Forums » Suggestions
I have noticed that Vo's Universe is small. Expansion galaxies must be desinged in order for current guilds to spread out and to intice more players to join and play VO. A backstory must developed in order to open up these new galaxies.
These are some of the backstories that would need to be developed in order to open the galaxies up.
-A warp gate from a long lost civilization is discovered and
after research the warp gate is brought back on-line allowing
the discovery of ten new galaxies.
-A wormhole is found in one of the roid belts that opens up a
passage to 5 new galaxies.
-A guild invents a new warp drive unit that allows for
traveling to new galaxies otherwise un-reachable before this
new warp drive unit was designed.
-A spacial event causes a "tear" in space allowing ships to
slip into the tear and emerge in a distant galaxy where
worm holes then send the pilot to ten new galaxies.
-An un-named civilization emerges from deep space engaged in a
brutal conflict with another civilization. With this type of
expansion each un-named civilization would try to employ
others to fight on their side. When a player joins either
civilization they become hostile to the other side and that
sides allies reguardless of what guild they are part of.
This expansion would open up 6 new galaxies per side for a
total of 12 new galaxies. Pilots that choose to remain
neutral become in-active target's for both sides until the
time that the neutral pilot fires on a ship. If a pilot fires
on one civilization, they are hostile to that civilization but
still neutral to the other civilization.
These are some of the backstories that would need to be developed in order to open the galaxies up.
-A warp gate from a long lost civilization is discovered and
after research the warp gate is brought back on-line allowing
the discovery of ten new galaxies.
-A wormhole is found in one of the roid belts that opens up a
passage to 5 new galaxies.
-A guild invents a new warp drive unit that allows for
traveling to new galaxies otherwise un-reachable before this
new warp drive unit was designed.
-A spacial event causes a "tear" in space allowing ships to
slip into the tear and emerge in a distant galaxy where
worm holes then send the pilot to ten new galaxies.
-An un-named civilization emerges from deep space engaged in a
brutal conflict with another civilization. With this type of
expansion each un-named civilization would try to employ
others to fight on their side. When a player joins either
civilization they become hostile to the other side and that
sides allies reguardless of what guild they are part of.
This expansion would open up 6 new galaxies per side for a
total of 12 new galaxies. Pilots that choose to remain
neutral become in-active target's for both sides until the
time that the neutral pilot fires on a ship. If a pilot fires
on one civilization, they are hostile to that civilization but
still neutral to the other civilization.
until VO numbers at least 2000 players online at any given moment, this could work out.
Unfortunately, with the current average of 40...
Nope.
Unfortunately, with the current average of 40...
Nope.
"These are some of the backstories that would need to be developed in order to open the galaxies up"
Surely you mean that these are *suggestions* for backstories that could be used. Because, surely, you don't presume to tell the devs directly what stories to use?
Anyways, expanding the universe is suggested every month or so. And currently, the universe is too large for the player base, so this is probably one of the things the devs are least likely to do, and one of the worst things they could do.
Once the player base expands to far greater number, then it will be a necessity.
"-A warp gate from a long lost civilization is discovered and
after research the warp gate is brought back on-line allowing
the discovery of ten new galaxies."
VO currently uses wormholes, not warp gates, so this might not be entirely in-canon. Also, since there absolutely no hints of aliens in VO, any lost civilization found in the current universe (you might recall that humanity found this part of the universe by going through a wormhole close to the orbital patern of Saturn in Sol) would be alien in nature, something that might not sit well with many of us. The crowd from the Mos Eisley cantina, the two guys from Andromeda, the inhabitants of Krickit, and all other possible other-universally visitors are so far blissfully absent from VO.
"-A wormhole is found in one of the roid belts that opens up a
passage to 5 new galaxies."
Wormholes in VO, being the extreme gravitional anomalies they are, are unlikely to be found lying about in roid belts. And when they are, they only open up into another solar system, so the 5 galaxies you are suggesting would require quite a lot of wormholes. Hundreds, or more.
Or are you confusing galaxies with VOs solar systems, since VO encompasses just one, single galaxy?
