Forums » Suggestions
I suggest that Either roids temps be reset weekly or monthly.my second option is a max temp that still allows a reasonable cooldown time. a new guild has been raising its head lately and boiling all roids they can so that they will take months or years to cool down thus ruining a vast majority of new players main initial income and some vets livelihoods in the game.
-1 If youre so mad about it just tank your standings and shoot them, they also have an interesting RP input into the game, they ask you to pay them to stop, so just go with their demands like everyone goes with your demands on warranties. BOIL is looking up to be a great guild of miner pirates!!!
+1, except cause players to take more and more damage increasing as roid temp increases, or maybe give aquean ore new use as a roid coolant
Stav if you take damage while youre mining that defeats the purpose of peaceful mining or the rp as a miner
bq your suggestion goes against it as well stop being a troll
I agree with Krazy XC this is nonsense and should not be allowed. I have seen huge roids that I use being burned to 1000, yet i can take that cause it cools down in 2 weeks,but to boil a roid to 100,000 or more to make it un accessible for year or years on end? That's crazy
+1, I totally agree beacuse I even said to my fellow guild members when I first joined "ama just mine" and I made a million credits off of a few thousand cu or ore( this was I think backing the end of 2019), and I don't know how I would of made my first ore powered million, PVE no I doubt it because I can barely farm arklans by my self as of right now.
This is just taking RP to a new level, and they ask for you to pay them for 1 roid not a whole sector. warrenites are a one time thing you pay and move on, but with roids you have to wait and wait and wait , then mine only to come back to see it temp at astronoical levels, some times it's just frustrating.
There's also a third option: keep boiling the roid yourself after they're gone. After a certain temperature is reached, the roid will reset itself back to 10.0k.
What if something got released to cool the roids, like some new manu small port (or large port idk), pretty much make a mining beam that cools it and doesn't give you cargo
+1 I agree that roids should be reset at least once a month. It's insane how a dude can boil rocks to oblivion Once it's done on a huge rock its done for a good long time. This is probably an age old argument anyways but once a month I think is reasonable.. It helps people make more credits to do things and keeps the asteroids somewhat fresh wile still being considerate about roid temps. Really I cant convince my self how resetting roid temps once a month is bad?!
I think about the implementation of this and how hard is it tho.
Really how bad is this? Miner or a duelist... It helps the ecosystem and stops this stupid trolling of asteroids.
I want to see a genuinely great counter argument to this besides "RP input and going to kill the boiler"
I mean if you hold asteroids hostage and that's fun? (opinion)
I think about the implementation of this and how hard is it tho.
Really how bad is this? Miner or a duelist... It helps the ecosystem and stops this stupid trolling of asteroids.
I want to see a genuinely great counter argument to this besides "RP input and going to kill the boiler"
I mean if you hold asteroids hostage and that's fun? (opinion)
-1
There over 30k roids in the galaxy right? So if someone overheats 10 roids. You still have tens of thousands of roids to choose from.
There over 30k roids in the galaxy right? So if someone overheats 10 roids. You still have tens of thousands of roids to choose from.
+1 to anything that will stop the temp from reaching a point that it takes weeks or months to cool off
I have played other games where the "safeguard" is that the roid vanishes for a period of time after a set amount of ore is retrieved. This prevents anyone from "abusing" the roid.
It is true that there are thousands of roids in the verse, but these BOILers are only hitting the larger percentages roids of the rarer ores. It they want to BOIL, let them go to the common ores and BOIL them and it would not bother anyone.
It is true that you can just go shoot them, but some have done that and tanked their standings only to find the BOIL back BOILing the roids in a few minutes where they have hours to get their standings back up.
I have played other games where the "safeguard" is that the roid vanishes for a period of time after a set amount of ore is retrieved. This prevents anyone from "abusing" the roid.
It is true that there are thousands of roids in the verse, but these BOILers are only hitting the larger percentages roids of the rarer ores. It they want to BOIL, let them go to the common ores and BOIL them and it would not bother anyone.
It is true that you can just go shoot them, but some have done that and tanked their standings only to find the BOIL back BOILing the roids in a few minutes where they have hours to get their standings back up.
I got 30 pks in one day from these silly BOILers... it was in fact a waste of time. They use free ships and free mining beams and junk accounts with no levels. Killing them does little good because they lose nothing. Clearly most of their members are alts of old vets who created a bunch of junk accounts just for the purpose of stirring things up. How else would a player with 1/1/1/1/1 think to cook a roid so much that even they cannot earn money from it?
