Forums » Suggestions
Two man fighters would be a pilot and a gunner. The pilot would only have the ability to fly with no access to the gunnery chair. Think Gunstar in The Last Starfighter (or Apache helicopter for you youngins). It would be a teamwork only ship for those that would like to explore that type of game play.
Ship config could be:
3 micro turrets: basically neut 2 turrets that all track together in a group
2 large ports
The limited grid power of standard power cells would prevent the ship from being over powered with other turret types.
I have no real specs, more of a beta idea to see how it would be received before putting a ton of thought into actual specs.
Ship config could be:
3 micro turrets: basically neut 2 turrets that all track together in a group
2 large ports
The limited grid power of standard power cells would prevent the ship from being over powered with other turret types.
I have no real specs, more of a beta idea to see how it would be received before putting a ton of thought into actual specs.
Can't you use an Atlas for that ? Is another 2 seater going to be any smaller / more manoeuvrable ?
I think he wants forward facing weapons and the atlas only has a turret on the rear. If we could have a simple new camera angle that followed the rear of a ship wr would be able to effectively dodge and have the Gunner shoot.
you are missing the point. it is a teamwork REQUIRED ship. yes the weapons would be forward facing.
i like this idea!... it's actually a good suggestion. +1,but can we switch the weapons to maybe gauss or ravens? ill be interested in the specs.
no, because all this will lead to is people dumping a f2p bot account in the gunner chair while still giving them access to two L port weapons, this is like asking for a capship the size of a fighter.
especially no to the idea of controlling 3 turrets with one mouse.
especially no to the idea of controlling 3 turrets with one mouse.
all the weapons would only be accessible from the gunner chair. the pilot can only fly. the only difference between this and a rag is the the gunner would be able to adjust firing arcs while he pilot kept the ship in non standard flight positions.
a f2p account "bot" dumped in the gunner chair would only give you a single usable firing arc and thus be no different than a rag.
a f2p account "bot" dumped in the gunner chair would only give you a single usable firing arc and thus be no different than a rag.
+1, how about the energy used by the gunner affects the pilots grid? I really like this suggestion. It would make pvp pretty interesting if a pilot can't beat another pilot. In my opinion.
+1 this sounds interesting. Heini you can dodge with a gunner just watch your radars.
+1 to the basic idea, though i dunno what that kind of ship would look like, let alone what its values would be.
-1 Unless you can convince me this isnt just another opportunity to fly with bots.
I can't convince you of anything because you have zero concept of how "bots" work or that fact they would be useless in this ship.
the most prolific bot user in VO history posts a suggestion for another turreted ship and assures us that theres no way a bot could be benneficial to it's usage.
mmm my doubt meter is reading off the charts.
mmm my doubt meter is reading off the charts.
That doesn't relate to this suggestion at all. -1/+1 but just calling someone out on the forums when they suggest a idea isn't how this works dude
"the most prolific bot user in VO history posts a suggestion for another turreted ship and assures us that theres no way a bot could be benneficial to it's usage."
Correct, as this technically makes me an expert on the subject you should accept my expert assessment.
Correct, as this technically makes me an expert on the subject you should accept my expert assessment.
I like the idea of this. I would go one step farther. The second crew member should act as a RIO(Radar Intercept Officer) as well.
This site explains part of what a RIO does. Here is a quote:
During start-up, the pilot handled all of the engines, control surfaces, and other on-board checks while the RIO handled the AWG-9 (radar), LANTIRN targeting pod, a few other systems, clearance with ATC and most other communications. In fact, the RIO probably did 90% of the communication. Most RIOs wouldn't even let the pilots talk on the primary radio;
So i would say in VO, the pilot should not even be able to communicate globally (instead, the pilot and RIO will have access to some kind of internal comm). The rio would be in charge of weapons, and radar. Just to make things interesting (for game play reasons) maybe even make it so the pilot doesn't even see the radar displays on the HUD, and instead relies on what feedback the RIO delivers.
