Forums » Suggestions

Raptor gone to oblivion

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Oct 18, 2006 Renegade xxRIPxx link
utter crap improved is still crap :D

and i'm not really in favor of making it a super duper chase ship with that small of a hull. Even the cent hasn't got that little hull and is as big. It would just be a gimped valk... seriously very gimped
Oct 18, 2006 LeberMac link
Yeah but we need a good racing ship for the Deneb Run.
Oct 18, 2006 Renegade xxRIPxx link
what would be the fun in any ship entering the deneb run be a raptor :(
Oct 18, 2006 ananzi link
when it comes to the long distance races, there are also factors of battery discharge/recharge rate, infiniboost, 'spin time' (you have to spin around about 180 degrees every time you warp), acceleration rate (time it takes to actually reach top speed). and of course hull strength when you factor in pirates.

maybe the raptor excels in one of these areas but lacks in another and things sort of even out?

i dont know.
Oct 18, 2006 LeberMac link
Rene, because then it's a test of pilot skill and not just "I'm too low-level to get a Valk or a Orion Hornet"
Besides, the raptor LOOKS like a racing ship. How about having a sprint version (More thrust, less top speed of 230 m/s) and a marathon version (Less thrust, 240 m/s top speed).
Oct 18, 2006 LeadFist link
'Loving these ideas for a sprinter ship. Response from Guild?
Oct 18, 2006 slime73 link
I have always wanted a ship built purely for speed. I think the Raptor would be a great model for such a ship.
Oct 19, 2006 bojansplash link
Raptor could be a perfect NINNY ship.
Oct 19, 2006 RelayeR link
Some good suggestions...

[moved]
Oct 22, 2006 terribleCabbage link
'spin time' (you have to spin around about 180 degrees every time you warp)

Ananzi: Err, could you elaborate on that? I'm not quite sure why that's necessary.

(I don't race, however, so I'm ignorant.)
Oct 27, 2006 terribleCabbage link
... :\
Oct 27, 2006 Lexicon link
Cabbage, the surest path away from asteroids when you warp into a sector is to turn your ship around completely and head away from the center of the sector, thus saving you the trouble of having to thread your way around other asteroids or whatnot.

It's not optimal ALL the time, but it's a good rule of thumb - the surest way out of a sector is to turn 180 and turbo.

Make the Raptor matter! Make it a special delivery ship/racer!
Oct 28, 2006 terribleCabbage link
Oh! Right.

Ok, I thought he was saying that you have to turn 180 degrees after every wormhole jump. Whoops.