"-A guild invents a new warp drive unit that allows for
traveling to new galaxies otherwise un-reachable before this
new warp drive unit was designed."
VO features no inter-system warp drives, only intra-system warp drives, i.e. technology that allows you to shorten the travel time between distances very small on the astronomical scale (such as the distances between the planets in our solar system).
All inter-system travel is done through wormholes, and there is currently no intergalactic travel. This invention would not only be completely revolutionary, even if it only allowed travel between different solar systems (I am still assuming you are confusing galaxies and solar systems). If it allowed intergalactical travel, it would not only be incredible and fantastic, but also very, very silly within the technological context of VO.
"-A spacial event causes a "tear" in space allowing ships to
slip into the tear and emerge in a distant galaxy where
worm holes then send the pilot to ten new galaxies."
Aha, kinda like specific points in space that allow you to jump to other solar systems without a "hyperdrive"? What a novel idea. The devs of VO really should take a look at this. If only they had come up with something like this.
"-An un-named civilization emerges..."
This more or less sums up all the bad, unviable or silly points of the suggestions above. It also goes against not only the new FF guidelines suggested by the devs, but also the current FF/PvP system and allowed targets mechanics ("Pilots that choose to remain neutral become in-active target's for both sides until the time that the neutral pilot fires on a ship"), where we currently are allowed to fire upon anyone, except people with the same standing as ours. And that will eventually be removed. What you are suggesting would actually re-write VO's whole PvP system and "be attacked anywhere" mechanics.
Furthermore, it would invalidate the conflict between the Itani and the Serco completely, not to mention bringing more aliens into the mix.
So, where we formerly had:
# A brave frontier universe, with pioneer nations cut off from the point of humanity's origins
# Very consistent space travel technology
# Clear PvP and allowed target guidelines
# No aliens!
we would know have:
# A hodgepodge of different space travel mechanics
# A host of battling alien civilizations (unless they are OTHER earth-based civs also lost in space, which could, actually, be a good idea, but it would be extremely unprobably for them to come across the Serco, Itani and UIT)
# Extremely confused PvP mechanics and rules (you can fire upon anyone you want to, including your own nation, but not upon the two new un-named nations if you choose to remain neutral)
# An universe that keeps asking itself the question "Know that we can travel between galaxies, why don't we try to contact Earth? Or, better yet, just get the hell out of this part of the universe, to avoid having to battle the Blue/Red guys over space territory all the time? Not to mention what the point of insterstellar travel is, now that those damn guild guys keep reaching all trading hotspots before us with their new Warp Drive!, while we have to go through the same wormholes as always just to get to another star, not to mention another galaxy!"
I'm going to make a completely unfounded choice here, and reply with a
/HELL NO
Really, man suggestion are great. But when the primary functions of those suggestions is to expand upon something that desperately needs to be unexpanded, and when Guild Software has already received several of these suggestions (and when those earlier suggestions can all be found on the forum through the search function), the suggestions loses it's helpfulness.
And in the case of your specific in-canon explanations for the new "galaxies" (might you possibly be referring to systems, as in solar system, since VO takes places in just one galaxy? Have I possibly mentioned this at least two times before in my reply? Who knows?), I get the feeling you have barely played the game, much less read the backstory.
Get out there and experience the loneliness between the stars. While you are just hanging there, wishing the universe was smaller, so that you would encounter more players, take the time to read the backstory, with particular emphasis on VOs space travel mechanics, and the complete lack of aliens.
The two guys from Andromeda would thank you. And then, we might just avoid being invaded by un-named alien civilizations.
Surely you mean that these are *suggestions* for backstories that could be used. Because, surely, you don't presume to tell the devs directly what stories to use?
Anyways, expanding the universe is suggested every month or so. And currently, the universe is too large for the player base, so this is probably one of the things the devs are least likely to do, and one of the worst things they could do.
Once the player base expands to far greater number, then it will be a necessity.
"-A warp gate from a long lost civilization is discovered and
after research the warp gate is brought back on-line allowing
the discovery of ten new galaxies."
