Forums » Bugs
Skybox became a conglomerate of game textures
I flew into 5 today and was greeted by the skybox being a conglomerate of game textures pasted together. (In fact, if you use that method, it might be the image that the textures are cut out of.)
It seems that others in the sector couldn't see it, so it must be client side.
I put a bunch of screenshots up at
http://vx.hn.org/vendettabug.html
vx.hn.org is my own (linux) machine, and should be up nearly 100% of the time. If it's down, wait 10 minutes and try again. Sometimes my IP changes.
If you need more info on my system config, let me know.
*edit*
On second thought, it probably wouldn't be an image that you're cutting the textures from, because it looks like there's some other junk in there, and there are some other giveaways like the sector number circles are disorganised. So it looks like it might be a dump of some texture memory or something. Misplaced pointer?
It seems that others in the sector couldn't see it, so it must be client side.
I put a bunch of screenshots up at
http://vx.hn.org/vendettabug.html
vx.hn.org is my own (linux) machine, and should be up nearly 100% of the time. If it's down, wait 10 minutes and try again. Sometimes my IP changes.
If you need more info on my system config, let me know.
*edit*
On second thought, it probably wouldn't be an image that you're cutting the textures from, because it looks like there's some other junk in there, and there are some other giveaways like the sector number circles are disorganised. So it looks like it might be a dump of some texture memory or something. Misplaced pointer?
borg cube constucted by borgs on acid!
hehehe...looks like your in a borg cube...
Any time you change gfx (resolution or color level) settings, or you run out of memory, or anything else goes wrong, the skybox textures get completely corrupted and confused. It happens.