Forums » Bugs

DX11 driver disappearing and forcing DX9

Mar 03, 2020 Luxen link
Sometimes when the game launches, I'll notice everything has this effect as though ants were crawling all over it [there's a real term but my brain is having a severe power outage right now][This is a seperate issue with DX9, and might just be user error with some setting or another], and in the video options the game is running with the DX9 driver instead of DX11, and the DX11 driver is not selectable [not listed] in the driver selection page. this occurs very randomly, somewhat rarely, so I'm not familiar with the trigger. If I close the game then config.ini is updated to use the DX9 driver; I can force DX11 by typing it in manually in the config file. On the other hand, if I task kill the game and restart it, it will not overwrite config.ini and will properly load the DX11 driver next startup.

If I were to manually

Intel i7-3770
GTX 1070ti
Main display 1080p [Nvidia supersampled from 1440p]

image of the effect:

I dunno if you can see it in the screenshot, but its almost like the lighting effects are creating a layer of tv static on meshes. anyways, thats not the actual issue i'm having, just how I know the DX9 driver is being engaged.
Mar 04, 2020 raybondo link
That's very strange.
When the DX11 driver is unavailable, what does the directx11.log file have (providing that the timestamps in the log file are the current run and not some previous run of the game)?
Mar 27, 2020 Luxen link
happened again, so I went ahead and checked;

[03/28/20 00:28:58] Setting up Mode List
1024x768: format = 87, s1=0, s2=1, n=60004, d=1000
1152x864: format = 87, s1=0, s2=1, n=60000, d=1001
1176x664: format = 87, s1=0, s2=1, n=59940, d=1000
1280x720: format = 87, s1=0, s2=1, n=59940, d=1000
1280x768: format = 87, s1=1, s2=1, n=60000, d=1001
1280x800: format = 87, s1=1, s2=1, n=60000, d=1001
1280x960: format = 87, s1=0, s2=1, n=60000, d=1001
1280x1024: format = 87, s1=1, s2=1, n=60000, d=1001
1360x768: format = 87, s1=1, s2=1, n=60000, d=1001
1366x768: format = 87, s1=0, s2=1, n=60000, d=1001
1440x900: format = 87, s1=0, s2=1, n=60000, d=1001
1600x900: format = 87, s1=1, s2=1, n=60000, d=1001
1600x1024: format = 87, s1=0, s2=1, n=60000, d=1001
1680x1050: format = 87, s1=0, s2=1, n=60000, d=1001
1920x1080: format = 87, s1=0, s2=1, n=60000, d=1001
2103x1183: format = 87, s1=1, s2=1, n=60000, d=1001
2351x1323: format = 87, s1=0, s2=1, n=60000, d=1001
2560x1440: format = 87, s1=0, s2=1, n=60000, d=1001
2715x1527: format = 87, s1=0, s2=1, n=60000, d=1001
2880x1620: format = 87, s1=1, s2=1, n=60000, d=1001
3325x1871: format = 87, s1=1, s2=1, n=60000, d=1001
3840x2160: format = 87, s1=0, s2=1, n=60000, d=1001
1024x768: format = 87, s1=1, s2=1, n=108000000, d=1799408
1152x864: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x600: format = 87, s1=0, s2=1, n=61503000, d=1025056
1280x720: format = 87, s1=0, s2=1, n=74481000, d=1241344
1280x768: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x800: format = 87, s1=0, s2=1, n=83462000, d=1391040
1280x960: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x1024: format = 87, s1=0, s2=1, n=108000000, d=1799408
[03/28/20 00:28:58] done.
selectedAdapter = 00000000, driverType = 1
CreateDevice: hr = 0 (0x00000000)
Mar 28, 2020 raybondo link
That's the entire file? (more of a surprise if it is, there's usually more than that)
Mar 28, 2020 Luxen link
yup, thats where it ended. for reference, this is a normal one for me:

