Forums » General

Where are the BP'ers now?

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Jun 23, 2005 Fnugget link
So Ayn/Nya13...Why do you say VO is boring now that xp is shut down. First you say xp doesn't matter and now you abandon the mission which is still fun, just not as rewarding in xp wise, which (see 1) you say doesn't matter. Lastly, OF COURSE a trade and mining guild should make more money! Who makes more money, CEO of IBM or a soldier in the military?

In fact, why did everyone else abandon it as well? You can still fight the same fights, right? Isn't that why BP was exciting to you all? But you still clamor and whine about now that it's nerfed? The combat has not nerfed at all, just the xp gain that you say you weren't seeking in the first place.

BP is still just as fun, at least in the space combat area instead of getting xp rewards. If you left BP, that means you miss the rewards. There's no way you can argue against that.
Jun 23, 2005 Beolach link
> So Ayn/Nya13...Why do you say VO is boring now that xp is shut down.

...

> In fact, why did everyone else abandon it as well?

Well, I'm not Ayn, but I'd guess Ayn feels that BP is now boring, not because of the XP reduction, but because of the lack of opponents. Ayn has always been big on PvP.

For myself, I haven't abandoned BP. I just haven't had much time to play for the last few days, and (sadly) have weddings to go to & moving to do, so I won't have much time for about another week or to. What time I have had I have spent doing BP. I still think it's fun.
Jun 23, 2005 fazaaad link
I still do BP. Sure, I get to fight bots and bots and bots, but they pop easily and it's better than popping Prosus. I just wish the mission would auto-renew so I don't have to head home for every set of three if I'm alone. That REALLY sucks. If you're Serco, it must suck like mad.

But it's a nice way to balance the mission against Advanced Combat, since you can't do more than one mission per run.
Jun 23, 2005 Arolte link
The XP for BP was insanely high before. That's why so many people took it. Now it's fixed. If you really want to be bored out of your mind, try taking combat missions by yourself. Then come back and tell me that the XP for BP is too low. And that's pretty much how I leveled up with my current character. Not a single BP mission was taken. Not complaining or anything, just pointing out that you could have it off worse.
Jun 23, 2005 fazaaad link
I think the current XP is good, maybe even high for the bots. Different XP for bots and players would be good. My main problem like I said is the lack of auto-renew.

And like I've said before, I did 0-9 in three long nights (that also included getting Orion and Corvus both around 800) with combat missions. XP isn't that hard to come by. Bots are AI and they die the same way every single time.
Jun 23, 2005 who? me? link
"because I feel like doing nothing"

this is not the devs fault, nor anyone elses fault but your own. You are being more annoying than me and saying the same thing over and over and over and over and over and over and over again. If you have a REAL idea/comment/suggestion/whatever, and not rants to throw out, please post them. otherwise [Rudeness deleted - FM]
Jun 23, 2005 LeberMac link
Oh, great. Ayn leaves? /me smacks Who?Me?

I did a whole 2 nights of BP missions, they are FUN, don't get me wrong. I was almost at level 9 pilot anyway, but now that I'm 10/11/11/11/8 I can get any ship I want basically, so the whole point of the BP missions is now moot.

I've transitioned over to CtC because that's really the only thing I haven't done yet in this game. It was boring as HELL last night, though. Following the transposrt from Bractus to Divinia. Shooting bots that got in the way. YAWN. No Serco to be seen, they were all in Deneb methinks.

But with the 15-20 minute long pauses between CtC runs, I got bored. Perhaps attacking the Serco convoys will be more fun.
Jun 23, 2005 Renegade ++RIP++ link
imagine me doing that an entire week for 14+ hours.

PS: its logical that the progression sucks if you could level an entire char to its max level in 3 days. Especially since you haven't taken any notice of the joy of earning your first credit, getting your first kill, etc.

I still have no clue what you actually want... you don't want levelling but you do want progression... how can you combine that...

Isn't reaching level 1, then 2, etc a form of progression ?
Jun 23, 2005 Starfisher link
I think he wants content to progress through. Right now, there's not much to do. You can finish a combat mission, and what happens next? A combat mission that's exactly the same. Finish a BP and what happens next? BP that's exactly the same...

All the missions feel like hamsterwheels, instead of missons.
Jun 23, 2005 Phaserlight link
"Awwwk! Hamster wheels, not missions, awwwwk!"

http://www.vendetta-online.com/x/msgboard/3/8604
Jun 23, 2005 DragonEmpire link
Not everyone has left BP. I'm still there because it's fun, I'm just not there full time like a lot of other people. A lot of other people still BP too.
Jun 23, 2005 Arolte link
May I suggest on holding off in all the, "This mission is boring... that mission is boring..." until the improved mission editor is in place? I'm pretty sure they've been working on that for some time now behind closed curtains. Otherwise they wouldn't have even mentioned it in the progress reports.

