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What's next.......... 5 Commodore Dec 17, 2004
ananzi
Upgradable sensor/radar, Missile launcher 4 Weasel Dec 17, 2004
doubled
Trading rewards and running away 10 wylfing Dec 17, 2004
Syberfly
EXTERIOR ADD_ONS 11 Knight_Of_Order Dec 17, 2004
Syberfly
Upcoming Update: engines and batteries 15 fleabait Dec 16, 2004
ananzi
Grappler Arm Combat 18 johnhawl218 Dec 16, 2004
johnhawl218
HUD Changes & Ideas 8 gamejunky Dec 16, 2004
doubled
Inf. Turbo/(too) Easy Escapes possible solution [last ] 24 doubled Dec 16, 2004
doubled
give as some speed 8 uturn Dec 16, 2004
Syberfly
More use of the GTS in game 2 johnhawl218 Dec 16, 2004
banister_murray
MERCenary-EXP ne function /merc invite " " 4 Knight_Of_Order Dec 16, 2004
Knight_Of_Order
Sniper [last ] 38 Viper2560 Dec 16, 2004
Shapenaji
Newb Torment [last ] 26 maveric7911 Dec 16, 2004
rkoloeg
Different Ammo 1 cajal Dec 16, 2004
gamejunky
Interceptors 0 The Roach Dec 16, 2004
Guild radar dot 3 CrippledPidgeon Dec 15, 2004
CrippledPidgeon
Crafting System 14 johnhawl218 Dec 15, 2004
johnhawl218
N3 for UITs [last ] 39 andreas Dec 15, 2004
Commodore
The Bar 5 Nya13 Dec 15, 2004
johnhawl218
Faction Radar Colors 2 gamejunky Dec 15, 2004
johnhawl218
Standing / Green or Red? 6 Nya13 Dec 15, 2004
johnhawl218
Combat kill medals +1 0 CrippledPidgeon Dec 15, 2004
My opinion on capital ships [last ] 28 Lord Q Dec 15, 2004
cajal
News Caster Idea 1 gamejunky Dec 15, 2004
Soltis
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