Forums » Bugs
[Sun Sep 16 19:00:23 2012] Welcome to Vendetta Online.
[Sun Sep 16 19:01:47 2012] [1] *** Channel 1 is active.
[Sun Sep 16 19:01:48 2012] You are entering Pelatus C-12
[Sun Sep 16 19:01:49 2012] *** None of your buddies are currently online.
[Sun Sep 16 19:01:49 2012] [Guild MOTD] *****
Voice Chat loaded.
Voice Chat initialized.
[Sun Sep 16 19:01:49 2012] Connecting to Guild Voice Chat.
[Sun Sep 16 19:01:50 2012] Voice Chat Connected.
Voice Chat Connected.
Voice Chat Connection Established.
[Sun Sep 16 19:04:02 2012] People in the room: ********
[Sun Sep 16 19:04:02 2012] You are now in Pelatus Mining Station.
[Sun Sep 16 19:04:30 2012] *** Your station is under attack!
[Sun Sep 16 19:08:25 2012] Voice Chat Disconnected.
Voice Chat Disconnected.
[Sun Sep 16 19:10:25 2012] ping: 235.3 +/- 2.0ms
bps out: 68 in: 290
[Sun Sep 16 19:11:31 2012] ping: 235.5 +/- 1.7ms
bps out: 65 in: 278
[Sun Sep 16 19:11:44 2012] ping: 235.6 +/- 1.7ms
bps out: 65 in: 278
[Sun Sep 16 19:13:36 2012] ping: 236.0 +/- 3.2ms
bps out: 64 in: 270
And it loaded finally and I was able to take a mission at 19:15:23
This is insanity, I don't particularly want to sit around for 15 mins while my client lags to all hell, then slowly catches up with the times.
FYI, there were 8 local missions and 92 (wtf) non-local missions. Please make this non local mission list optional (on by default).
[Sun Sep 16 19:01:47 2012] [1] *** Channel 1 is active.
[Sun Sep 16 19:01:48 2012] You are entering Pelatus C-12
[Sun Sep 16 19:01:49 2012] *** None of your buddies are currently online.
[Sun Sep 16 19:01:49 2012] [Guild MOTD] *****
Voice Chat loaded.
Voice Chat initialized.
[Sun Sep 16 19:01:49 2012] Connecting to Guild Voice Chat.
[Sun Sep 16 19:01:50 2012] Voice Chat Connected.
Voice Chat Connected.
Voice Chat Connection Established.
[Sun Sep 16 19:04:02 2012] People in the room: ********
[Sun Sep 16 19:04:02 2012] You are now in Pelatus Mining Station.
[Sun Sep 16 19:04:30 2012] *** Your station is under attack!
[Sun Sep 16 19:08:25 2012] Voice Chat Disconnected.
Voice Chat Disconnected.
[Sun Sep 16 19:10:25 2012] ping: 235.3 +/- 2.0ms
bps out: 68 in: 290
[Sun Sep 16 19:11:31 2012] ping: 235.5 +/- 1.7ms
bps out: 65 in: 278
[Sun Sep 16 19:11:44 2012] ping: 235.6 +/- 1.7ms
bps out: 65 in: 278
[Sun Sep 16 19:13:36 2012] ping: 236.0 +/- 3.2ms
bps out: 64 in: 270
And it loaded finally and I was able to take a mission at 19:15:23
This is insanity, I don't particularly want to sit around for 15 mins while my client lags to all hell, then slowly catches up with the times.
FYI, there were 8 local missions and 92 (wtf) non-local missions. Please make this non local mission list optional (on by default).
I have a theory.
The non local missions list updates when the Hive skirmish missions are fluctuating (losing and winning).
And for low latency areas (Australia, NZ) this is causing massive lag spikes.
Devs? Please let me know your ideas.
The non local missions list updates when the Hive skirmish missions are fluctuating (losing and winning).
And for low latency areas (Australia, NZ) this is causing massive lag spikes.
Devs? Please let me know your ideas.
Try changing the missions list to not 'All' and instead something else.
That sometimes works but sometimes it requires clicking the category you are after a couple times.
I usually have to click it quite a few times for all of the missions to load up.
I'm going to take the time now that my game client is stuck loading missions to bump this thread as a reminder. This is still a problem and it *really* sucks on mobile.