Forums » Bugs

Extreme Distances

May 13, 2003 Pyro link
Vendetta REALLY doesn't seem to like it when you go out really far (e.g. 1 Mm+)... I've got a bunch of screenies and a movie at http://pyro.starfreeze.com/vendetta/pics/deepspace.html. The movie's a little wobbly because I don't have a tripod, but the rest of the stuff (stars going away, etc.) is in the game... I took these pics and the movie between around 1 or 2 Mm and around 10 Mm. The last one (#35) shows me trying to log off twice, once with keyboard/mouse and once with keyboard/joystick. Both times, the logoff aborted in less than 1 second, and yet I wasn't moving.
May 13, 2003 Arolte link
I can't see the screenshots too clearly. I'm not exactly sure what's going on with the skybox texture. That doesn't look right. But I do know that after a certain distance there's some kind of "fog effect" where objects aren't rendered anymore. This is probably due to the skybox model following your ship and overflowing those models. I also noticed that in 16-bit mode you'll get a lot of choppy rendering of models at greater distances. For example you'll see through parts of an model cutting through other parts. It's very noticeable when you zoom in. This wouldn't be considered a bug though, since many other games have the same problem. You definitely got funky background texturing though.
May 13, 2003 Pyro link
Erm... Arolte, you *do* know you can click on the images to bring up a nice 70ish KB jpeg, right? :P
May 13, 2003 Nalar link
I remember A1kon saying something about the server log being filled with errors from Pyro in sector 15.
May 13, 2003 Pyro link
8| OOPS! I didn't think I was killing the server... Sorry! *feels really bad*
May 13, 2003 Arolte link
Yeah I know, but... they look tiny and low quality. At least for me. You play at the lowest screen res? 1024x768 here.

=/
May 13, 2003 Pyro link
Erm... Those are 1024x678... At 1/16 LOD... And high textures...
May 16, 2003 Kuvagh link
Do you have an orange monitor or do you play with red lights on in your room to simulate a spaceship cockpit? :)

Asp
May 16, 2003 Pyro link
Umm... Beige monitor... The lights are a bit yellowish...