Forums » Suggestions

make /ignore user also ignore damage done to your ship

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Jun 28, 2009 paul.k link
I have been playing vendetta for a while now and I have an extensive ignore list due to the amount of immature trolls on the general channel. One of those most annoying things about them though is they are still in game even after i ignore them. I propose that /ignore also prevents the ignored user for damaging your ship. Maybe after the griefers get /ignored enough they will learn to grow up and play nice
Jun 28, 2009 kihjin link
lol i suspect that this will NOT happen, ever.
Jun 28, 2009 Shadoen link
Surely you must be joking, or you actually that stupid?
Jun 28, 2009 FistOfRage link
Even though I am the one that suggested this on 100 in my own smart ass manner, this suggestion has my full and absolute

hahahaahahahahahahahaahahahahahahahahaahahahahahahahahahahahahahahahahahahaahahahahahahahahahahahahahahahahahahahahahahahahahahahhahahahahahahahahahhahahahahaah

<giggle>
Jun 28, 2009 CrazySpence link
what the fook
Jun 28, 2009 Whistler link
No thank you. As a trader, I could simply /ignore pirates and trade with impunity. This is not what Vendetta is about.

This idea reminds me of that kid who always shows up for the squirt gun fight, but then announces that his mom said he can't get his pants wet.

The best thing to do is log off, wait a few minutes until your assailant has lost interest in you, then quietly log back in and turbo off to a new branch of the universe.
Jun 28, 2009 FistOfRage link
Ok. To be fair, I will give a bit of explanation as to why this is a bad idea.

1) Griefing and trolling are an unfortunate part of gameplay. The devs could put in measures that might eliminate the way some of it is done, but nothing they do could ever eliminate it completely.

2) Implementing those hypothetical measures including the one suggested in this thread would be very disruptive to legitimate gameplay. With this in place, all someone would have to do, would be to put all pirates/griefers on ignore and walla, instant safety. They could fly right through B8 with an XC of Sedina chocolates and not be even slightly at risk.

3) The best way to handle pirates/griefers/trolls is to manage your own risk. You decide when and where to fly based on the current inhabitants of the game. If you do something silly like home at a Corvus station while you suck at pvp and have low licenses, then you have no one but your own unthinking self to blame for your torment. I do not condone logging. Pay the bugger and get on with the game. This is supposed to be a RPG folks. Not paying your pirate is just plain rude.

4) It is the expressed intent of the developers to force interaction amongst as many players as possible in the arena known as grey.

5) This is Vendetta. Get better. Get even.
Jun 28, 2009 FistOfRage link
I fully object to your advising players to log Whistler. Not only will it make said player KOS, it is bad form. Pay. Ask VPR for help if they are on. Get in a freaking hog 2 and run like hell. Most new players die because they do stupid stuff like turning and fighting when they are outmatched, but have a better than good chance of getting away. Hell, I've had newbs well advised by other players escape me in a cent 2 because it has better acceleration than my hog, vult or whatever ship I was in at the time- EVEN THOUGH it had a high drain.

Oh and for the love of god, read the VO-wiki and the VPR-wiki.
Jun 28, 2009 Dr. Lecter link
AHAHAHAHAHAHAHAAHA . . .

Wait, this fucktard is serious?!?

LOL
Jun 28, 2009 kihjin link
I do not recommend paying pirates. It only vindicates their role, and attracts more of them. If you are going to pay them, pay a small amount like 1c or 2c. When they are typing up a response, use that time to get the hell away.

Whister's suggestion of temporarily logging off is not that terrible. Logging off is no different that, say, taking a nap at a station. That is, after all, what our in-game "character" does when we log off, right?

Fist, what do you mean by "Not only will it make said player KOS..." ?