VO currently uses wormholes, not warp gates, so this might not be entirely in-canon. Also, since there absolutely no hints of aliens in VO, any lost civilization found in the current universe (you might recall that humanity found this part of the universe by going through a wormhole close to the orbital patern of Saturn in Sol) would be alien in nature, something that might not sit well with many of us. The crowd from the Mos Eisley cantina, the two guys from Andromeda, the inhabitants of Krickit, and all other possible other-universally visitors are so far blissfully absent from VO.
"-A wormhole is found in one of the roid belts that opens up a
passage to 5 new galaxies."
Wormholes in VO, being the extreme gravitional anomalies they are, are unlikely to be found lying about in roid belts. And when they are, they only open up into another solar system, so the 5 galaxies you are suggesting would require quite a lot of wormholes. Hundreds, or more.
Or are you confusing galaxies with VOs solar systems, since VO encompasses just one, single galaxy?
"-A guild invents a new warp drive unit that allows for
traveling to new galaxies otherwise un-reachable before this
new warp drive unit was designed."
VO features no inter-system warp drives, only intra-system warp drives, i.e. technology that allows you to shorten the travel time between distances very small on the astronomical scale (such as the distances between the planets in our solar system).
All inter-system travel is done through wormholes, and there is currently no intergalactic travel. This invention would not only be completely revolutionary, even if it only allowed travel between different solar systems (I am still assuming you are confusing galaxies and solar systems). If it allowed intergalactical travel, it would not only be incredible and fantastic, but also very, very silly within the technological context of VO.
"-A spacial event causes a "tear" in space allowing ships to
slip into the tear and emerge in a distant galaxy where
worm holes then send the pilot to ten new galaxies."
Aha, kinda like specific points in space that allow you to jump to other solar systems without a "hyperdrive"? What a novel idea. The devs of VO really should take a look at this. If only they had come up with something like this.
"-An un-named civilization emerges..."
This more or less sums up all the bad, unviable or silly points of the suggestions above. It also goes against not only the new FF guidelines suggested by the devs, but also the current FF/PvP system and allowed targets mechanics ("Pilots that choose to remain neutral become in-active target's for both sides until the time that the neutral pilot fires on a ship"), where we currently are allowed to fire upon anyone, except people with the same standing as ours. And that will eventually be removed. What you are suggesting would actually re-write VO's whole PvP system and "be attacked anywhere" mechanics.
Furthermore, it would invalidate the conflict between the Itani and the Serco completely, not to mention bringing more aliens into the mix.
So, where we formerly had:
# A brave frontier universe, with pioneer nations cut off from the point of humanity's origins
# Very consistent space travel technology
# Clear PvP and allowed target guidelines
# No aliens!
we would know have:
# A hodgepodge of different space travel mechanics
# A host of battling alien civilizations (unless they are OTHER earth-based civs also lost in space, which could, actually, be a good idea, but it would be extremely unprobably for them to come across the Serco, Itani and UIT)
# Extremely confused PvP mechanics and rules (you can fire upon anyone you want to, including your own nation, but not upon the two new un-named nations if you choose to remain neutral)
# An universe that keeps asking itself the question "Know that we can travel between galaxies, why don't we try to contact Earth? Or, better yet, just get the hell out of this part of the universe, to avoid having to battle the Blue/Red guys over space territory all the time? Not to mention what the point of insterstellar travel is, now that those damn guild guys keep reaching all trading hotspots before us with their new Warp Drive!, while we have to go through the same wormholes as always just to get to another star, not to mention another galaxy!"
I'm going to make a completely unfounded choice here, and reply with a
/HELL NO
Really, man suggestion are great. But when the primary functions of those suggestions is to expand upon something that desperately needs to be unexpanded, and when Guild Software has already received several of these suggestions (and when those earlier suggestions can all be found on the forum through the search function), the suggestions loses it's helpfulness.
And in the case of your specific in-canon explanations for the new "galaxies" (might you possibly be referring to systems, as in solar system, since VO takes places in just one galaxy? Have I possibly mentioned this at least two times before in my reply? Who knows?), I get the feeling you have barely played the game, much less read the backstory.
Get out there and experience the loneliness between the stars. While you are just hanging there, wishing the universe was smaller, so that you would encounter more players, take the time to read the backstory, with particular emphasis on VOs space travel mechanics, and the complete lack of aliens.
