Forums » General

Immediately lost all Itani standing

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Nov 27, 2004 Klox link
"It should be possible to gain faction with "enemies""

Thank you!

"but it should be very difficult"

This is understandable. When hated, it would be nice if there would be a way to increase standing other than botting, though. (/me goes off to work on a sugesstion.)
Nov 27, 2004 yodaofborg link
Hmmmm....

Its pretty hard for a role playing Serco to gain Itani standing, check this.

First try:

Got -460, took two days solid botting from -1000, shot an itani, admittedly a n00b, but he kept trying to shoot me while i was botting.

Second Try:

Got -567, took another two days botting. Shot convoy inside itani space -1000

Third Try:

Itani kept botting in the same sector as me, didnt shoot, but made me nervous enough to chase him to a station and blat his behind. nuff said -1000.

Fourth try:

Got -599, shot another itani inside itani space.

Easy? you try being Serco with a nerfed prom ship and backstory against us.

Hard, you try killing 2000+ bots then complain

[locked] please before this goes wayyyy off topic.
Nov 28, 2004 goatwarrior link
Reputation should immediately drop when you destroy an Itani convoy or take it's cargo back to Serco space. The fact that people are attempting to gain Itani reputation and using their reputation to destroy Itani convoys is kind of like using an exploit.
Nov 28, 2004 Spider link
didn't you read this:

"Got -567, took another two days botting. Shot convoy inside itani space -1000"

Note that the convoy kill results in immediate drop of standing.
Nov 28, 2004 andreas link
I does not. I tried it. Its only -200, which WAY too little.
Nov 28, 2004 RelayeR link
Making it more difficult to gain enemy faction points is a solution but there will still be players that are able to do it.
I see nothing wrong with gaining enemy faction points but I do see something wrong with indiscriminate attacks on Serco pilots by Itani pilots and vice-versa. Use your heads everyone and know who you are attacking. If you don't like the faction hit you get by killing a loved pilot, then find out who the loved pilots are.
As to loved pilots attacking enemy convoys, there should be a significant hit for an attack, let alone a kill and no pilot should be able to kill an enemy AND maintain that pilot's faction standing.
Nov 28, 2004 simondearsley link
Yoda, I would say your story is more of an example of stupidity, than of a broken faction standing system ;)

It works both ways. If you are Itani in Itani space,and are attacked by a positive rep player from another nation, let them kill you. Let them take the faction hit! I don't think that is broken. If I'm negative standing with Serco and decide to travel though Serco space, I need to be careful to avoid PVP contact because I know I can't defend myself. Remembering that a negative faction standing means they don't really like me, and in the context of the back story, are in a pseudo state of war with my nation. Its pretty easy to run from a fight at the moment, so use it to your advantage.

I do think the convoy standing issues need to be addressed. Killing a convoy outside of nation space needs to be as bad as killing inside nation space.
Nov 28, 2004 yodaofborg link
Me bows his head.

Yup simon, you are correct, mine was not an example of a broken faction system, but more and example of how hard it actually is now to get said faction standing, no doubt it needs a lil tweak here and there, what doesnt right now? But the words *judicial adjustment of existing character standings* send s shiver down my spine.

Adreas - you are correct, shooting the convoy in grey space = small standing drop (but its grey space) shooting the convoy (and it was not planned, i saw the convoy on my way back from a botting session and could not resist) inside itani space? -1000 at least.

But also - i dont really feel like botting it back up again, but I will do. Again, and again, and no matter how hard they make it, i will try. Something more people should be doing instead of moaning imho.
Nov 29, 2004 goatwarrior link
Not all of us play 24/7. The real world has more appeal most of the time.
Nov 29, 2004 yodaofborg link
FYI, most of the time im here, im actually at work, and yes, i do some long vendetta stints, and what? At least im prepared to suffer for shooting people.

In itani space, the presense of defence bots, or the lack of should have told you something, and iirc, the target would have showed as a green dot, not a red one (im judging this on the only itani i have seen in serco space, who had worked his standing to admire, for whatever reason) Did I shoot him? No, because i knew exactly what would happen.

[Edit] Ya, and noted, sorry....
Nov 29, 2004 goatwarrior link
Hehe, sorry. I'm not going to get into a flame war with you.... Consider that bubble burst...

(For the record, the Serco that I killed in Itani space showed up as Red.)
Nov 29, 2004 Soltis link
I'd like to point out that this game appears to have a high average player age, and most older gamers have other things to do - jobs, family, school, whatever.