It is rather trivial to escape unless you just simply aren't paying attention. Know your enemy. The VPR-wiki is a good resource as Fist suggests.
Jun 28, 2009 paul.k link
Dr. Lecter proves my point. it is people like him and the other trolls like impavid tumblemonster look..no hands and peytros who repeatedly killed me last night while mocking my atempts to reason with them that drive new players away from the game. Also i will never pay any of these internet terrorists to leave me alone. all it will do is encourage more of this inane behaviour that seems to be stricken within todays youth.
Jun 28, 2009 Pyroman_Ace link
paul...paul, paul, paul, paul.

Let me express firstly my extreme opposition to your recommendations, and secondly, let me explain why.

VO is a combat based game, as such, you take a sort of implied consent when playing that you may get your ship blown to all manner of twisted molten metal in-game.
As Whistler said, it would allow trade with impunity.

It would also have massive impacts on all aspects of the game that would wholly change the way VO exists. Please consider your recommendations value and sense before making them, as in some respects, it can cause the second part of this post.
---------------
Now, let me express my viewpoints on your social difficulties thus far. This community is actually one of the more mature communities you will find in online gaming, period, end of story. There is a reason VO is by far the only game I and several other well known players will participate in.

That said, there are some people that either have differing senses of humor than you, (for example, Lecter might differ in his humor than you like), but that is no different than any real-world relationship. I personally would recommend that you do not let the trolls get under your skin, ignore them, don't let them get a rise out of you, and most will ignore you right back. Be cordial, and polite with them, and odds are they will move off you shortly.

The other thing you can do, is learn to fight, and demonstrate you are not one to be trifled with.

The final option, which I am not one to advocate, and I urge people to not take, is to quit playing. Clearly you have some issues with people in game, and one way or the other, they need resolution.

I agree with FoR's assessment that logging off is not an acceptable solution to your problem either. Many pirates consider you logging off to be like stealing kills from them, and they will consider you a viable target in all future engagements. Also, it can damage your credibility with legitimate, non-threatening groups.
Jun 28, 2009 kihjin link
"Many pirates consider you logging off to be like stealing kills from them, and they will consider you a viable target in all future engagements"

Uhh, Pyro, are you... serious? I almost shed a tear. SOMEBODY PLEASE THINK OF THE PIRATES!

It does not matter what you do. Whether you pay the pirate. Whether you log off. Whether you fight or whether you escape. The pirate will always consider you a viable target in all future engagements.

The only "group" that I know of that would even CARE about whether you logged off (while being grief'd) are the bloody pirates. Once again, I shed a tear.
Jun 28, 2009 peytros link
less QQ more pewpew
Jun 28, 2009 FistOfRage link
kihjin,

Piracy is an intended part of the game, much like the Itani / Serco conflict. So much so, that the entire economy is being revamped to make new players safe, while forcing experienced players into the dangerous waters of Grey space.

Many times, new players such as paul put themselves into situations that cause them harm. I expect he was trying to bypass leveling his character in favor of the easier goodies found in Sedina and Odia and found himself trapped. And THEN, he tried to reason with them!!!

They are only doing what anyone who pays any attention at all to 100 would expect!

It is hardly 'Think of the pirates'. More its think of the newer players and help them learn how to avoid and minimize the risks that they take when they encounter the 'pirates' or griefers for that matter. As I stated above, most newer players get into unfortunate situations because they haven't learned. Think of the pirates as graduate school, for which our hapless Paul was ill prepared.

Paul,

"Also i will never pay any of these internet terrorists to leave me alone. all it will do is encourage more of this inane behaviour that seems to be stricken within todays youth.

You are playing a game promoting itself under the name "Vendetta", which happens to be a Role Playing Game. If you want to mine or trade safely, the devs have made this mostly possible in nation space. There is some risk there, but not a lot most of the time.

The people you are calling 'Internet terrorists' for the most part, get up every morning and either go to work or school in order to better themselves and to be productive members of society. They play Vendetta for the same reason everyone else does, as a recreation. They have chosen for whatever reason, to take on the part of the 'bad guy'. Some of them do it really well, some of them like myself, suck at it. But the person your calling a terrorist, could very well be the same person living next door to you who is outside mowing his lawn as we speak.