I'm gonna +1 this OP because the concept of allowing a rare roid to cook to a point that it can't be used for months or years is just a really bad feature of the game. Honestly the best scenario is that roid temperature is account specific or that there is a reset or some mechanism for cooling them off.... and yes someone will take advantage of that too I know. However, when someone does take advantage of a fix, at least they won't be making the game unplayable by others.
As to the comparison to FAMY collecting warranties, that is absurd. Pirate players in the game take a risk by initiating combat in expensive ships that they pay for and that activity is only a momentary interruption that is over as soon as they leave. However this roid temperature thing is permanent long after the player as ceased to act.
I'm gonna +1 this OP because the concept of allowing a rare roid to cook to a point that it can't be used for months or years is just a really bad feature of the game. Honestly the best scenario is that roid temperature is account specific or that there is a reset or some mechanism for cooling them off.... and yes someone will take advantage of that too I know. However, when someone does take advantage of a fix, at least they won't be making the game unplayable by others.
As to the comparison to FAMY collecting warranties, that is absurd. Pirate players in the game take a risk by initiating combat in expensive ships that they pay for and that activity is only a momentary interruption that is over as soon as they leave. However this roid temperature thing is permanent long after the player as ceased to act.
I feel like a simple roid reset once a month would just help. Sure there are thousands of asteroids but I feel like 98% of them are never mined anyways and just the closest. There are a few rare asteroids and all it takes is 1 troll to make it unusable for months or years.
As said above there are alot of options to fix this.
1. Simple monthly Roid temp reset.
2. Roid Coolers! (been suggested already)
3. A-Dwag proposed that after the roid reaches a certain temp it automatically resets back to 10k
Personally i like the roid cooler my self because 1 it keeps game play alive. people can still overheat roids they can still cause chaos and others can revert their changes. So both sides win wile still keeping the content alive for the roid heaters and genuine miners.
WITH THAT SAID. I think there should be a cap on roid temp. and if that is ever reached it should go back to 10k as A-Dwag said. (Roid temp cap left up to debate)
We should have at least some way to cool down the roids in VO it doesn't matter if theres 30k roids or 100k roids to mine
Still waiting for a great counter argument. Saying that there is 30k roids in VO and just go mine another one is simply putting the problem off.
As said above there are alot of options to fix this.
1. Simple monthly Roid temp reset.
2. Roid Coolers! (been suggested already)
3. A-Dwag proposed that after the roid reaches a certain temp it automatically resets back to 10k
Personally i like the roid cooler my self because 1 it keeps game play alive. people can still overheat roids they can still cause chaos and others can revert their changes. So both sides win wile still keeping the content alive for the roid heaters and genuine miners.
WITH THAT SAID. I think there should be a cap on roid temp. and if that is ever reached it should go back to 10k as A-Dwag said. (Roid temp cap left up to debate)
We should have at least some way to cool down the roids in VO it doesn't matter if theres 30k roids or 100k roids to mine
Still waiting for a great counter argument. Saying that there is 30k roids in VO and just go mine another one is simply putting the problem off.
I'm glad to read that generally most people think is that roid boiling is pretty much annoying and it affects most people who want to build something?
I do hope a cooling beam is released and we have caps on how hot a roid can get then reverts back to 10k like A-Dwag suggested.
I do hope a cooling beam is released and we have caps on how hot a roid can get then reverts back to 10k like A-Dwag suggested.
"3. A-Dwag proposed that after the roid reaches a certain temp it automatically resets back to 10k"
That is already the case, he was suggesting a course of action, not making a suggestion to change the game.
WAF said there are 30,000 roids in the game, I have trouble believing that. There are 32 systems with 256 sectors each, so 8192 sectors. 30,000 / 8192 ~ 3.66 I kinda think there are more then an average of 3 rocks per sector, even with how many sectors are empty. There are some REALLY dense fields out there.
That is already the case, he was suggesting a course of action, not making a suggestion to change the game.
WAF said there are 30,000 roids in the game, I have trouble believing that. There are 32 systems with 256 sectors each, so 8192 sectors. 30,000 / 8192 ~ 3.66 I kinda think there are more then an average of 3 rocks per sector, even with how many sectors are empty. There are some REALLY dense fields out there.
Roids resetting to 10k after excessive mining sounds like a bug and as such ADawg just suggested taking advantage of an exploit.
“ They use free ships and free mining beams and junk accounts with no levels”
Lol
“ They use free ships and free mining beams and junk accounts with no levels”
Lol
The temp to reset is astronomical. Youve had 6 players on the same roid useing the crapiest beams available for over 24 hours and it still hasnt reset... how high is that number really?
A year ago, Stav suggested that super hot roids cause damage. That makes more sense than artificially resetting roid temp. Once a roid gets super hot, any ships near it are damaged. So anyone trying to boil the roid, will die.