Forums » Bugs
capship full, when docking third party.
so, ray and i had attempted to debug a problem i was having with my ship being full even though it wasnt.. and i couldnt reproduce it when he came to test with me. it seems i missed a step. ive since figured it out:
i can completely empty my cap ship (except one ship of course), if i dock *without taking control of my ship, and jump into a turret no one can dock, if i then exit the turret still no one can dock.
third parties can only dock when im in control of my ship or not in my ship at all.
i can completely empty my cap ship (except one ship of course), if i dock *without taking control of my ship, and jump into a turret no one can dock, if i then exit the turret still no one can dock.
third parties can only dock when im in control of my ship or not in my ship at all.
this has been resolved..
goliaths have a two passenger maximum and if you arent in control of your ship you count as one of those passengers, regardless of there being available room.
admittedly odd, since a goliath has a pilot and three turrets but.. there you have it.
goliaths have a two passenger maximum and if you arent in control of your ship you count as one of those passengers, regardless of there being available room.
admittedly odd, since a goliath has a pilot and three turrets but.. there you have it.
Does this mean if you are carrying 2 passengers as the pilot, you can't access the turrets, as you would be a 3rd passenger?
What happens in that case?
What happens in that case?
it means you dock, take control of the goliath, let two into the ship and if you want to use the third turret you jump from control to turret or one of the two passengers can switch from one to the other.