The two guys from Andromeda would thank you. And then, we might just avoid being invaded by un-named alien civilizations.
GO Ion
lol Ion, I think a simple No wouldve been enough for the kid.
"Unfortunately, with the current average of 40..."
Hehe. No wonder there is only a 40 average. We keep on scaring everyone away. ;)
I would also like the Universe to be expanded and more diverse but still keep to the base VO has been built on. Unfortunatly that is incredably hard to explan so It will take awhile for me to post/think of how it would work.
Hehe. No wonder there is only a 40 average. We keep on scaring everyone away. ;)
I would also like the Universe to be expanded and more diverse but still keep to the base VO has been built on. Unfortunatly that is incredably hard to explan so It will take awhile for me to post/think of how it would work.
Uhm, yes, Shadoen, you've a point...
Let me rephrase that first post:
No. Aliens are bad people.
;-)
Let me rephrase that first post:
No. Aliens are bad people.
;-)
aliens suck.
and that was a long post ion, go easy on the dude.
and that was a long post ion, go easy on the dude.
What about the mysterious "Order of Akan"? couldnt we do a little event about that?
First off Ion, the reason why there are only an average of 40 pilots in this game is because of people like you. It sounds to me like you are the condasending type that if the idea doesn't come directly from your mouth then it must be crap. Or I might be mistaken.
Secondly I can guarantee that I am older then you are, son.
And the point about running people off is true, how do you expect to have more features added to the game? More people means more money to build the game up. But then again your mentality goes to show that you cannot grasp that notion either.
A suggestion leads to a possible event being added. It also sounds to me Ion like you cannot grasp or except the notion of change, which is always good. If one cannot grasp or adapt to a change then they have already dealt theirself the death blow.
First off aliens or Extra Solar Entities are not like humans and in the REAL Universe they exist. Sounds to me Ion like you need to come out of the primordial soup you live in and grasp onto reality instead of living in the shallow end of humanity.
Secondly I can guarantee that I am older then you are, son.
And the point about running people off is true, how do you expect to have more features added to the game? More people means more money to build the game up. But then again your mentality goes to show that you cannot grasp that notion either.
A suggestion leads to a possible event being added. It also sounds to me Ion like you cannot grasp or except the notion of change, which is always good. If one cannot grasp or adapt to a change then they have already dealt theirself the death blow.
First off aliens or Extra Solar Entities are not like humans and in the REAL Universe they exist. Sounds to me Ion like you need to come out of the primordial soup you live in and grasp onto reality instead of living in the shallow end of humanity.
Im confused about why people didn't say ANYTHING about soras order of Akan" Idea. I kinda liked it!
:)
:)
Now now, gentlemen, dont get all heated up over this. Perhaps Ion was a bit harsh when rejecting your suggestion, but dont resort to personal attacks.
The Universe is big enough as it is right now. Some people have even suggested to make it smaller. Adding more systems would just add more useless space and spread the player population farther apart. Also, I would prefer the devs to work on more important stuff far more relevant to gameplay, like say, more ships, weapons, missions, FF removal, unaligned players, economy redo, player owned caps and stations, etc.
So, like I said before, until we have an average of 2000 players at any given time, this wont work.
The Universe is big enough as it is right now. Some people have even suggested to make it smaller. Adding more systems would just add more useless space and spread the player population farther apart. Also, I would prefer the devs to work on more important stuff far more relevant to gameplay, like say, more ships, weapons, missions, FF removal, unaligned players, economy redo, player owned caps and stations, etc.
