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http://www.vendetta-online.com/x/msgboard/3/13242?page=5#194245

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Dec 09, 2006 SuperMegaMynt link
Have you always noticed how bots do a precicely timed dodge every time you shoot at them? Even when you shoot from behind, it's pretty obnxious. Anyways, you can use that to your advantage to herd them away from you, as it were. If a bot starts to get too close before you're ready, poke a shot near it's flank and it'll back off like a frightened animal, only charge again later.
Dec 09, 2006 yun link
Hm, switching seems to help to get them in front.
Dec 09, 2006 FatStrat85 link
Here's a story to give some perspective.

Yesterday, a brand new player was on his trial for less than an hour and was able to kill off several Orun Collector bots at a time, without taking any damage, and without even be coached. He then moved on to finish all the training missions, beginner combat, and the advanced combat mission without dying even one single time.

The only VO-related experience this player had was from playing Quake. An open mind can go a long way.
Dec 09, 2006 yun link
Dunno, it just doesn`t work. I always get hit plenty, no matter what I do.
Dec 10, 2006 Shapenaji link
Ok,

#1 Autoaim is not the same as autoaim in other games, it can be a plus, but you have to help it, by linking your motion with your opponent.

#2 if you're using all 4 strafes (up, down, left and right) while in physics mode, you shouldn't be hit by any bot.

#3 if you're having trouble hitting a bot, try a slightly less random configuration of strafes, and only stay slightly out-of-sync with them

#4 if they move too far away, switch into FA mode and get a little closer (remember to keep up a brownian-motion-like set of strafes while in FA mode)

#5 if all this seems too awkward, rebind your keys to make it easier
Dec 10, 2006 yun link
> by linking your motion with your opponent.

How would I do that, or how would I know if it`s linked?

> #2 if you're using all 4 strafes (up, down, left and right)
> while in physics mode, you shouldn't be hit by any bot.

I do that and roll, but they hit me. Not all the time, but plenty.
Dec 10, 2006 drazed link
"I do that and roll, but they hit me. Not all the time, but plenty."

Watch where their shots are going and anticipate which direction you need to move to avoid them. The key to avoiding their shots (and to landing your shots) is anticipation. Learn to do this well and it'll help you against bots and players alike. Though for bots you really should only need to strafe in one direction (as long as you have a fast enough ship and they don't have an AGT (keep away from warthog npc's)).
Dec 10, 2006 Shapenaji link
yun: keep practicing, I can't tell you exactly how to use your strafes in every situation, but you should be able to work out how to make sure that they don't hit you.
Dec 10, 2006 yun link
Yes, I`m trying to anticipate where they shoot and to move out of the way, but I can neither tell distances, nor the movement --- only vaguely guess them --- and I can`t tell where they shoot before I see it.

Strafe in only one direction? Well, here`s what I`ve been told so far:


strafe only to one side
strafe in different directions
turn and strafe into one direction with FA on, going forward
never use FA in combat
turn FA on and off
use turbo to get closer
never use turbo in combat
strafe into as many directions as possible
strafe into one direction and forward and let off of forward to dodge shots
never stop rolling and strafing
use a bind for dodging
turn autoaim on
turn autoaim off
switch between autoaim on and off
use this particular ship
don`t use that ship, but use this one instead
use a gatling turret or other weapons with wide autoaim to make up for your ping
gatlings are no good for shooting bots
try using aaps
always use FA for now


... and maybe some other things. There`s some agreement, though, to that bots can`t hit me, but they do.

/me is confused
Dec 11, 2006 Harry Seldon link
strafe only to one side - Oversimplification, but works fine vs starter bots.
strafe in different directions - Use vs harder bots and players
turn and strafe into one direction with FA on, going forward - Not against bots
never use FA in combat - Right, don't use against bots...
turn FA on and off - PvP tip only...
use turbo to get closer - PvP tip
never use turbo in combat - Situational, but it sets you up moving in a straight line, which is easy to hit.
strafe into as many directions as possible - You will have to change directions when bots start catching you, but you don't need to be like a popcorn...
strafe into one direction and forward and let off of forward to dodge shots - Not sure what you mean by this
never stop rolling and strafing - Rolling isn't really necessary, especially while botting. Strafing is good though.
use a bind for dodging - Binds suck. Don't gimp yourself..
turn autoaim on - use this vs easier bots
turn autoaim off - use vs players once you have the hang of it
switch between autoaim on and off - ...in pvp.
use this particular ship - Some ships are harder to hit, and are better for botting...if you're complaining of getting hit in a moth while botting, well that's dumb. Use something hard to hit.
don`t use that ship, but use this one instead - zzz
use a gatling turret or other weapons with wide autoaim to make up for your ping - Bots dodge gatling, and they're too short range. This is a pvp weapon.
gatlings are no good for shooting bots - Respect mah authority!
try using aaps
always use FA for now - FA sucks for botting. You wind up too close to the bots and you can't backroll. (Though I'm wondering if you know about backrolling at this point..there's gotta be something pretty fundamental missing here...)
Dec 11, 2006 yun link
Yeah, what do you think is missing? I only know that all of the above doesn`t work.
Dec 11, 2006 toshiro link
Correction: They don't work for you. Do not extrapolate from yourself to the playerbase.
Dec 11, 2006 Lexicon link
Leeyun, remember when we did our little session and we both were facing each other, and even though we were both strafing, rolling, and thrusting in the same direction, we appeared almost motionless to each other?

