Forums » Bugs

Ok, I got a bug when I target my Goliath it shows up as an red

Aug 27, 2021 dethtag link
So... I'm targeting my Goliath and it's showing up as a enemy and on my radar as well. But when I dock and control it it shows up green.
Aug 27, 2021 Whistler link
Thanks for reporting.

In order to save dev time:

Please state if you have encountered this without any plug-in installed
What device / OS are you using (and if more than one, does the problem persist over both?)

https://www.vendetta-online.com/x/msgboard/2/36060
Aug 27, 2021 dethtag link
I encountered it with plug-ins installed and I'm on Android, I have targetless among other plug-ins
Aug 27, 2021 Whistler link
OK please try it without any plug-ins.

The devs do not support plug-ins, so if the problem does not occur without the plug-in then it is not a bug that will be resolved by the devs.
Aug 27, 2021 dethtag link
Ok I'll see if it's a problem with targetless.
Aug 27, 2021 dethtag link
I've uninstalled TCS and targetless and it still is persisting. I'll have to just deal with it showing up as a enemy until they can look at it.
Aug 27, 2021 Whistler link
Please try without ANY plugins
Aug 27, 2021 dethtag link
Ummm guess it fixed itself I really don't know but it's showing up as friendly now, I think, but if it didn't fix itself well then thanks for the help devs and you whistler!
Aug 27, 2021 Luxen link
for future reference, you could always try the command /cleardesignateenemy.

Anyways, sometimes, if there's severe network drops during sector load, some radar targets would show red, at least that rarely happened to me every now and then back when I was a mobile player, using my neighbor's spotty wifi from across the street. *MAYBE* that happened here? I dunno.
Aug 28, 2021 yodaofborg link
TCS is a prime candidate for this, it has a feature that sets attackers as hostiles (red dots) if they damage you. I have seen this happen when docking with a capship before, as bumping it will sometimes cause damage, causing TCS to set it as hostile.

This usually only persists for a short time, and certainly should not have lasted past a client restart, but it is tricky on Android (unless you restart the device) to know if you have exited at all (for example, pressing home, then removing the plugins, and then launching the game again will not work). But alas, sounds like this has been resolved regardless. It is worth noting that any problems with the radar are usually down to TCS if you have it installed. It might also be worth turning off the "set attackers as hostiles for (5)m" option off in TCS tho, your client will thank you for it!