So, like I said before, until we have an average of 2000 players at any given time, this wont work.
i think that more stuff in the galaxy is a great idea. but that making more galaxy is a bad idea. the way i figure it. theres no way in hell we need more space when we're only using something like 60 percent of the space we currently have. before we start making MORE space, we should use more of the space we have. what dryson suggests sounds to me like sitting at the table, eating only half your first helping, but getting a second serving of the same freakin dish. dryson, for now just worry about finishing that first helping. and while ur doin that think about how much work the devs have to do to set up new sectors/systems.in short i think it is selfish to, metaphorically NOT ONLY TAKE SECONDS BEFORE FINISHING YOUR FIRSTS, BUT EATING THE MOST LABOR INTENSIVE DISH, AND ON TOP OF THAT UR POKING THE CHEF WITH A STICK AND TELLING HIM THAT HE IS SO STUPID COMPARED TO YOU THAT HE DID NOT EVEN CONSIDER THAT HE WOULD HAVE TO MAKE MORE SOMEDAY.
hehe mega-beatdown
hehe mega-beatdown
What would be cool though is randomly fading in/out WH's to other systems (eventually, yes yes, soon, etc.) like the moongates off of Ultima. Some sort of system where you couldn't necessarily get disconnected from the core 23 systems, but it might take a very long time to get back if you're not careful.
i just want the different systems to be more unique, like having some kind of awesome ship thats only available in one or two systems in the galaxy or missions that are only available in one place. I think instead of making the universe bigger, they just make the travel slower to make it feel bigger, like limit the distance you can go in one jump, and the distance depends on how much energy you have and your ships turbo max speed, so a valk or a raptor would be able to go across an entire system in one go just barely, but a moth would have to get across on two or three jumps in total.
Heh, drysonbennington, what does your age have to do with anything? Have I, for a second, suggested you would be either older or younger than me?
"the notion of change, which is always good"
You might want to think that one through.
But yes, splendid reasoning. I reject your ideas, and you label me unable to "grasp the notion of change", and someone who cannot accept and idea that does not come from my mouth. Very convenient way not to have to accept the criticism others give you, isn't it?
As for not being able to accept ideas from others (and on how I treat new VO players), I suggest you do a little bit of forum-searching, and see how I generally respond to ideas regarding changes and additions to Vendetta Online.
(And yes, like Shadoen pointed out, please refrain from personal attacks. They confuse every debate, and add so much ire where none is needed)
For my harsh tone, however, I apologize. While I stand behind my rejection of your ideas, that rejection could have been presented far less harshly. Sorry.
@Shadoen: Yer right, I was harsh. Unnecessarily so, I'll be the second to admit ;-) (EDIT: Third, now that I have had another look through the thread)
@Order of Akan idea: Yes, sooner or later, they must peek out of their hiding hole. It would be great to have an event based on them, though I would be glad if that event revealed very little about the actual Order.
"the notion of change, which is always good"
You might want to think that one through.
But yes, splendid reasoning. I reject your ideas, and you label me unable to "grasp the notion of change", and someone who cannot accept and idea that does not come from my mouth. Very convenient way not to have to accept the criticism others give you, isn't it?
As for not being able to accept ideas from others (and on how I treat new VO players), I suggest you do a little bit of forum-searching, and see how I generally respond to ideas regarding changes and additions to Vendetta Online.
(And yes, like Shadoen pointed out, please refrain from personal attacks. They confuse every debate, and add so much ire where none is needed)
For my harsh tone, however, I apologize. While I stand behind my rejection of your ideas, that rejection could have been presented far less harshly. Sorry.
@Shadoen: Yer right, I was harsh. Unnecessarily so, I'll be the second to admit ;-) (EDIT: Third, now that I have had another look through the thread)
@Order of Akan idea: Yes, sooner or later, they must peek out of their hiding hole. It would be great to have an event based on them, though I would be glad if that event revealed very little about the actual Order.
I have been thinking on this for a day.
Can the universe of VO be expanded?
Yes, they could expand the universe.
Is it something that they need to do right now?
Probably not.
Is it something that has to have the mechanism in place as soon as possible? Yes, it needs to be as bug free and balanced as possible when it is activated.
Given the storyline and other materials I would have to offer this suggestion for expansion.
Given that there are other discovered (Akan) and undiscovered "wormholes" out there. Therefore a series of hidden wormhole should be planned. These wormholes have to be place to match the storyline and with the greatest care not to disrupt or destroy game balance. Of course these hidden wormholes simply lead to an expanding network of systems, some habitable some not. This network needs to be large enough to support any future gains in player base. I do not believe that the locations of the hidden wormholes should be release to the public, nor any information about what is beyond them.