+1
This site explains part of what a RIO does. Here is a quote:
During start-up, the pilot handled all of the engines, control surfaces, and other on-board checks while the RIO handled the AWG-9 (radar), LANTIRN targeting pod, a few other systems, clearance with ATC and most other communications. In fact, the RIO probably did 90% of the communication. Most RIOs wouldn't even let the pilots talk on the primary radio;
So i would say in VO, the pilot should not even be able to communicate globally (instead, the pilot and RIO will have access to some kind of internal comm). The rio would be in charge of weapons, and radar. Just to make things interesting (for game play reasons) maybe even make it so the pilot doesn't even see the radar displays on the HUD, and instead relies on what feedback the RIO delivers.
+1
+1 can't lie this would be very interesting.
It sounds very interesting and I like it, +1.
But -1 to we all float's concept, don't overcomplicate stuff and add special features for a single ship.
PS: Talk about the suggestion and not the author. It doesn't matter who posted the idea, all that matters is the suggestion.
But -1 to we all float's concept, don't overcomplicate stuff and add special features for a single ship.
PS: Talk about the suggestion and not the author. It doesn't matter who posted the idea, all that matters is the suggestion.
This would be interesting to try out. Perhaps on a Wraith variant call it a Wraith Heavy. I'm thinking with it's dome like forward section, you could place the three turrets around the forward hull. The trick would be implementing the fire-control, or more accurately, getting the devs to implement it. Having one person control 3 turrets simultaneously, where only turrets that can bear fire when the gunner hits the fire button would be important.
As for the worry about 'bots'. I doubt bots would be very useful in this case. You could run another client and simply point the bot gunner forward, however given the auto tracking arc of neutrons, this would make it no better then a Ragnarok, or maybe a Corvus marauder, with 2 large ports stapled on. Albeit with the disadvantage of having to run a second client. It would be better then flying unarmed, the only advantage over a Ragnarok would be the novelty of it.
Peytros, I'm not sure if you know this but the /turnup /turndown etc commands are no longer available to windows users, so you can't, easily remotely steer another players ship. The best you could hope to practically do is to have a second computer running the gunner seat, and aim with a joystick, while you fly the ship, at the same time. I wouldn't categorically rule that out as impossible, but it would take an impressive level of concentration and practice.
As for the worry about 'bots'. I doubt bots would be very useful in this case. You could run another client and simply point the bot gunner forward, however given the auto tracking arc of neutrons, this would make it no better then a Ragnarok, or maybe a Corvus marauder, with 2 large ports stapled on. Albeit with the disadvantage of having to run a second client. It would be better then flying unarmed, the only advantage over a Ragnarok would be the novelty of it.
Peytros, I'm not sure if you know this but the /turnup /turndown etc commands are no longer available to windows users, so you can't, easily remotely steer another players ship. The best you could hope to practically do is to have a second computer running the gunner seat, and aim with a joystick, while you fly the ship, at the same time. I wouldn't categorically rule that out as impossible, but it would take an impressive level of concentration and practice.
Yeah, but +shoot# still work, which is how the turret bots discussed work... not that it would be a big problem, I mean if you want to spam rockets you could always use a rag? I envision something like this being about the size of a rag too. Having a real pilot aboard would obviously work better, but here-in lies the problem.
The reason Wash has to resort to bots on his Cap is that he cannot reliably find enough players willing to man it for him. I mean, sure, sometimes there are people; and sometimes there are not. But more often not so this ship wouldn't really be useful at all. It might be fun at first, but finding someone to shoot at in the first place is hard enough sometimes, so finding someone to shoot at things for you?
The reason Wash has to resort to bots on his Cap is that he cannot reliably find enough players willing to man it for him. I mean, sure, sometimes there are people; and sometimes there are not. But more often not so this ship wouldn't really be useful at all. It might be fun at first, but finding someone to shoot at in the first place is hard enough sometimes, so finding someone to shoot at things for you?