When you say you will never pay, that is fine. But don't expect there not to be consequences. For one, it imo violates the spirit of the role playing in the game. Besides, what does it really matter even if you don't agree with me on this? If you pay and get left alone for the rest of the day by that player, then you have made your game experience more enjoyable at relatively no cost to yourself or your feelings about the players or the game.

But there are options. Learn to get away. Learn when its safe to frequent certain places. Get better at pvp and kick their collective asses. Join a guild if you haven't already and have them help you protect yourself. If your not in a guild, ask for help on 4357. VPR will help if they are on, if not, many of VPR's allies will likely be willing to assist.

Remember, this is only a game, and that we all have our own ways of enjoying it. In fact, most long term players have many alts that follow just about all the career paths- often including piracy.
Jun 28, 2009 paul.k link
No. fistofrage it is not fair for a group of people who are probably drop out stoner losers in real life to ruin a game for the majority of people. we should have these most grievious offenders banned and made an example off. my vendetta online experiance has been ruined by these butt-monkey "space pirates". look...no hands impavid tumblemonster theblackflag and peytros i hope you are all happy with yourselves!
Jun 28, 2009 FistOfRage link
Well sir, if that is your attitude, then Vendetta may not be the game for you. If not, I hope that you are able to find a game that you enjoy.

You certainly demonstrate a huge amount of anger towards these gentlemen. Perhaps you could explain why 'a pack of wolves' behaving like 'a pack of wolves' makes it so likely that they are under educated by dropping out, drug addicts and failures at life? Also, how does behaving like 'a pack of wolves' in a game designed to use pack behavior to affect the dynamics of player interaction ruin the experience of the majority? Do you have a list of said majority? Can you clearly demonstrate that their behavior has a negative impact on said majority? I would argue that their behavior fits within the game structure and enhances the experience of most players. Grey space is intended to be very dangerous. Nation space less so and capital systems mostly safe. Danger and conflict are what Vendetta is about.

Perhaps if you could explain exactly what their behavior was that you found so unpleasant. Did they offer you the option of paying? If not,then were they blockading a worm hole you were trying to pass through? If neither of those were the case, then you may actually have been being griefed and should make a complaint to CLM. Last I heard, CLM policy is 'Don't be a dick.' (though I've always preferred the wording of the previous policy) Not much you can do about Peytros but avoid him. He is what he is. But if your going to tell me that they in fact demanded a ransom which you refused to pay, and then tell me how they trapped you at a station and repeatedly killed you every time you tried to leave, or killed you each time you tried to pass through the wh they were controlling, then I'm just going to have to laugh at you. You don't try to reason with people holding a gun to your head in real life. You give them your wallet and your first born son. Same thing applies on VO.

<previous post modified due to possibly inappropriate expression of what has been expounded on here>
Jun 28, 2009 look... no hands link
lmao ret called me a gentelman
Jun 28, 2009 look... no hands link
i cant even remember who this was, what was the ingame name? he mighta not paid, might've preteneded like he was going to pay then ran, whatever. somehow he annoyed me and i killed him.
Jun 28, 2009 kihjin link
I have no problem with piracy as an aspect of the game. I actually believe that without it the game wouldn't be quite the same.

I understand the newer players don't have the training and that's part of the learning curve. I don't agree with paul's original suggestion nor do I feel any of these "wolves" should be banned. That's definitely out of the question.

My Main Point was with respect to logging off to avoid griefing. I still fail to understand how this isn't an acceptable solution. It seems only "unacceptable" to those that would otherwise 1) receive payment for safe passage or 2) get another PK.

--

Paul, in Vendetta no space is safe space, especially not grey. You have no protection at all. In nation space you have some protection but it's limited and easily circumvented. The only way to stay absolutely safe is to stay docked, or not play... so if you want to play you have to accept those terms.