Forums » Bugs

3 lua errors and then crashed out to the main menu, just from a jump

Sep 13, 2026 urshurak link
I was just passing through sedina b-8, jumping through the WH to latos, then all this happened:

*** Lua error: deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

*** Stack trace:
1 [C]:-1 in iupGetTable (global)
2 lua/iup/iuplua.lua:81 in __newindex (metamethod)
3 vo/if_hud.lua:1554 in setup_visible_elements (method)
4 vo/if_hud.lua:1864 in ShowHUD (method)
5 vo/if_hud.lua:1879 in UpdateHUDvisibility (method)
6 vo/if_hud.lua:1941 in Show (method)
7 vo/if_hud.lua:305 in func (local)
8 vo/vo_event.lua:31 in (null) ()
9 [C]:-1 in xpcall (global)
10 vo/vo_event.lua:97 in _do_event (upvalue)
11 vo/vo_event.lua:120 in ProcessEvent (global)
12 vo/vo_gameevent.lua:1808 in func (local)
13 vo/vo_gameevent.lua:3357 in (null) ()
lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:1554: in function 'setup_visible_elements'
vo/if_hud.lua:1864: in function 'ShowHUD'
vo/if_hud.lua:1879: in function 'UpdateHUDvisibility'
vo/if_hud.lua:1941: in function 'Show'
vo/if_hud.lua:305: in function 'func'
vo/vo_event.lua:31: in function <vo/vo_event.lua:28>
[C]: in function 'xpcall'
vo/vo_event.lua:97: in function '_do_event'
vo/vo_event.lua:120: in function 'ProcessEvent'
vo/vo_gameevent.lua:1808: in function 'func'
vo/vo_gameevent.lua:3357: in function <vo/vo_gameevent.lua:3348>
PostBug: lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:1554: in function 'setup_visible_elements'
vo/if_hud.lua:1864: in function 'ShowHUD'
vo/if_hud.lua:1879: in function 'UpdateHUDvisibility'
vo/if_hud.lua:1941: in function 'Show'
vo/if_hud.lua:305: in function 'func'
vo/vo_event.lua:31: in function <vo/vo_event.lua:28>
[C]: in function 'xpcall'
vo/vo_event.lua:97: in function '_do_event'
vo/vo_event.lua:120: in function 'ProcessEvent'
vo/vo_gameevent.lua:1808: in function 'func'
vo/vo_gameevent.lua:3357: in function <vo/vo_gameevent.lua:3348>
*** Lua error: deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

*** Stack trace:
1 [C]:-1 in iupGetTable (global)
2 lua/iup/iuplua.lua:81 in __newindex (metamethod)
3 vo/if_hud.lua:503 in func (local)
4 vo/vo_event.lua:31 in (null) ()
5 [C]:-1 in xpcall (global)
6 vo/vo_event.lua:97 in _do_event (upvalue)
7 vo/vo_event.lua:120 in ProcessEvent (global)
8 vo/vo_gameevent.lua:1033 in func (local)
9 vo/vo_gameevent.lua:3357 in (null) ()
lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:503: in function 'func'
vo/vo_event.lua:31: in function <vo/vo_event.lua:28>
[C]: in function 'xpcall'
vo/vo_event.lua:97: in function '_do_event'
vo/vo_event.lua:120: in function 'ProcessEvent'
vo/vo_gameevent.lua:1033: in function 'func'
vo/vo_gameevent.lua:3357: in function <vo/vo_gameevent.lua:3348>
PostBug: lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:503: in function 'func'
vo/vo_event.lua:31: in function <vo/vo_event.lua:28>
[C]: in function 'xpcall'
vo/vo_event.lua:97: in function '_do_event'
vo/vo_event.lua:120: in function 'ProcessEvent'
vo/vo_gameevent.lua:1033: in function 'func'
vo/vo_gameevent.lua:3357: in function <vo/vo_gameevent.lua:3348>
*** Lua error: deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

*** Stack trace:
1 [C]:-1 in iupGetTable (global)
2 lua/iup/iuplua.lua:81 in __newindex (metamethod)
3 vo/if_hud.lua:1554 in setup_visible_elements (method)
4 vo/if_hud.lua:1864 in ShowHUD (method)
5 vo/if_hud.lua:1879 in UpdateHUDvisibility (method)
6 vo/if_hud.lua:1941 in Show (method)
7 vo/if_hud.lua:1502 in (null) ()
8 [C]:-1 in showxy (method)
9 vo/if.lua:913 in ShowDialog (global)
10 vo/if_options.lua:2898 in (null) ()
11 vo/vo_loadsvg.lua:973 in (null) ()
lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
vo/error.lua:162: in function <vo/error.lua:161>
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:1554: in function 'setup_visible_elements'
vo/if_hud.lua:1864: in function 'ShowHUD'
vo/if_hud.lua:1879: in function 'UpdateHUDvisibility'
vo/if_hud.lua:1941: in function 'Show'
vo/if_hud.lua:1502: in function <vo/if_hud.lua:1498>
[C]: in function 'showxy'
vo/if.lua:913: in function 'ShowDialog'
vo/if_options.lua:2898: in function <vo/if_options.lua:2895>
vo/vo_loadsvg.lua:973: in function <vo/vo_loadsvg.lua:973>
PostBug: lua/iup/iuplua.lua:81: bad argument #1 to 'iupGetTable' (deleted iup handle referenced: 55C9D5F8: c: createElement(C) [C]:-1
vbox(Lua) lua/iup/iuplua.lua:144
getiup(Lua) plugins/targetless/lists/List.lua:38
getiup(Lua) plugins/targetless/lists/Buffer.lua:190
step(Lua) plugins/targetless/lists/Buffer.lua:98
(null)(Lua) plugins/targetless/lists/Buffer.lua:102

d: Destroy(C) [C]:-1
switchbuffers(Lua) plugins/targetless/lists/Controller.lua:630
step(Lua) plugins/targetless/lists/Buffer.lua:107
(null)(Lua) plugins/targetless/lists/Buffer.lua:102
)
stack traceback:
vo/error.lua:162: in function <vo/error.lua:161>
[C]: in function 'iupGetTable'
lua/iup/iuplua.lua:81: in function '__newindex'
vo/if_hud.lua:1554: in function 'setup_visible_elements'
vo/if_hud.lua:1864: in function 'ShowHUD'
vo/if_hud.lua:1879: in function 'UpdateHUDvisibility'
vo/if_hud.lua:1941: in function 'Show'
vo/if_hud.lua:1502: in function <vo/if_hud.lua:1498>
[C]: in function 'showxy'
vo/if.lua:913: in function 'ShowDialog'
vo/if_options.lua:2898: in function <vo/if_options.lua:2895>
vo/vo_loadsvg.lua:973: in function <vo/vo_loadsvg.lua:973>
Connection to server timed out

[09/13/26 09:52:51] Connection to server timed out

Loaded plugin 'AsteroidSpotter'
Loaded plugin 'TradeAssist'
Loaded plugin 'targetless'
Ending game job.
Waiting for game thread to exit.
game thread was joined.
worker 0: num jobs executed: 0
worker 1: num jobs executed: 157936
worker 2: num jobs executed: 78039

...it seems like a plugin issue, but i've been running these plugins on this laptop for ~1yr now with no issues.

(Lenovo Yoga 7, Windows 11)
Sep 13, 2026 urshurak link
Ok, I updated Win11, replicated the nav and jump: no prob.

Since /targetless seems to be the main problem, I've tried cycling through all the /targetless functions: no error or crash.

[shrugs]