I also have one question—how do you lose experience? Killing brain cells via alcohol and drugs? I don't understand how death is associated with how much more or less you'd be qualified to do or own certain things. It just doesn't make any sense to me. Besides, implementing such a dynamic XP system would only hurt those who have legimately worked their way up to gaining those levels (i.e. without power leveling).

I should also note that limiting access to special weapons and ships (akin to getting your license revoked for breaking laws) due to bad behavior is already enforced through a faction standing system. I don't think we need anymore penalties in regards to that. It already takes a good amount of time (if not impossible sometimes) to get one's faction standing back up, once the reputation has been tarnished.
Jun 23, 2005 SirCamps link
I left BP because many (I didn't say "all," and I'm not pointing fingers) Serco have reverted to the rag-with-uber-swarm-spamming-missiles tactic. It takes the joy out of combat. Usually, the player will run out of missiles and run away. See? I can do that too, but it takes no skill and isn't much fun for anyone involved.

I also left BP because the XP reward was not worth the time. 18 kills for 2000 xp? BP is also impractical against players. You get something like 20k cr for the mission, but if you're fighting players, you'll die a couple of times, and 20k every 18 kills won't cut it. The reward needs to be higher, but not by much. I also think missions should progress in reward and difficult as levels progress. Why not a 400 cu group trade mission? Getting +750 xp was a good reward when I had 20k xp points, but now that I have 500,000, 750 is a drop in the bucket, and not worth my time. I play this game to have fun, not to work. Levelling is a necessary evil, but it shouldn't be insanely monotonous.
Jun 23, 2005 Starfisher link
awwwk? 0_o

But yeah. What Phaser's link said.
Jun 23, 2005 Whistler link
I don't think we can honestly state that any one nation has cornered the market on spamming with swarms in the BP mission. I've seen quite a few Itani doing this as well. I think we really only notice when the swarms are targetted on us, and it's hard to tell who the swarms originate from when they aren't chasing us.

The Rag is a natural choice for the BP mission if one expects to dispatch the maximum number of bots quickly and without a lot of reloading. I'm not a big fan of swarms, but I suppose they are handy for BP bots. I don't think it's a fun setup for PvP, but the mission is to kill whatever's there: PvP or PvE. I like rockets better because I waste less ammo relying on my own aim and get to dispense just enough firepower to get the job done.

If a live opponent makes it clear they are just going to sit in a minefield or swarm and run, I don't bother to engage them. I just avoid the mines and swarms as I kill a few more bots so I can complete my mission.

Does it really make sense to expect a pilot to hang around until they finally are killed if their reason for being in BP was to complete the BP mission? I can see being annoyed if it was a duel, as that would be dishonorable. I can't think of a good role-playing reason to sit around and wait to die when I have a perfectly good mission to complete.

I still BP because:
-I like having a steady source of xp and credits while I wait for live pilots,
-and I get a nice xp award for killing said pilots.
-BP is also nice because, unlike Sedina B-8, it is universally accepted that if you are there you are prepared to do battle.

I'd like to see some Serco / Itani faction award and a self-renewing mission feature. I wouldn't mind an award increase either, but it's not essential for me.
Jun 23, 2005 SirCamps link
I guess military fleets (instead of single bots) would be a welcome addition to BP. Imagine an Itani Border Strike Force of Valks, IBG's, and something like Rags. Or a Serco Strike Border Force of Proms, Vultures, and Hornets. Something like that. Maybe even the minifrigates...
Jun 23, 2005 CrippledPidgeon link
Yea, neither nation has the market cornered for spamming swarms. I think greater variety in the bots would be nice. Would make it a bit more interesting if it's not all cent IIs with a single neutron, but maybe a Ragnarok with a rocket and energy mix escorted by a valk or something. Definitely would keep us on our toes.

And as a note, I haven't been around doing the BP mission cuz of finals and transfer orientation, not cuz of disinterest due to lower rewards. The rewards were nice, but getting the kills was more fun.
Jun 24, 2005 Spellcast link
two words describe perfectly why i havent been doing BP the past 3 days

WORK SUCKS
Jun 24, 2005 Beolach link
/me dittos Spellcast. Especially 12 hour work shifts. But 4 day weekends are nice (although I still don't have much time to play).
Jun 24, 2005 csgno1 link
I think Whistler made excellent points and expressed them well.

--Harpo