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D(iPad) > 10000*D(laptop)
Hmmm... I would totally get an alarm app that would go off if anyone touched the screen while trying to steal it... I don't know if they have an app for that yet lol.
Hmmm... I would totally get an alarm app that would go off if anyone touched the screen while trying to steal it... I don't know if they have an app for that yet lol.
I would make the alarm app play hardcore fetish porn at +200% volume... that would be the best theft deterrent system ever.
Lmao, epic. I googled them and it seems anti-theft apps do exist. They do things like take pictures with the web cam and email them to you and such... that's prolly not possible with the iPad because it doesn't have a webcam but maybe you could have the 3G version and have it email its GPS coords to you lol.
But hardcore fetish porn at 200% volume still sounds like the best anti-theft method... not able to turn it off without a pass hehehehehe
But hardcore fetish porn at 200% volume still sounds like the best anti-theft method... not able to turn it off without a pass hehehehehe
Multitasking has officially been announced for this summer (OS4). How well it will be implemented remains to be seen.
If it doesn't suck, I'll buy one for my August/September recruiting travels and see how it goes as a lappy replacement.
Fuck me, I am so excited to hear how that works out for you.
iPhone OS 4.0 has multitasking. And just about everything anyone has asked for. Enjoy
ffs. When is that one coming out?
Fuck me, I am so excited to hear how that works out for you.
It's miserable to think that as big a jerk as I just might be out enjoying life, I know.
It's miserable to think that as big a jerk as I just might be out enjoying life, I know.
You know how I know you're amazing, Rear Admiral? Because you told me.
On a more on-topic note: Apple's draconian and totalitarian additions to their SDK license is, well, downright draconian and totalitarian. I find it terribly funny that on one hand they claim to embrace HTML5 for it's accessibility, then on the other hand try and neuter the dev communities ability to actually develop/port apps for/to their current line of iPhones/iPads, even further than it already is.
On a more on-topic note: Apple's draconian and totalitarian additions to their SDK license is, well, downright draconian and totalitarian. I find it terribly funny that on one hand they claim to embrace HTML5 for it's accessibility, then on the other hand try and neuter the dev communities ability to actually develop/port apps for/to their current line of iPhones/iPads, even further than it already is.
And here I was thinking you knew because of that tape your mother and I made for you . . . ah well.
Seems like all that poutine grease is starting to gum up yer brain, Captain Canuck.
Seems like all that poutine grease is starting to gum up yer brain, Captain Canuck.
Fuck Gavan, it's their platform, they can do whatever they want. Making the smart business choice is not "draconian." Why should they have to make everything nice and perfect and open for everyone?
Anyone that hates Apple for their App Store policies is either an idealistic moron* or a shitty developer. It's STUPIDLY easy to make money off the App Store, and many MANY times easier than any other method for indie devs. The App Store gives any developer the chance to make decent-to-good money in a way they would NEVER be able to without Apple. If you disagree with their policies for philosophical reasons, don't join in, but to imply that the closed nature of the App Store is a "bad" thing is just wrong. It's the right business move for Apple, and a great business opportunity for anyone with a shred of coding knowledge.
I'll give you that their actions are a bit hypocritical, but they are a corporation so you can't expect too much.
But fuck... the App Store is APPLE'S sandbox, and Apple can restrict it however they want. It also turns out to be (even with all the restrictions) a glorious place for any indie dev who is willing to play by their rules. And yet the "Open Everything!" internet crowd has to get upset at the best Win-Win for software development in years.
*So yes Gav, I am calling you an idealistic moron :P But only with regards to Apple etc... in most other things I tend to agree/respect your opinions
Anyone that hates Apple for their App Store policies is either an idealistic moron* or a shitty developer. It's STUPIDLY easy to make money off the App Store, and many MANY times easier than any other method for indie devs. The App Store gives any developer the chance to make decent-to-good money in a way they would NEVER be able to without Apple. If you disagree with their policies for philosophical reasons, don't join in, but to imply that the closed nature of the App Store is a "bad" thing is just wrong. It's the right business move for Apple, and a great business opportunity for anyone with a shred of coding knowledge.
I'll give you that their actions are a bit hypocritical, but they are a corporation so you can't expect too much.
But fuck... the App Store is APPLE'S sandbox, and Apple can restrict it however they want. It also turns out to be (even with all the restrictions) a glorious place for any indie dev who is willing to play by their rules. And yet the "Open Everything!" internet crowd has to get upset at the best Win-Win for software development in years.
*So yes Gav, I am calling you an idealistic moron :P But only with regards to Apple etc... in most other things I tend to agree/respect your opinions
I'm assuming Smit that you are speaking in the context of the Flash CS5 iPhone Packager? The one that was going to allow Flash devs the ability to compile/port their Flash apps into Objective-C through a relatively painless process? A process that was going to comply with all the existing SDK licensing requirements, as well as provide a manner for said devs to utilize their already considerable expertise in creating applications in order to create even more iPhone apps, all without Apple having to concede control of their app monopoly?
Your blind love of Apple is, well, blinding you to the fact that this is nothing other than one company trying to anihalate another's product. In and of itself, I don't necessarily have a problem with it. But when they wrap it in the whole "open standards, best for the consumer" bullshit, well , it's bullshit. This hurts both developers and consumers. A double whammy where only the most faithful fanboys are rolling over and asking for more.
Your blind love of Apple is, well, blinding you to the fact that this is nothing other than one company trying to anihalate another's product. In and of itself, I don't necessarily have a problem with it. But when they wrap it in the whole "open standards, best for the consumer" bullshit, well , it's bullshit. This hurts both developers and consumers. A double whammy where only the most faithful fanboys are rolling over and asking for more.
