Forums » Bugs
+toplist scrolls to top on new node entry..
Well, what happens is everytime a new *node* is created in sector, the +toplist decides to scroll to top, this is a pain in the ass with the new convoys, please address this in the new UI.
There's a thread about this from way back when. I believe ray (?) said it was already fixed in the new UI.
You know, maybe people shouldn't be using the debug logs in order to pirate. And (or), maybe the toplist should be replaced in favor of a new type of radar. You know. Since we're playing an MMORPG, not an FPS with a magical interface that describes the workings of the universe.
Just maybe.
Just maybe.
Um, player nodes are quite visible without /verbose, Starfisher.
He's saying that if a player or NPC enters/leaves a sector the list resets to the top regardless of your /verbose setting.
He's saying that if a player or NPC enters/leaves a sector the list resets to the top regardless of your /verbose setting.
Yea. Keep your anti-pirate propoganda out of this.
If its in the new UI :) sweet, thanks for the info roguelazer.
@ Starfisher.
I *did* use verbose 3 while chatting to see when a new player entered the sector, but not since these new fandangled convoys, now I chat with the +toplist open, using aliases to shorten /say_channel ect ect - its too spammy with all these bots, so your concerns are unfounded. (plus, all it did was say someone enetered the sector, errrm, im usually sat right on top of the worm hole, so ehum, what big difference does it make?)
@ Starfisher.
I *did* use verbose 3 while chatting to see when a new player entered the sector, but not since these new fandangled convoys, now I chat with the +toplist open, using aliases to shorten /say_channel ect ect - its too spammy with all these bots, so your concerns are unfounded. (plus, all it did was say someone enetered the sector, errrm, im usually sat right on top of the worm hole, so ehum, what big difference does it make?)