The next question is how to release these territorial gains into the game. I have two ideas on this;
First, governmentally controlled exploration. In this model all hidden wormholes would be found and explored by the established governments, not the players. This allows for maximum control and game balance left in the hands of the games designers. This would also place the burden of strategic development of the newly found territory in the hands of the government(s). The creation of orbital bases and outposts could be totally in the hands of the government or could be made into epic storylines that require concentrated efforts of the player base, to achieve or thwart depending upon the players given allegiance.
Second, player based exploration. In this model the players would be able to explore and identify new wormholes. This does not confer control, it simply allows for the inclusion of a new active wormhole on a dynamic bases. The development of the newly found territories could be left in the hands of those that found it. Even kept secret, if that is humanly possible.
This would require the inclusion of many new ideas into the game and may be quite difficult to achieve. New player profession - Explorer - or at least the inclusion of the method to find the hidden wormholes. Possibly a manufacturing professional class or set of skills/addons.
Can the universe of VO be expanded?
Yes, they could expand the universe.
Is it something that they need to do right now?
Probably not.
Is it something that has to have the mechanism in place as soon as possible? Yes, it needs to be as bug free and balanced as possible when it is activated.
Given the storyline and other materials I would have to offer this suggestion for expansion.
Given that there are other discovered (Akan) and undiscovered "wormholes" out there. Therefore a series of hidden wormhole should be planned. These wormholes have to be place to match the storyline and with the greatest care not to disrupt or destroy game balance. Of course these hidden wormholes simply lead to an expanding network of systems, some habitable some not. This network needs to be large enough to support any future gains in player base. I do not believe that the locations of the hidden wormholes should be release to the public, nor any information about what is beyond them.
The next question is how to release these territorial gains into the game. I have two ideas on this;
First, governmentally controlled exploration. In this model all hidden wormholes would be found and explored by the established governments, not the players. This allows for maximum control and game balance left in the hands of the games designers. This would also place the burden of strategic development of the newly found territory in the hands of the government(s). The creation of orbital bases and outposts could be totally in the hands of the government or could be made into epic storylines that require concentrated efforts of the player base, to achieve or thwart depending upon the players given allegiance.
Second, player based exploration. In this model the players would be able to explore and identify new wormholes. This does not confer control, it simply allows for the inclusion of a new active wormhole on a dynamic bases. The development of the newly found territories could be left in the hands of those that found it. Even kept secret, if that is humanly possible.
This would require the inclusion of many new ideas into the game and may be quite difficult to achieve. New player profession - Explorer - or at least the inclusion of the method to find the hidden wormholes. Possibly a manufacturing professional class or set of skills/addons.
seriously though... NO ONE else liked my order of akan deal????? it would only add a system at most...
Two of us did, Sora. No, wait, two of us agreed to liking it. I think damn near ALL of us would like to see the Order pop up sooner or later, at some point ;-)
If there is anyone who could lead players to unexplored territory, it's them (Itani only, outsiders need not apply).
If there is anyone who could lead players to unexplored territory, it's them (Itani only, outsiders need not apply).
*yawn*
Noobs.
1) The devs have a fully functional, automated sector-generator which they can use to expand the universe on a whim
2) Currently this universe is occupied at around 10-30% capacity
3) The devs are pretty wise and intelligent, they will know when to expand the place
4) The topic has drifted slightly, but subtly away from, Well, the topic.
This topic was about events that would allow/make traveling to other universes or systems possible/explainable in the storyline.
An excellent plethora of starting suggestions has been listed. Instead of bickering, how about you use your intellectual powers to think up something constructive?
Noobs.
1) The devs have a fully functional, automated sector-generator which they can use to expand the universe on a whim
2) Currently this universe is occupied at around 10-30% capacity
3) The devs are pretty wise and intelligent, they will know when to expand the place
4) The topic has drifted slightly, but subtly away from, Well, the topic.
This topic was about events that would allow/make traveling to other universes or systems possible/explainable in the storyline.
An excellent plethora of starting suggestions has been listed. Instead of bickering, how about you use your intellectual powers to think up something constructive?