Forums » Suggestions
Simple suggestion:
Reduce the size of fcp from 120cu to 100cu so that players can haul two in one xc instead of having to carry them one at a time from place to place.
Reduce the size of fcp from 120cu to 100cu so that players can haul two in one xc instead of having to carry them one at a time from place to place.
-1 FCP is large. Look at all the cu of the items required to make it:
Synthetic Silksteel(4cu) x 8
Silksteel(1cu) x 8
Synthetic Hydrocarbons(1cu) x 15
Outer Hull Plate(6cu) x 15
Plasteel (1cu) x 5
XiRite Alloy(1cu) x 10
Heliocene Ore (1cu) x 3
Pentric Ore (1cu) x 2
165cu of stuff. With waste, and some forming/bashing/etc it gets reduced to 120cu in the manufacturing process. Bringing it down to 100 seems way too much for the materials involved. An argument could be made to increase it to 140.
Synthetic Silksteel(4cu) x 8
Silksteel(1cu) x 8
Synthetic Hydrocarbons(1cu) x 15
Outer Hull Plate(6cu) x 15
Plasteel (1cu) x 5
XiRite Alloy(1cu) x 10
Heliocene Ore (1cu) x 3
Pentric Ore (1cu) x 2
165cu of stuff. With waste, and some forming/bashing/etc it gets reduced to 120cu in the manufacturing process. Bringing it down to 100 seems way too much for the materials involved. An argument could be made to increase it to 140.
I mean it would be more of a grind then huh? Because the normal behemoth can only carry 120. so that means more work to get a better moth, lol
I’m all for it! 140cu +1
I’m all for it! 140cu +1
We all float the total parts of one FFSA come to 106 cu. But one FFSA is only 50 cu. So your argument that the parts required to build one FCP justify its size doesn't make sense. Look at the 200MW Toroidal something. It uses atleast 1000cu of cargo in ingredients (Idk exactly how much, but it uses 500 Data Link Connectors, and a couple of IBAs too I think?). And the volume of the end product is 195 cu. Similarly a Reinforced Bulkhead uses 2 FCP at Nyrius and 5 at Bractus, in addition to FFSA and other parts. By your logic it should be like 500cu. It's 160. So the volume of the ingredients and the volume of the product are largely independent.
+1 for your suggestion IronLord. It's a pain in the ass having to carry just 1 FCP at a time when you literally have 80cu of free space. There will be the weight problem though...it'll make the ship 90000 cu. As much as an XC load of FFSA. Manageable, but not easy.
+1 for your suggestion IronLord. It's a pain in the ass having to carry just 1 FCP at a time when you literally have 80cu of free space. There will be the weight problem though...it'll make the ship 90000 cu. As much as an XC load of FFSA. Manageable, but not easy.
-1 it is making capship build too easy.
FCP 120cu is balanced enough.
FCP 120cu is balanced enough.
It's a pain in the ass having to carry just 1 FCP at a time
It may be inconvenient, but you are working on what amounts to end game content. It is supposed to take a while to build.
No one has said you need to move it in a XC. The FCP is much more manageable in a standard Moth.
It may be inconvenient, but you are working on what amounts to end game content. It is supposed to take a while to build.
No one has said you need to move it in a XC. The FCP is much more manageable in a standard Moth.
Also, check the build requirements from 2011. Everything has been made less inconvenient since then. I think you'll find once you get into a build routine, that 120cu is completely reasonable. If you are using the XC, then just use the extra space for other items you'll need at your destination station.
In addition, you can carry 5 FCPs in a goliath. So if you are working on a trident, the goliath is a good hauling ship to make the build go faster.
In addition, you can carry 5 FCPs in a goliath. So if you are working on a trident, the goliath is a good hauling ship to make the build go faster.
You can only carry 4 in a goli. Not 5
Simple math. 120 x 5 = 600
If 1 item is changed in CU then what's stopping from more item changes? Capital ships should be a challenge to build.
Capital owners advocated successfully to remove the old latos m7. We now have the goli, a stepping stone to the trident. What more do you want to make the build easier? Many many others have build caps and not suggested to lower the CU size of any items.
