Forums » Bugs
Quitting at Launch in 3.3.11
I tried the following:
1. Upgraded to glibc-2.3.2 and glibc-common-2.3.2
2. Re-installed my graphics driver
I'm using the 2.4.18 kernel.
1. Upgraded to glibc-2.3.2 and glibc-common-2.3.2
2. Re-installed my graphics driver
I'm using the 2.4.18 kernel.
What video card do you have?
ATi Radeon 7500/32
I haven't been able to play since the 3.3.11 update as well. Same issue: I log in, choose my character and it says "Loading..." and then it crashes, I'm back at the desktop.
I'm using RedHat Linux 8.0 with a Riva Tnt2 and latest nVidia drivers. I've been playing since 3.3.5 without a hitch.
I'm using RedHat Linux 8.0 with a Riva Tnt2 and latest nVidia drivers. I've been playing since 3.3.5 without a hitch.
I don't even get that far. The updater launches the client, the updater quits, then the client quits before anything starts happening.
-elusive
-elusive
OS: Mac OS 10.3.1
The updater runs fine, but after it downloaded and patched the client to 3.3.11, the client quits right after it's opened by the updater with no error message.
-elusive
The updater runs fine, but after it downloaded and patched the client to 3.3.11, the client quits right after it's opened by the updater with no error message.
-elusive
Thanks go to Arolte (I didn't know about the error.log file, but now it's easy to find due to the bug he mentioned). Here's the error I get when Vendetta quits (btw, in case it wasn't clear, this bug is keeping vendetta from opening, period. it doesn't happen after vendetta loaded, etc.).
build 7C107
MacOS version 1031
This is a Power Macintosh with a processor that I am unaware of: 0x00000111
[Sun Dec 7 22:46:25 2003] Found driver: "Mac sound driver". Type 1, Version 6.1. Load @0x00509650
[Sun Dec 7 22:46:25 2003] Instantiate address: 0x416008
[Sun Dec 7 22:46:25 2003] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 22.0. Load @0x00526980
[Sun Dec 7 22:46:25 2003] Instantiate address: 0x47ba20
No joysticks found.
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
[Sun Dec 7 22:46:25 2003] SetVideoMode failed, line 81. mode = 0, oldmode = 0
Fatal Error: Couldn't open window.
build 7C107
MacOS version 1031
This is a Power Macintosh with a processor that I am unaware of: 0x00000111
[Sun Dec 7 22:46:25 2003] Found driver: "Mac sound driver". Type 1, Version 6.1. Load @0x00509650
[Sun Dec 7 22:46:25 2003] Instantiate address: 0x416008
[Sun Dec 7 22:46:25 2003] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 22.0. Load @0x00526980
[Sun Dec 7 22:46:25 2003] Instantiate address: 0x47ba20
No joysticks found.
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
[Sun Dec 7 22:46:25 2003] SetVideoMode failed, line 81. mode = 0, oldmode = 0
Fatal Error: Couldn't open window.
I also found this in the openglerr.log file:
max vram(33554432): .
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
../../../gk/gkgl/refgl/agl.cpp(369): error in BuildGL().
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
../../../gk/gkgl/refgl/agl.cpp(369): error in BuildGL().
max vram(33554432): .
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
../../../gk/gkgl/refgl/agl.cpp(369): error in BuildGL().
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
SetFullScreen failed
invalid fullscreen drawable
../../../gk/gkgl/refgl/agl.cpp(369): error in BuildGL().
Ok, that's related to my temporary OpenGL experiment.
I fixed the opengl driver and it should be released Monday.
I fixed the opengl driver and it should be released Monday.
My openglerr.log is empty and errors.log looks normal. Yet I keep crashing to the desktop after the "Loading..." screen. Currently, I'm playing on my sister's PC which has Windoze :P, but I'd like to gave my Linux Vendetta working again.
[Mon Dec 8 15:47:07 2003] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 22.0. Load @0x08261268
[Mon Dec 8 15:47:07 2003] Instantiate address: 0x40093d10
[Mon Dec 8 15:47:07 2003] Found driver: "Open Sound System driver". Type 1, Version 6.1. Load @0x08262ca8
[Mon Dec 8 15:47:07 2003] Instantiate address: 0x40018d40
Found 0 joystick(s)
osssound: ospace info: fragstotal=32, fragsize=4096
osssound: dspbuf = 0x4070a000
OSS sound initialized: 48000Hz, 16bit stereo, 682ms buffer
[Mon Dec 8 15:47:17 2003] Playing 'ambient7.ogg'
[Mon Dec 8 15:47:32 2003] ***
Capture the flag bonus has been changed:
500k to the capturer, none to the rest of the team.
[Mon Dec 8 15:47:07 2003] Found driver: "OpenGL Reference GKGL driver". Type 5, Version 22.0. Load @0x08261268
[Mon Dec 8 15:47:07 2003] Instantiate address: 0x40093d10
[Mon Dec 8 15:47:07 2003] Found driver: "Open Sound System driver". Type 1, Version 6.1. Load @0x08262ca8
[Mon Dec 8 15:47:07 2003] Instantiate address: 0x40018d40
Found 0 joystick(s)
osssound: ospace info: fragstotal=32, fragsize=4096
osssound: dspbuf = 0x4070a000
OSS sound initialized: 48000Hz, 16bit stereo, 682ms buffer
[Mon Dec 8 15:47:17 2003] Playing 'ambient7.ogg'
[Mon Dec 8 15:47:32 2003] ***
Capture the flag bonus has been changed:
500k to the capturer, none to the rest of the team.
"it should be released Monday."
Was that east or west coast time? ;-)
-elusive
Was that east or west coast time? ;-)
-elusive
Probably Hawaiian time. We usually release late at night, because that's when we finally get everything together.