Hating Apple for being a smart company is a lot more irrational than me loving them for earning me a lot more money than I could be making any other way.
man snax you really need to work on your metaphores "your blind love for apple is well blinding" "bullshit well bullshit"
Hey, I was on a roll! Three's a charm and whatnot. I was also on the closing end of a night out; the imagination gets kind of useless around that point.
Anyway Smit, I don't, and never have "hated" Apple. I've never owned another computer other than an Apple (been forced to work on PC's, but never owned one). But just because I like their product, doesn't mean I have to evangelize some scheme of theirs to declare war on a competitor, a war which leaves developers and customers alike out in the cold.
And if I was a share holder, like you claim to be, I honestly don't know if I would be jumping up and down cheering about this either. I'm not well versed in competition law, but it would seem that this new licensing caveat seems to at least dip its toes into those murky waters. I guess the fact that their share of the smartphone market has plateaued (I think the iPhone actually dipped a bit last month) might save their asses, but if the new OS leads to greater gains over RIM and Android, then they may find themselves in trouble. And that's not even considering what will happen with the iPad in terms of market share.
Like I said though, I don't know; just a layman's uneducated opinion on the matter (in regards to the laws in question).
Edit: In case anyone is wondering what we're talking about, here's one source.
Anyway Smit, I don't, and never have "hated" Apple. I've never owned another computer other than an Apple (been forced to work on PC's, but never owned one). But just because I like their product, doesn't mean I have to evangelize some scheme of theirs to declare war on a competitor, a war which leaves developers and customers alike out in the cold.
And if I was a share holder, like you claim to be, I honestly don't know if I would be jumping up and down cheering about this either. I'm not well versed in competition law, but it would seem that this new licensing caveat seems to at least dip its toes into those murky waters. I guess the fact that their share of the smartphone market has plateaued (I think the iPhone actually dipped a bit last month) might save their asses, but if the new OS leads to greater gains over RIM and Android, then they may find themselves in trouble. And that's not even considering what will happen with the iPad in terms of market share.
Like I said though, I don't know; just a layman's uneducated opinion on the matter (in regards to the laws in question).
Edit: In case anyone is wondering what we're talking about, here's one source.
Have you seen any of the recent news on the subject? Apple says the Flash/Unity app makers were just too bloated for multitasking. This makes a lot more sense than thinking they were just doing it to be dicks to Adobe because:
1. You're right, it doesn't seem to add anything for developers and customers... unless the policy helps ensure a more stable platform
2. Apple would have no reason to include Unity in the decision too
3. From the beginning, the concerns with multitasking have been ensuring a reliable user experience for everyone, even the less techie people. So doesn't it seem understandable (even if its not your favorite decision) that finally allowing multitasking would come with some added restrictions, given how protective Apple has been so far?
So there, three reasons to justify Apple's move. I may be wrong, but those all make way more sense to me than just the "Apple hates Adobe." unless you think Apple is trying to kill Flash completely, but I doubt that (and can elaborate if you want me to)
I didn't know that the iPhone market share had stopped growing, but 4.0 just about guarantees iPhone dominance. Now I have no idea if this will run them into problems with the law... Lecter, as VOs resident lawyer, any insight?
And while I do own a small amount of Apple stock, more of my passion defending them comes from being an app developer. I'll never say Apple does everything perfectly, but the have set up a great environment for indie devs, and I have no problem agreeing to their (usually, but I agree, not always) understandable restrictions to get a chance I never would have had without them.
1. You're right, it doesn't seem to add anything for developers and customers... unless the policy helps ensure a more stable platform
2. Apple would have no reason to include Unity in the decision too
3. From the beginning, the concerns with multitasking have been ensuring a reliable user experience for everyone, even the less techie people. So doesn't it seem understandable (even if its not your favorite decision) that finally allowing multitasking would come with some added restrictions, given how protective Apple has been so far?
So there, three reasons to justify Apple's move. I may be wrong, but those all make way more sense to me than just the "Apple hates Adobe." unless you think Apple is trying to kill Flash completely, but I doubt that (and can elaborate if you want me to)
I didn't know that the iPhone market share had stopped growing, but 4.0 just about guarantees iPhone dominance. Now I have no idea if this will run them into problems with the law... Lecter, as VOs resident lawyer, any insight?
And while I do own a small amount of Apple stock, more of my passion defending them comes from being an app developer. I'll never say Apple does everything perfectly, but the have set up a great environment for indie devs, and I have no problem agreeing to their (usually, but I agree, not always) understandable restrictions to get a chance I never would have had without them.
I'm not well versed in competition law, but it would seem that this new licensing caveat seems to at least dip its toes into those murky waters.
Next time, just stop after the first seven words. You were doing fine up until right after there. Market dominance through innovation protected by vigorous protection and enforcement of IP rights doesn't even teasingly tongue-tip the rim of Anti-Trust law's rancid anus. At least not in the U.S. - as we've seen time and again over in the batshit insane EU, there's no such thing as property rights over there. Wisely, most US companies just ignore that issue until such time as some court pulls a new ruling out of its ass, at which time they do whatever they think it in their best interest to do in that limited market.
Next time, just stop after the first seven words. You were doing fine up until right after there. Market dominance through innovation protected by vigorous protection and enforcement of IP rights doesn't even teasingly tongue-tip the rim of Anti-Trust law's rancid anus. At least not in the U.S. - as we've seen time and again over in the batshit insane EU, there's no such thing as property rights over there. Wisely, most US companies just ignore that issue until such time as some court pulls a new ruling out of its ass, at which time they do whatever they think it in their best interest to do in that limited market.
Just do what I do, develop for the Android, since everything that is needed is made free and available. And no underlined company to say what can and can't go on their phones.
Haha good plan. Let me know when you make your first dollar, it's quite the milestone for android devs!