Forums » Bugs
Gunner Turret Bug (in capital ships)
Pilots who dock with a capital ship that is not their own and attempt to operate the turrets in said capital ship are having issues where the shots are not seen by anyone else. And no damage is done.
The issue seems to be distance related. Once the capital ship gets close enough to the target, the turret gunner's shots finally take affect, and are seen by everyone else in the sector.
Video of this issue: https://www.youtube.com/watch?v=KWIvbAL-26w
The issue seems to be distance related. Once the capital ship gets close enough to the target, the turret gunner's shots finally take affect, and are seen by everyone else in the sector.
Video of this issue: https://www.youtube.com/watch?v=KWIvbAL-26w
We'll take a look.
I was just doing the mission "shooting down bandits" and none of my turret shots were doing damage even though i see them hit. didn't matter if they were close or not, at a few points a couple shots connected to a ship around 160m away, but after that even within 100m I wasn't getting hits. so it's very inconsistent and I'm not sure its actually distance related. ended up losing the mission cuz we blew up and now I have to wait 70 hours to try again.
mission is still broken, it wont land hits at all the shell goes right through em now + a long wait on it still to retry.
From yesterday's server restart, whenever I get a gunner invite for an atlas or something, as soon as the ship launches from station my screen goes black.
Only way to fix it is to restart the client.
Only way to fix it is to restart the client.
The turret-fire visibility and damage issue should be fixed in tonight's release.
as soon as the ship launches from station my screen goes black.
This is not the subject of this thread, and will not be addressed here.
as soon as the ship launches from station my screen goes black.
This is not the subject of this thread, and will not be addressed here.