is being done :)
114) NPC-owned rockets don't explode on other NPCs unless there is a player nearby to activate the proximity. They just fly through the ship otherwise (I hope this hasn't been posted yet).
115-A raptor that catches a wing-hook or other similar niggly bit can die by this.
116 - KOS when attacking ohter nation convoys within your nation space
117 - Same ship designs throughout universe, except for three supposed unique nation ships..
118 - Twitch based advantage to itan nation ship, serco nation (1000 yrs military) same access to weaponary as rest of universe.. wheres me BFG
119 - Lack of UIT stations, space dwelling nation. (small population???)
120 - limited chioce of battery size/power
121 - BP, always patrols same sector!
122 - List of all screens commands.. /me wants to know where if there is ALL of 'em
123 - Ship destroyed when only a wing is damaged. Its only a flesh wound come back and fight
124 - and finaly.. the ability to pick out the corpses of my fallen enemies from their destroyed wrecks, and to strap their bodies to my ship as real meaningful badges to be proud of.
117 - Same ship designs throughout universe, except for three supposed unique nation ships..
118 - Twitch based advantage to itan nation ship, serco nation (1000 yrs military) same access to weaponary as rest of universe.. wheres me BFG
119 - Lack of UIT stations, space dwelling nation. (small population???)
120 - limited chioce of battery size/power
121 - BP, always patrols same sector!
122 - List of all screens commands.. /me wants to know where if there is ALL of 'em
123 - Ship destroyed when only a wing is damaged. Its only a flesh wound come back and fight
124 - and finaly.. the ability to pick out the corpses of my fallen enemies from their destroyed wrecks, and to strap their bodies to my ship as real meaningful badges to be proud of.
125 - posters who do not adhere to the premise of the thread.
42 - The developers didn't get funded