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game is crashing upon death
this looks like a systemic problem of some kind...
I posted a ticket, I've repeated it with two characters, and I hear others chatting about it on 100:
when someone is about to die and respawn, the game crashes before the ship explosion cutscene and dumps players to the log-in screen
after logging back in, the player ship is not dead and and at 100% health...a second brush with death will result in another crash to the client, but then the character can not log back in (stuck at loading screen)
i've got two toons hung up with this and don't want to prove it with another :p
I posted a ticket, I've repeated it with two characters, and I hear others chatting about it on 100:
when someone is about to die and respawn, the game crashes before the ship explosion cutscene and dumps players to the log-in screen
after logging back in, the player ship is not dead and and at 100% health...a second brush with death will result in another crash to the client, but then the character can not log back in (stuck at loading screen)
i've got two toons hung up with this and don't want to prove it with another :p
We're looking into this, there was also a stuck sector issue in Bractus earlier today. But, notably, your game isn't "crashing", you're being dropped back to a login prompt. The subject read like a completely different kind of issue..
Anyway, we'll check it out, sorry for the inconvenience.
Anyway, we'll check it out, sorry for the inconvenience.
Confirming that this is indeed a case of dropping back to the login prompt just before death, at least in the case of Windows PC. The client is still running and there are no other ill effects on my machine.
Bractus B-14 was stuck, but is now fixed. The drop to login persists as of this writing.
Bractus B-14 was stuck, but is now fixed. The drop to login persists as of this writing.
We fixed the issue and restarted the server about an hour ago.
Please let us know if any new issues appear (in new tickets or threads)
Please let us know if any new issues appear (in new tickets or threads)
Sorry to use confusing terms...glad the issue is found and handled :)