It's not my place to comment as I don't have a capital but as always that's my 2 cents.
Frankly I want it a challenge for me if I do build one my self. I want it to mean something. Not just a generic shielded ship people can build and mass produce.
Capital owners advocated successfully to remove the old latos m7. We now have the goli, a stepping stone to the trident. What more do you want to make the build easier? Many many others have build caps and not suggested to lower the CU size of any items.
It's not my place to comment as I don't have a capital but as always that's my 2 cents.
Frankly I want it a challenge for me if I do build one my self. I want it to mean something. Not just a generic shielded ship people can build and mass produce.
Hauling 204 FCP to nyrius one behe at a time (or 4 in a goli) truly is an enormous endeavor.
Making it possible to carry 2 FCP in one XC would speed up cap ship building.
On the other hand the argument of cu in components vs cu of product is not taking into account many other items.
The EHA is 190cu. (You need 2 of them in a goli or 8 of them for a trident).
Lets look at the EHA manufacturing process.
If we break it down all the way to FFSAs, FCPs (by backtracking through 2 iba, 6 rbh) and then adding ONLY the commodities for the Final build, the cu adds up to
~5500 cu
Looking at the big picture, any hopes that production cu resembles product cu are smashed.
Making it possible to carry 2 FCP in one XC would speed up cap ship building.
On the other hand the argument of cu in components vs cu of product is not taking into account many other items.
The EHA is 190cu. (You need 2 of them in a goli or 8 of them for a trident).
Lets look at the EHA manufacturing process.
If we break it down all the way to FFSAs, FCPs (by backtracking through 2 iba, 6 rbh) and then adding ONLY the commodities for the Final build, the cu adds up to
~5500 cu
Looking at the big picture, any hopes that production cu resembles product cu are smashed.
I actually agree to the fcp change to 100cu
"Simple math. 120 x 5 = 600"
IF you just use a Goliath to carry fcp, and nothing else. Which you would have no way to put it in the stations that require it. Since you know, none of them have capital docking ports.
"Frankly I want it a challenge for me if I do build one my self. I want it to mean something. Not just a generic shielded ship people can build and mass produce."
They ARE just generic shielded ships. You know how many of them exist currently? I see more players WITH tridents then I do Goliaths. Making it 20 less cu just so you can carry a extra fcp isn't going to break the game or make it super easy. You still have to farm the materials, haul them, then make the fcp and move the fcp. As mentioned aboved alot of the cu stats on the Manu items don't make any sense so the argument of "it wouldn't be realistic" is meaningless.
IF you just use a Goliath to carry fcp, and nothing else. Which you would have no way to put it in the stations that require it. Since you know, none of them have capital docking ports.
"Frankly I want it a challenge for me if I do build one my self. I want it to mean something. Not just a generic shielded ship people can build and mass produce."
They ARE just generic shielded ships. You know how many of them exist currently? I see more players WITH tridents then I do Goliaths. Making it 20 less cu just so you can carry a extra fcp isn't going to break the game or make it super easy. You still have to farm the materials, haul them, then make the fcp and move the fcp. As mentioned aboved alot of the cu stats on the Manu items don't make any sense so the argument of "it wouldn't be realistic" is meaningless.
VO is a massively multiplayer online game. Work with others to progress your goals. The first dents were built with just XCs. This is end game content not stuff for new players. It should be hard. If FCP is reduced to 100cu, I suggest that ffsa is increased to 100cu to balance things out. This way the feeling of the large undertaking is maintained.
I'd be perfectly fine with that.
The feeling of a large undertaking won't go away just cuz you can now haul 2 fcp at a time. It's still hard. Let FFSA remain as it is. It's not like making FCP smaller will significantly reduce the time and effort taken to build a goli.
Exactly. So fcp to 100, so that 80cu isn't wasted PLEASE <3
Another similar thing is Merged Cybernetics Array...it's an annoying 22 instead of a round 20. But that's a seperate issue
I just want point out that FCP used to 140. Why should it be reduced again?
Cuz it makes sense. What it used to be isn't the point. What it is rn is.