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Bug where people dont show up on radar even after update
Yes, I made sure the update was installed. 3 times even. After about 2-4 hours of playing I get this bug but it fixes when i restart vo every time. I've had this bug about 2-3 times in a row now. Again more pics if u need it.
and at same time:
and at same time:
Are you changing sectors or sitting in a single sector?
Does the problem happen when there are no plugins?
Does the problem happen when there are no plugins?
It might be a problem with targetless... but I have almost every single plugin running on my game lol.
Once it happened in one sector (usually with one particular person) then everything else blanked out. One time Doctor Mcay triggered this "blank out" in sedina p16 and another time Plozi triggered it in sedina d14. I can show u the pic of when mcay did this earlier, it was only him off the radar until I left the sector. Also, note refreshing lua does absolutely nothing to fix the bug on the fly, you actually have to shut down the game and restart it which is kinda wierd and makes it worse.
Once it happened in one sector (usually with one particular person) then everything else blanked out. One time Doctor Mcay triggered this "blank out" in sedina p16 and another time Plozi triggered it in sedina d14. I can show u the pic of when mcay did this earlier, it was only him off the radar until I left the sector. Also, note refreshing lua does absolutely nothing to fix the bug on the fly, you actually have to shut down the game and restart it which is kinda wierd and makes it worse.
Yeah, I found the problem. There's an internal timer that keeps the sector list updated, but the timer is getting killed by ReloadInterface(). So ReloadInterface() doesn't help and is actually the cause of the problem.
I noticed in lua, the timer didnt work if you passed any variables to the function you were timing, dunno if that helps in this case tho
I don't understand what you mean by that. Do you mean if the timer callback function has arguments?
Client update 1.8.197.2 is released that should fix this sector list problem.
Client update 1.8.197.2 is released that should fix this sector list problem.
Crusader, this is normal. timer:SetTimeout() requires a function for it's second argument. If you are doing timer:SetTimeout(ms, myFunction(arg1, arg2)), this is setting the second argument to the return value of myFunction() and not to myFunction().
If you want to pass variables to the function that is being called when the timer runs out, you need to do something like
timer:SetTimeout(ms, function() myFunction(var1, var2) end)
You'd need to then make sure that var1 and var2 were either local and set to the proper value beforehand, or global.
If you want to pass variables to the function that is being called when the timer runs out, you need to do something like
timer:SetTimeout(ms, function() myFunction(var1, var2) end)
You'd need to then make sure that var1 and var2 were either local and set to the proper value beforehand, or global.
ahh ty, was wondering about that...
and ty for the fix ray!
and ty for the fix ray!
Thanks for fixing it. This bug was driving me nuts. :)