This means that many people do not have the kind of time you appear to have, Yoda, since you have professed to have a "3 hour regenerative cycle" and are invariably on EVERY time I go into VO, be it noon, night, morning, evening, or somewhere in between.

You try having your VO time limited to 3-5 hours a month, then you might have some conception of what people talk about when they call this game "too much work".
Nov 29, 2004 yodaofborg link
I agree the level treadmill, and the faction gaining system is tottaly out of whack, as it goes. but thats for a suggestions thread no?

Its too easy to gain certain levels, while too hard to gain others - trading for faction hurts my head to think about.

But my point actually is, and i will try state it in plain english rather than a ramble...

If you shoot somebody, and you are in faction space, you should be punished. Simple As. Dont like the time, dont do the crime.
Nov 29, 2004 Soltis link
My response, also in plain English:

True be 'dat.
Nov 29, 2004 goatwarrior link
Shooting an enemy trying to attack a nation convoy in faction space certainly shouldn't be a crime (as stated in the above thread).

Perhaps a simple solution for now would be to have the convoy only travel in grey space and have the delivery outposts in grey space as well.
Nov 30, 2004 yodaofborg link
YOUR NOT SUPPOSED TO SHOOT PEOPLE IN FACTION SPACE PERIOD!

If they are enemy, the defence bots will take care of it, nevermind, In one ear, out of the other,..

[Edit]

Whatever...
Nov 30, 2004 goatwarrior link
WELL I'M SORRY FOR NOT KNOWING THAT BEFORE!!!! It's not like the game mechanic rule makes logical sense.

As stated in the above thread, attacking an enemy in friendly space to defend a national cargo convoy makes perfect sense. Being penalized by Itani for killing the enemy is just plan silly.

Shouldn't you be playing Vendetta right now as usual?
Dec 02, 2004 TS-Midnight link
Man this is all backwards.. Defence bots .. ive seen a whole Strike force wiped out by one pilot.!! there practicly a joke in some ways... If i see an enemy>>>" ENEMY " in my space. I should be able to "Defend" my Space... PERIOD... There our enemies after all.. If i have to be scared of shooting enemies because they have a good standing with thier enemy, thats just wrong.. I think there should be a cap on just how much standing with thier enemy they can have.. IT shouldnt be anywhere near what a member of that fact can get as well... Even in Grey space youll lose standing for shooting an "Enemy" with a high standing with your faction. If its higher then yours you really suffer...

in my TRUE oppinion.. Itani and Serco are enemies.. and only "Enemies" if you kill an enemy.. you should lose standing with that said faction... and no your own.. No matter thier standing anyway. that standing should allow them to dock at our stations and avoid immeadiate hostile action from a strike force.. but no assurance of attacks from Upstanding <insert faction here" Pilots of that faction. nore should that proud pilot be penalized... The game is truely broken if waring factions cant defend thier space without fear of thier own empire shunting them.. Enemies are Enemies.

oh and Captain Gamejunky suffered a -800 point blow for defending a convoy in Itani space against a Serco... He logged off before i knew this thread was here Incarnate.. Ill inform him to post here about it.. or you could just return his points or whatever it is you do..:) thanx
Dec 02, 2004 gamejunky link
It was actualy way more than an 800 point drop. At the time my Itani standing was well over +900. I killed Amarus (Serco) in Edras I-2 and my Itani standing dropped to -800. I killed him again after he came at me and it is now sitting at -880. So now im wondering, what am i? im hated by Itani and Serco.. im not UIT .. someone answer this? I guess im an outkast for now :(
Dec 02, 2004 Spider link
Do you habitually attack "enemy" fighters without provocation?
If you think that you're allowed to shoot anyone who looks funny just because you're a proud <insert nationality> without reprecautions, then I seriously wonder about your ethos.

* Itani pilot sees chilean man.
* Itani pilot blasts chilean man repeatedly with gun.
* Itani pilot is mightily surprised that he commited a crime!
"BUT IT WAS A VILE CHILEAN!!! AND HE WAS NEAR OUR TOWN!!!!"
"WE SHOULD ALL BE ALLOWED TO KILL CHILEANS BECAUSE THEY ARE ENEMIES"
* Itani pilot kills another chilean who came to check what happened to his friend.
* Itani pilot screams loudly because they are not murderers! They are indeed heros, misunderstood such! ITS NOT THEIR FAULT that the Chilean was -LOVED- and -RESPECTED-.

There are quite a few players who do the "loved by all" thing, and to have them the constant target and victims by anyone with a gun is bad predecent.

The interesting thing I wonder about is, do you all just ignore the warning texts about a player being protected when you attack?