Forums » Suggestions
Faster fire-and-forget missiles are not really a good idea. We do not want to encourage swarm spamming.
It would be different with missiles requiring a lock-on on the target, but that would have to be heavily balanced in favour of the ship having to acquire and maintain the lock-on, especially if it could be broken by the targetted ship in any way.
As for defenses against missiles and rockets, I have always wished (verbally, too) for destructible ordinance, complete with point-defense weaponry and decoy/CM tech. For one thing, capital ships of the corvette class are going to be heavily reliant on guided ordinance for bomber deterrence, as well as anti-capital ship warfare (or at least I imagine them to be). For another, it would add a tactical layer to combat including ships of the corvette and capital class (perhaps a needless distinction).
It would be different with missiles requiring a lock-on on the target, but that would have to be heavily balanced in favour of the ship having to acquire and maintain the lock-on, especially if it could be broken by the targetted ship in any way.
As for defenses against missiles and rockets, I have always wished (verbally, too) for destructible ordinance, complete with point-defense weaponry and decoy/CM tech. For one thing, capital ships of the corvette class are going to be heavily reliant on guided ordinance for bomber deterrence, as well as anti-capital ship warfare (or at least I imagine them to be). For another, it would add a tactical layer to combat including ships of the corvette and capital class (perhaps a needless distinction).
Indeed. A fine balance exists between making defending ships unable to be hit, and making attacking ships unable to be stopped. I just want to see that we come up with a workable solution for both sides.
Good, but if it is good then no one will use missiles.
Leave dead threads alone. Start a new thread and link to the old one, perhaps include a summary or choice quotes.