Forums » Bugs

Texture compression causes artifacts around stars

Nov 20, 2012 mr_spuck link
I get some ugly artifacts around large stars when I roll the ship. Turning off texture compression makes them disappear. This isn't a huge issue but I was playing around with recording ..so finally had a way to show it off. It doesn't really show up in screenshots.

Here's what it looks like: http://www.youtube.com/watch?v=21F0EPmBXBs

If that glow effect would spin with the background it would probably be much less visible.
Nov 20, 2012 abortretryfail link
It's hard to tell what's from the texture compression and what's from the video codec. :/
Nov 20, 2012 mr_spuck link
Yeah.. maybe turning off the background would have helped.

That glow around the star looks a lot less "patchy" in the part without tc.
Nov 21, 2012 abortretryfail link
Yeah, so do the nebulae in the background. I think slime has a couple of really good comparison shots too.

Texture compression isn't supposed to be lossless though, it's kind of expected to make things a bit uglier.
Nov 22, 2012 mr_spuck link
The compression artifacts wouldn't really bother me. They just reveal that the glow effect isn't rotating with the background...which looks weird.
Nov 23, 2012 raybondo link
That setting causes the textures to be run-time compressed if they aren't already compressed by us.
The run-time compressor in the OS's driver isn't the best either.
Nov 23, 2012 abortretryfail link
The glow effect has horizontal and vertical "lobes" with texture compression off too. It's pretty obvious on some of the smaller stuff like station lights.