Forums » Bugs
Difficulties when disabling turrets
Testing setup:
A Trident, 2x Capital Rail Cannon, 2x Capital Swarm Missile Launcher
Steps to reproduce:
1) Target something and position your ship properly ...
2) Issue "/disableturret missiles"
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.
3) /+ActivateTurrets
All 4 turrets fire.
4) /-ActivateTurrets
All 4 turrets stop firing.
5) Try to enter the DISABLED turrets:
station error 22: Invalid attempt.
station error 22: Invalid attempt.
6) /+ActivateTurrets
All 4 turrets fire.
7) /-ActivateTurrets
All 4 turrets stop firing.
8) Enter and exit the ACTIVE turrets
(Actually, one of them is enough.)
9) /+ActivateTurrets
Only 2, actually active, turrets fire.
Tested:
Dau A-1
/time
GMT is: Fri Jan 19 09:15:13 2024
Confirmed: 2 pilots, 2 ships
Notes:
- Once you finally disable the turrets (by entering one of the still active ones), you then encounter the same problem while reactivating them. After issuing "/enableturret all" you get 4 x "Turret is now active." but the two remain disabled in fact. You have to enter/exit an active turret again. So, the problem is somewhat similar to one of my previous reports, where it was required to enter/exit a turret to make them all working. Anyway, the originally reported problem is still gone.
- It was working as intended until today. Successfully tested yesterday. It is not working as expected since today or since the update.
- We really tested it several times, so I hope it is not gone before you can try. :)
A Trident, 2x Capital Rail Cannon, 2x Capital Swarm Missile Launcher
Steps to reproduce:
1) Target something and position your ship properly ...
2) Issue "/disableturret missiles"
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.
[Fri Jan 19 09:14:56 2024] Turret has been manually disabled.
3) /+ActivateTurrets
All 4 turrets fire.
4) /-ActivateTurrets
All 4 turrets stop firing.
5) Try to enter the DISABLED turrets:
station error 22: Invalid attempt.
station error 22: Invalid attempt.
6) /+ActivateTurrets
All 4 turrets fire.
7) /-ActivateTurrets
All 4 turrets stop firing.
8) Enter and exit the ACTIVE turrets
(Actually, one of them is enough.)
9) /+ActivateTurrets
Only 2, actually active, turrets fire.
Tested:
Dau A-1
/time
GMT is: Fri Jan 19 09:15:13 2024
Confirmed: 2 pilots, 2 ships
Notes:
- Once you finally disable the turrets (by entering one of the still active ones), you then encounter the same problem while reactivating them. After issuing "/enableturret all" you get 4 x "Turret is now active." but the two remain disabled in fact. You have to enter/exit an active turret again. So, the problem is somewhat similar to one of my previous reports, where it was required to enter/exit a turret to make them all working. Anyway, the originally reported problem is still gone.
- It was working as intended until today. Successfully tested yesterday. It is not working as expected since today or since the update.
- We really tested it several times, so I hope it is not gone before you can try. :)