Forums » Bugs

Optimize the server.. or take it back to how it was in 3.2.1

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May 01, 2003 Pyro link
What's the upload speed on the net connection for the server, and how much traffic is there (on average) per user?
May 01, 2003 a1k0n link
It's roughly 14kbits/user. Hmm. Updater traffic may be an issue, but we never spike above 1.4Mbits total. We're not hitting our own bandwidth cap.
May 01, 2003 perfect tommy link
It sure is finicky, though. Trying just now, I got 0% packet loss, with "round-trip min/avg/max = 60.286/61.741/65.494 ms."

What other tests could I do to help you diagnose, a1k0n? I'm not particularly versed in internet router mumbojumbo.
May 01, 2003 Pyro link
Huh... What's the hardware in the server? It may be dying (literally, I don't mean obsolete, since I already know it is :P)...
May 01, 2003 a1k0n link
Well, after messing with it tonight, it looks like the update server is eating up CPU and bandwidth, causing "lag spikes". I need to focus some optimization in that direction ASAP. The update server has a soft rate limit and no hard one, so that could be a problem.
May 02, 2003 perfect tommy link
The update server being the one that scans for current versions and updates and the like?

And best of luck!
May 02, 2003 Urza link
Yes a1, best of luck.. And whoever said i bitched too much in game today, STFU.. If i hadn't started this thread, would tommy have said his part? It takes a push the get the ball rolling.


Oh yeah, i think that several people may be lagging at the same time, because a few times when i get bad lag, other people will mention it.
May 02, 2003 Urza link
Oh yeah, avg ping... almost forgot. 3423 for a while before averaging at around 50000 for a short time. At that point i quit before i could die from lag.
May 02, 2003 bob111 link
I noticed it to my ping went from an average of 42 to over 200! I couldn't believe it, but I've seen no latency issues between me and the server yet...