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OpenGL roid color fix crashes game
The recent patch that came tonight crashes the game right after attempting to login. Submitted info via the Bug Report deal that pops up after the game crashed. Linux 64-bit client, Intel 3000HD.
(patch 1.8.256/.1)
Edit. If your having the same problem and running the 64-bit client, make sure you have the multithreaded=1 option set to 0 and that fixes things. (thanks Ray)
(patch 1.8.256/.1)
Edit. If your having the same problem and running the 64-bit client, make sure you have the multithreaded=1 option set to 0 and that fixes things. (thanks Ray)
How do I do that on a windows? My game isn't working. When I press "login" it's replace by a window that says "The procedure entry point SHGetKnownFolderPath could not be located in the dynamic link libary hell32.dll."
Try adding the line "multithreaded=0" (minus the quotes) to your config.ini file, specifically in the [Vendetta] section.
Otherwise submit a support ticket via the link to the left and cut 'n paste your errors.log.
Otherwise submit a support ticket via the link to the left and cut 'n paste your errors.log.
An update has been released that should fix the miltuthreaded problem.
Snake7561, what Windows version are you using? I have a feeling you're using XP.
I'm working on your problem.
[EDIT]
New update should fix the error.
Snake7561, what Windows version are you using? I have a feeling you're using XP.
I'm working on your problem.
[EDIT]
New update should fix the error.
Yeah, it works. Thanks!