Forums » Bugs

Sell Selected Crash Bug

Oct 14, 2013 Surbius link
Input a non-numerical value into the 'Quantity' field and press 'Esc', 'Sell', or 'Cancel', and let the crashing/errors begin.

Also, it seems to travel to the the Mission tab somehow and is producing an error in an infinite loop.

Such as this:

vo/vo_missions.lua:1022: attempt to index local 'minfo' (a nil value)
stack traceback:
vo/vo_missions.lua:1022: in function 'func'
vo/vo_gameevent.lua:1591: in function <vo/vo_gameevent.lua:1584>
[C]: in function 'Popup'
lua/iup/dialog.lua:24: in function 'popup'
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
[C]: in function 'Popup'
lua/iup/dialog.lua:24: in function 'popup'
vo/error.lua:69: in function <vo/error.lua:58>
...
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
[C]: in function 'Popup'
lua/iup/dialog.lua:24: in function 'popup'
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?invalid spickle string: type="k_proxy",sectorid=4775,class=3,skills={{{3}}}
stack traceback:
lua/utils.lua:93: in function 'error'
lua/spickle.lua:112: in function 'unspickle'
vo/vo_missions.lua:1010: in function 'func'
vo/vo_gameevent.lua:1591: in function <vo/vo_gameevent.lua:1584>
[C]: in function 'Popup'
lua/iup/dialog.lua:24: in function 'popup'
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
[C]: in function 'Popup'
...
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
[C]: in function 'Popup'
lua/iup/dialog.lua:24: in function 'popup'
vo/error.lua:69: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
Oct 14, 2013 Surbius link
And this:

vo/if_sellitemdlg.lua:18: attempt to compare number with nil
stack traceback:
vo/error.lua:59: in function <vo/error.lua:58>
vo/if_sellitemdlg.lua:18: in function 'setprice'
vo/if_sellitemdlg.lua:66: in function <vo/if_sellitemdlg.lua:65>
(tail call): ?
[C]: in function 'Hide'
lua/iup/iuplua.lua:124: in function 'hide'
vo/if.lua:365: in function 'HideDialog'
vo/if_newstation_tabs.lua:509: in function 'cancelaction'
vo/if_sellitemdlg.lua:52: in function <vo/if_sellitemdlg.lua:52>
(tail call): ?
Oct 14, 2013 Surbius link
I have the error.log (Luapocalypse.txt) saved if it is desired. [5.37 MegaBytes]
Oct 14, 2013 Drevent1 link
dont sell letters bug fixed
Oct 14, 2013 Surbius link
Tell that to my fat fingers and lazy eye.
Oct 14, 2013 abortretryfail link
I tried to sell "cheese" and the error handler had an error. :(
Oct 14, 2013 Surbius link
Also, if you have ABSOLUTELY NOTHING in the 'Quantity' field it does the SAME THING.
Oct 15, 2013 raybondo link
Thanks for the report. It'll be fixed in the next update.