Forums » Bugs
Jump in points in Deneb are biased
I've played quite a few skirms on both sides of the war now and have noticed consistently that the sercos jump in points are 2-4km farther away from their capships compared with the itanis (i.e. the itani capships are always closer to the jump in points). This is a pretty big disadvantage to the serco when starting a new skirmish.
Yes, Itani ships are closer to the sector for some reason, while Serco are always far away.
It's not much, but the serco do have the advantage of being far away from all the fighters.
Nothing like surviving an epic bomb run, turboing 4km back to the capship and have it kill you trying to hit some fighter thousands of metres away.
Nothing like surviving an epic bomb run, turboing 4km back to the capship and have it kill you trying to hit some fighter thousands of metres away.
Yeah, the position of the Itani capships also makes it so Serco pilots can start a bombing run immediately after jump-in. I've done that on my Serco alt a number of times. Warp in at like 2000m from the Itani Trident, bomb it, then jump right out to get a fighter before anyone has a chance to chase you.
Devs: Can you fix this so both fleets start equal distance from the center of the sector and jumps from the respective wormholes put them in closer to their own fleet?
Jump-in positions are based partly on where you're coming from. Maybe if the NPCs "come from" the same sectors as players would, this wouldn't be a problem?
Devs: Can you fix this so both fleets start equal distance from the center of the sector and jumps from the respective wormholes put them in closer to their own fleet?
Jump-in positions are based partly on where you're coming from. Maybe if the NPCs "come from" the same sectors as players would, this wouldn't be a problem?
I think it might be neat to see armadas spawning in Deneb O-3 and Geira O-4, then flying to their conflict sectors. Reinforcements also, perhaps.
Oh what? deneb is completely arbitrary and imbalanced? No way.. it can't be?!?!