[03/28/20 00:33:46] Setting up Mode List
1024x768: format = 87, s1=0, s2=1, n=60004, d=1000
1152x864: format = 87, s1=0, s2=1, n=60000, d=1001
1176x664: format = 87, s1=0, s2=1, n=59940, d=1000
1280x720: format = 87, s1=0, s2=1, n=59940, d=1000
1280x768: format = 87, s1=1, s2=1, n=60000, d=1001
1280x800: format = 87, s1=1, s2=1, n=60000, d=1001
1280x960: format = 87, s1=0, s2=1, n=60000, d=1001
1280x1024: format = 87, s1=1, s2=1, n=60000, d=1001
1360x768: format = 87, s1=1, s2=1, n=60000, d=1001
1366x768: format = 87, s1=0, s2=1, n=60000, d=1001
1440x900: format = 87, s1=0, s2=1, n=60000, d=1001
1600x900: format = 87, s1=1, s2=1, n=60000, d=1001
1600x1024: format = 87, s1=0, s2=1, n=60000, d=1001
1680x1050: format = 87, s1=0, s2=1, n=60000, d=1001
1920x1080: format = 87, s1=0, s2=1, n=60000, d=1001
2103x1183: format = 87, s1=1, s2=1, n=60000, d=1001
2351x1323: format = 87, s1=0, s2=1, n=60000, d=1001
2560x1440: format = 87, s1=0, s2=1, n=60000, d=1001
2715x1527: format = 87, s1=0, s2=1, n=60000, d=1001
2880x1620: format = 87, s1=1, s2=1, n=60000, d=1001
3325x1871: format = 87, s1=1, s2=1, n=60000, d=1001
3840x2160: format = 87, s1=0, s2=1, n=60000, d=1001
1024x768: format = 87, s1=1, s2=1, n=108000000, d=1799408
1152x864: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x600: format = 87, s1=0, s2=1, n=61503000, d=1025056
1280x720: format = 87, s1=0, s2=1, n=74481000, d=1241344
1280x768: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x800: format = 87, s1=0, s2=1, n=83462000, d=1391040
1280x960: format = 87, s1=1, s2=1, n=108000000, d=1799408
1280x1024: format = 87, s1=0, s2=1, n=108000000, d=1799408
[03/28/20 00:33:46] done.
selectedAdapter = 00000000, driverType = 1
CreateDevice: hr = 0 (0x00000000)
Creating swapchain
hr = 0 (0x00000000)
Device description: 'NVIDIA GeForce GTX 1070 Ti'.
VendorId: 0x000010de
DeviceId: 0x00001b82
SubSysId: 0xc3051462
Revision: 0x000000a1
[03/28/20 00:33:47] Device has 268435456 bytes total.
[03/28/20 00:33:47] D3D11 is valid.
[03/28/20 00:33:47] SetMode(17, "Vendetta");
unknown query
selectedAdapter = 00000000, driverType = 1
hr = 0 (0x00000000)
msaa 0 count = 0, hr = -2147467259 (0x80004005)
msaa 1 count = 1, hr = 0 (0x00000000)
msaa 2 count = 1, hr = 0 (0x00000000)
msaa 3 count = 0, hr = 0 (0x00000000)
msaa 4 count = 1, hr = 0 (0x00000000)
msaa 5 count = 0, hr = 0 (0x00000000)
msaa 6 count = 0, hr = 0 (0x00000000)
msaa 7 count = 0, hr = 0 (0x00000000)
msaa 8 count = 1, hr = 0 (0x00000000)
msaa 9 count = 0, hr = 0 (0x00000000)
msaa 10 count = 0, hr = 0 (0x00000000)
msaa 11 count = 0, hr = 0 (0x00000000)
msaa 12 count = 0, hr = 0 (0x00000000)
msaa 13 count = 0, hr = 0 (0x00000000)
msaa 14 count = 0, hr = 0 (0x00000000)
msaa 15 count = 0, hr = 0 (0x00000000)
msaa 16 count = 0, hr = 0 (0x00000000)
msaa 17 count = 0, hr = 0 (0x00000000)
msaa 18 count = 0, hr = 0 (0x00000000)
msaa 19 count = 0, hr = 0 (0x00000000)
msaa 20 count = 0, hr = 0 (0x00000000)
msaa 21 count = 0, hr = 0 (0x00000000)
msaa 22 count = 0, hr = 0 (0x00000000)
msaa 23 count = 0, hr = 0 (0x00000000)
msaa 24 count = 0, hr = 0 (0x00000000)
msaa 25 count = 0, hr = 0 (0x00000000)
msaa 26 count = 0, hr = 0 (0x00000000)
msaa 27 count = 0, hr = 0 (0x00000000)
msaa 28 count = 0, hr = 0 (0x00000000)
msaa 29 count = 0, hr = 0 (0x00000000)
msaa 30 count = 0, hr = 0 (0x00000000)
msaa 31 count = 0, hr = 0 (0x00000000)
Creating swapchain
hr = 0 (0x00000000)
m_pSwapChain->ResizeTarget hr = 0 (0x00000000)
m_pSwapChain->SetFullscreenState hr = 0 (0x00000000)
Device description: 'NVIDIA GeForce GTX 1070 Ti'.
DedicatedVideoMemory = 3221225472
DedicatedSystemMemory = 0
SharedSystemMemory = 1073676288
Feature Level Supported = b000
Initializing Device Objects...m_pSwapChain->ResizeBuffers(1, 2560, 1440, 87, 0x00000002)
backBufferDesc = 2560x1440 87
Error: Failed to load vs[8] shader.
Error: Failed to load vs[9] shader.
Error: Failed to load vs[12] shader.
Error: Failed to load vs[13] shader.
success.
Restoring Device Objects...
success.
Reloading Textures...done.
m_pSwapChain->ResizeBuffers(1, 2560, 1440, 87, 0x00000002)
backBufferDesc = 2560x1440 87