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Major lag in 'Critical' HS Missions in Cantus
Earlier today, Mor Isil and I eliminated all non-critical/central Hive sectors in Cantus. We then moved on to the Critical sectors. The first two went easily enough, but the last two sectors began lagging seriously. Bots wouldn't move for 5 seconds, then they'd jump 100m, etc. This was still going on several hours later (i.e., a few minutes ago), after the sector should have restarted. It was impossible to damage the Hive Queen during the lag periods.
Neither Mor nor I were affected (i.e., we could chat and see each other normally), so I'm assuming that this is the bots rather than the sector daemon being slow.
Neither Mor nor I were affected (i.e., we could chat and see each other normally), so I'm assuming that this is the bots rather than the sector daemon being slow.
I was HSing in Setalli Shinas and felt none of these effects, suggesting the problem is localized in Cantus.
we have experienced similar issues with the hive in odia, so its not just cantus. At some point, the mission start lagging, and you cannot kill the queen, but other sectors work just fine.
Noticed same thing have been happening in Odia and Sedina.
I discovered this too. There's something going on that's causing lots of collision detection/response to be calculated and I think that's what is causing the problems. The only quick fix is to drastically lower the number of bots in the sector, but that would break balance.
It just happened again. I was doing a HS mission in Cantus (Large, not Critical this time), and all of the bots lagged. I could still chat and move about without any lag, but the bots did that floating thing and were invulnerable, just like when the server's lagging.