Forums » Bugs

convoys caught in exit bays

Aug 04, 2009 davejohn link
I was at helios bottom left station , noticed the the jump point is the opposite side of the station from the launch and the dock ports. This station only has one of each. Voys exiting have to turn 180 deg and fly round the station, and the odd ship then manages to get itself caught in the docking port and can't get out.

Not a major bug, but frustrating for someone who gets a voy tied up there.
Aug 05, 2009 momerath42 link
Thanks. I'm about to start trying to solve this problem, and the more problem sectors I know about, to test with, the better.
Aug 05, 2009 Dr. Lecter link
Solve it? Why?!

Just make sure all affected stations offer conc mines :D
Aug 12, 2009 davejohn link
I have been watching voys leave a few stations , many npcs sustain damage by hitting ariels. Not a huge amount , 10 % or so . Can npcs "see " them ?
Aug 12, 2009 PaKettle link
they need to fly straight out for about 10 seconds....

on second thought 2 seconds of turbo then limit turn to about 4 degrees per second should give a nice spiral around the station....
Aug 13, 2009 davejohn link
Fair point PaKettle , but some stations ( eg sed k13 ) have a roid in line with the exit bay. A few secs of turbo would be fun , but would mince an entire voy ....