Forums » Bugs
Turret AutoAim leadoff indicator is broken since Vendetta 1.8.332 (maybe 331)
Now the AutoAim leadoff reticle is always yellow indicating a lock even when the target is far out of the weapon's AutoAim range. This is happening since Vendetta 1.8.331 or 332 (I didn't play 331 at all).
For which type of weapon? The only issue I've seen is that if the target is too far to one side of your viewing range but is within the theoretical autoaim range it will still show up yellow. But It does go red for me when the target is out of autoaim range.
Capgauss, Neutron, Gatling... all the ones where A/A is relevant...
Right, it doesn't go red when the target is still within the theoretical autoaim range, but the weapon won't actually aim there. Theoretical or not, the target is out of range. That's what I'm reporting here.
Right, it doesn't go red when the target is still within the theoretical autoaim range, but the weapon won't actually aim there. Theoretical or not, the target is out of range. That's what I'm reporting here.
Ok, I was making sure that was the issue and not some other autoaim angle bug that may have popped up. The reticle needs to change color when it is outside the firing arc of your view.