Forums » Bugs
Turrets - view changes automatically
Not sure if it's just me, but every time I man a turret, no matter whether the ship is moving or not, the view starts moving by itself and doesn't stop until I see the back of the ship for example, where it can't "rotate" any further.
To counter this I need to move my mouse in the opposite direction just to stay focused on some specific thing, e.g. a roid.
Anyone else having this problem? (Linux 32 bit)
To counter this I need to move my mouse in the opposite direction just to stay focused on some specific thing, e.g. a roid.
Anyone else having this problem? (Linux 32 bit)
the ship not in motion needs to be perfectly still prior to entering the turret otherwise you get quite a permanent drift. its always been that way. whats more, since the changes to bot behavior in the past two days, energy fire such as gats from arklans is capable of spinning a capship up to 90 degrees which is pretty unusual.
Ah, thanks for confirming this.
Even if it's a behemoth that's sitting still, the drift is there. Very annoying.
Even if it's a behemoth that's sitting still, the drift is there. Very annoying.
yep, pull the ship to a complete stop, enter your navigation/or any menu, then go directly to turret from there.. will often help. if the pilot reticule is moving even in the slightest youll drift. (being in the menu helps you from accidentally moving it)
i use the double reticule, which shows what direction your ship is moving and what your heading is at the same time. it will often shake regardless of how still you are. entering/exiting nav/regular view can steady it as well.
i use the double reticule, which shows what direction your ship is moving and what your heading is at the same time. it will often shake regardless of how still you are. entering/exiting nav/regular view can steady it as well.