That's what Shape means by "linking your motion with your opponent."

Essentially, that's the goal of combat in VO - learn to do that while preventing your opponent from doing the same, and you will win 90% of your battles.

Plus, I still maintain that your keyboard is one of those that can't accept more then two (three) inputs at once. That's when you would roll but not strafe, or thrust but not roll, or whatever it is that you have problems with.

I suggest a joystick, or a gaming keyboard. That's all. :)
Dec 11, 2006 yun link
Ah, I see what you mean with linking, but I`m dead before I could do anything like that.

A joystick doesn`t help, I tried that; another keyboard won`t either since I can press 3 buttons on the one I have. I can strafe as much as I want, it makes no difference.

Then a pirate shows up and shoots you when your docking at a station. Try to defend yourselfe, and you get a warning that you must not attack him and will be shot at by the station guards. He kills you before you dock and picks up your cargo, so you get out and try to fight him, even if you might loose your standing you`ve been working on for weeks, but since he`s not on the sector list, you can`t even target him before you are dead again.

Even if you could target him, there`s no way to hit him, and you would take a few hits and be dead again. The dodging stuff you`re told to do doesn`t work, it`s only crap.

You may say it`s a great game, I say it could be a good game if it would work, but the way it is, it only sucks.
Dec 11, 2006 Harry Seldon link
Lexicon:

You're saying a gaming keyboard might be the answer here...and I think that's BS. When I started the game, I used the Trackpad while botting, because I liked being able to play VO while reclined in a chair with my laptop. It worked fine till I moved on to harder bots, and players, too...

Not to mention my keyboard only accepts 2 keys at once.

I honestly can't imagine that that's the problem here. Has anyone dueled yun? is he really that slow at dodging?

Maybe the AI has been changed around a lot since I stopped playing...dunno. Used to be easy to kill bots ;)
Dec 12, 2006 Shapenaji link
yun... you seem a tad too quick to jump on the idea that its the game's fault.

Seeing as you're the ONLY person who has had this much difficulty, I recommend you try these ideas a bit more before you junk them.

You said that all these ideas don't work. Well, that isn't true. So I think you need to work at it, and innovate for god's sake! There isn't always a systematic way of doing things in this game. But for botting, there is, and it boggles my mind how it could be this difficult for you.

Unless your keyboard doesn't allow 2 strafes at a time....or you're a troll (forgive me if I'm wrong, but this whole thread is beginning to feel very... trollish)

EDIT: upon looking around more, I've found some references to a "yun" amongst other message boards as a troll. I think the player-base has given him more than enough. Any additional suggestions will be likely of the form... "try it again"
Dec 12, 2006 yun link
> I recommend you try these ideas a bit more before you junk them.

How long do you suggest I try? And should there not any improvement to be seen after trying for some weeks already?

> So I think you need to work at it, and innovate for god's sake!

What could I do more than pressing the buttons and steering the ship? Strafe to this direction, and I get hit, strafe to another, and I get hit as well, roll or don`t roll and strafe, move forward or not, and I get also hit. Keep changeing the movement, and I`m hit as well. Try to shoot a player, and I can`t hit him. I can`t even relyably hit a player when both the other player and I are standing still, ask Swag Man. Though auto aim was enabled, I had to target him very precisely when were standing still. We didn`t try that much, but it`s weird already.

I can`t change how things are, so there`s nothing I could innovate.

> There isn't always a systematic way of doing things in this
> game.

There doesn`t have to. There only should be a way at all.

> and it boggles my mind how it could be this difficult for you

I don`t understand that either. Nobody could tell what`s wrong with it.

> Unless your keyboard doesn't allow 2 strafes at a time....or

It does, it allows for 3 buttons to work when pressed at the same time, as far as I have tested it and as far as I can tell. But I can`t tell to where the ship moves to a great extend because there`s nothing to make that visible.

> you're a troll (forgive me if I'm wrong, but this whole thread is beginning to feel very... trollish)

I can imagine that it does, but I can`t do much or anything to disprove that. Would a troll pay for three months rather than only one? Would he spend a lot of time playing? Look at other threads here I`ve been posting at.

If you find someone using the name `yun` posting on other forums, it`s not me. `Yun` is the name of my comp because I once had to name my 486dx66 when installing linux and couldn`t think of a good name. But there was a sticker on the housing saying `Hyundai`, so I named it yun, and I kept that name over the years. VO is the only other thing I`m using that name for.

If you can find posts of someone called `yun` anywhere else with an IP sticking to them, ping yun.homelinux.net and verify the IPs. Unless the other `yun` is also in Germany, how likely is it that he would get a German IP?

Check what IPs you get here or somewhere else: http://www.geobytes.com/IpLocator.htm?GetLocation

The output for mine is quite somewhat off, though. And I`m trying to get a static one. Scan for open ports, and you get an idea why I want a static one.
Dec 12, 2006 Lexicon link
Leeyun just needs a bit more practice. OK. A LOT more.
If you're not good at combat, well, mine and trade, Leeyun. Mine & Trade.
Dec 12, 2006 yun link
When I mine or trade, pirates will shoot me. I don`t mind that they do that, but it pisses me off that there`s no defense against that.
Dec 12, 2006 Harry Seldon link
@#$!. I'm tempted to reactivate my account for a month just to sit there for 10 minutes while Yun tries to shoot me.