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It would be better if people simply managed themselves.
You, of course, mean:
It would be better if people accepted that GS refuses to permanently ban professional forum antagonists and instead just take their insults and deragatory/demeaning language as par for the course.
FTFY
You, of course, mean:
It would be better if people accepted that GS refuses to permanently ban professional forum antagonists and instead just take their insults and deragatory/demeaning language as par for the course.
FTFY
Or perhaps it would be better if people manage themselves by recognizing that market forces prevail and if you drive off players with a malicious style chaotic evil game the you only detract from VO's growth. One example: if you spot a fish but lose it in nation space because you don't want KOS, let it go. Don't stalk them player for the next thirty minutes. Just because VO is a game doesn't give you license to embrace your inner psycho-stalker; or keyboard kommando as the case may be.
For some people that is the only incentive to play vo.
"One example: if you spot a fish but lose it in nation space because you don't want KOS, let it go. Don't stalk them player for the next thirty minutes."
If you are stalking the fish, then you clearly did not lose the fish. If the fish does not want to be stalked, it has two very simple options: actually lose the stalker, or kill the stalker. There are other solutions as well, but they're more complicated or don't apply in every situation (paying the stalker to leave, paying somebody to kill the stalker, engineering a situation where the stalker wants desperately to be elsewhere, making somebody else seem a more appealing target, etc.)
Fear of standing loss is no reason not to kill a stalker -- simply lead them to somewhere unmonitored, or to a minor faction they don't happen to have good standing with (may be helpful to remember that Valent and Axia are mutually exclusive).
And losing a non-violent stalker is always doable, even without abusing the rapid-hop bullshit. Simply lead the stalker to a different system from your home station, grab an EC, and /explode. Problem solved.
If you are stalking the fish, then you clearly did not lose the fish. If the fish does not want to be stalked, it has two very simple options: actually lose the stalker, or kill the stalker. There are other solutions as well, but they're more complicated or don't apply in every situation (paying the stalker to leave, paying somebody to kill the stalker, engineering a situation where the stalker wants desperately to be elsewhere, making somebody else seem a more appealing target, etc.)
Fear of standing loss is no reason not to kill a stalker -- simply lead them to somewhere unmonitored, or to a minor faction they don't happen to have good standing with (may be helpful to remember that Valent and Axia are mutually exclusive).
And losing a non-violent stalker is always doable, even without abusing the rapid-hop bullshit. Simply lead the stalker to a different system from your home station, grab an EC, and /explode. Problem solved.
Thank you for the advice, but the point wasn't the tactics to avoid 'malicious chaotic evil' game play. My point was that those individuals should manage their 'inner psycho stalker' lest the VO base stagnate.
Hoist the colors.
Yarr.
This is TGFT paid advertisement.
impressive professsional antagonism, Bojan! Well done!
"Thank you for the advice, but the point wasn't the tactics to avoid 'malicious chaotic evil' game play. My point was that those individuals should manage their 'inner psycho stalker' lest the VO base stagnate."
And my point is that the sort of people who get upset about being stalked should manage their "inner doormat", because this is a game for people, not rugs. That said, the stalkers should also man up and just kill their prey instead of being prissy little faction-obsessed wannabes. (Seriously, guys. Being Tri-KOS is way more fun than running procs.)
And my point is that the sort of people who get upset about being stalked should manage their "inner doormat", because this is a game for people, not rugs. That said, the stalkers should also man up and just kill their prey instead of being prissy little faction-obsessed wannabes. (Seriously, guys. Being Tri-KOS is way more fun than running procs.)
@greenwall
just desand it... and get a life.
:D
just desand it... and get a life.
:D
The only thing better then tri-kos is octo-kos.
You mean yoda?
SKV/FAMY/ONE - 1000 years!
For an old alpha/beta player who claims he has not been around for 13 years and now suddenly appears as a vet whom only ziggy remembers from his 'so called' alpha/beta years you seem to change into 'blaqk' personality pretty fast.
You made one semi-civilized post and then gradually started to return to your old ways.
Did ziggy bought his best bud another old vets account?
You made one semi-civilized post and then gradually started to return to your old ways.
Did ziggy bought his best bud another old vets account?
I sense paranoia! This is good. Keep on guessing old man.
Nah, no paranoia wally. There are some guys here who would like to sit by the campfire with morgan, sing kumbaya and talk about good old days of 2003 if he is available?
There are some guys here who would like to sit by the campfire with morgan, sing kumbaya and talk about good old days of 2003 if he is available?
^paranoia
lulz
^paranoia
lulz
Kumbaya Kumbaya a a Kumbayaaa
Senile men always tell the best ghost stories.
I could be anyone, including someone very close to you.
Senile men always tell the best ghost stories.
I could be anyone, including someone very close to you.