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My framerate is shot

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Nov 03, 2003 bigun89 link
They have been lowered down, to as low as they can go. No luck.
Nov 04, 2003 bigun89 link
I have created screenshots of my latest findings. I decided to give Vendetta a try in Windows. It ran faster...a LOT faster. But there were a few issues.

Chunks of the station missing:
http://www15.brinkster.com/adamsresume/WinPic1.jpg

Wierd Colors on radar:
http://www15.brinkster.com/adamsresume/WinPic2.jpg

And this was in sec 7, the station has chunks missing:
http://www15.brinkster.com/adamsresume/WinPic3.jpg

But when I back off, they re-appear:
http://www15.brinkster.com/adamsresume/WinPic4.jpg

Now in Linux, the textures are funky altogether, here is the station semi normal:
http://www15.brinkster.com/adamsresume/LinuxPic1.jpg

But when I get closer, it turns red:
http://www15.brinkster.com/adamsresume/LinuxPic2.jpg

Also, as I said before, the game in Linux runs TERRIBLY slow, and the textures take a considerably longer time to load than they do in Windows, here is a copy of my config.ini file if it helps:

[refgl]
illummap=0
envmap=0
bumpmap=0
tc=0
minfilter=9987
maxfilter=9729
specular=1
windowmode=0
textureresolution=3
texturequality=16
gamma=8
def_freq=0
tfactor_hack=0
doshaders=1
dovertexbuffers=1
do_compiled_vertex_array=1
do_env_combine=1
do_extensions=1

[Mouse]
xaxisinvert=0
yaxisinvert=0
sensitivity=6
mlook=1

[Vendetta]
Username=bigun89
AudioDriver=Open Sound System driver
VideoDriver=OpenGL Reference GKGL driver
xres=800
yres=600
bpp=24

yadayadayada, the rest of it I don't see as being too useful. I had to change the texture quality manually to 16, it was at 32. Does anyone see anything I am doing wrong?
Nov 04, 2003 a1k0n link
Well, your first problem is that you're using a Voodoo card. Joking aside, try changing doshaders to 0, maybe do_env_combine to 0, and perhaps dovertexbuffers to 0. There's no way a Voodoo 3500 supports pixel shaders, so that definitely needs to be turned off.

Are there DirectX drivers for those cards?
Nov 05, 2003 fenix link
"my framerate is shot"

Shoot it some more! duh..
Nov 05, 2003 bigun89 link
I tried what you said, it didn't help. I'm thinking that Vendetta is ignoring the texture setting and loading 32bit textures anyway. That setting was changed when I updated, and I had to turn it down manually as I said. By chance is there a command that will display what texture depth I am using while in-game?
Nov 05, 2003 incarnate link
Have you tried using the 8mb "visual quality" settings? At the top of the Video Options menu.