Forums » Suggestions

Things That Do Not Make Sense

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Mar 28, 2007 Cunjo link
/LocalRadarNext

the trouble is that roids/cargoes/everything comes before mines in the list; no matter which side you approach from, it takes forever to find the target you want.

on a side note:

110. You can destroy mines by shooting them, but missiles and rockets are indestructable.
Mar 28, 2007 genka link
unless you approach from the /localradarprev side
Mar 28, 2007 Xaander link
111. On a Rag, all weapons fire comes from a point below and quite far behind the ship.
Mar 28, 2007 mr_spuck link
isn't that only for your own ship and in 3rd person view? AFAIK that's compromise to make it look right in the normal view. all other ships should look fine.
Mar 28, 2007 Jim Kirk link
112. You can't see the actual weapons on the ships theyare equipped to.(Related to 111)
Mar 29, 2007 toshiro link
You mean, externally?
Mar 29, 2007 Jim Kirk link
Yes, externally, you can't see any weapons. They "appear-out-of-thin-space"...
Mar 30, 2007 SuperMegaMynt link
113) Rockets and missles are apparently quite weightless. Reloading ammo doesn't have much of an effect on your ship's overall mass, and neither does firing them off.
Mar 30, 2007 Aramarth link
113 has bothered the heck out of me!
o_o
May 15, 2007 slime73 link
I'm sure a few of these things wouldn't be too hard to implement and would give players the feeling that something is being done :)
May 15, 2007 slime73 link
114) NPC-owned rockets don't explode on other NPCs unless there is a player nearby to activate the proximity. They just fly through the ship otherwise (I hope this hasn't been posted yet).
May 15, 2007 Xaander link
115-A raptor that catches a wing-hook or other similar niggly bit can die by this.
May 16, 2007 zardos6ix link
116 - KOS when attacking ohter nation convoys within your nation space

117 - Same ship designs throughout universe, except for three supposed unique nation ships..

118 - Twitch based advantage to itan nation ship, serco nation (1000 yrs military) same access to weaponary as rest of universe.. wheres me BFG

119 - Lack of UIT stations, space dwelling nation. (small population???)

120 - limited chioce of battery size/power

121 - BP, always patrols same sector!

122 - List of all screens commands.. /me wants to know where if there is ALL of 'em

123 - Ship destroyed when only a wing is damaged. Its only a flesh wound come back and fight

124 - and finaly.. the ability to pick out the corpses of my fallen enemies from their destroyed wrecks, and to strap their bodies to my ship as real meaningful badges to be proud of.
May 16, 2007 Whistler link
125 - posters who do not adhere to the premise of the thread.
May 16, 2007 zamzx zik link
42 - The developers didn't get funded