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I received some emails from Intel that they're holding a contest, which includes a category for MMO/RPG Game Trailers. The winner gets their trailer on the front page of Intel's gaming site, I guess, and some free stuff? Feel free to vote if you like:
http://t.co/I0KgRYOd
(I hate to post these "Vote for us in a contest" things so close together, just coincidence, I didn't hear about either of them until they were already started).
http://t.co/I0KgRYOd
(I hate to post these "Vote for us in a contest" things so close together, just coincidence, I didn't hear about either of them until they were already started).
requires registration to vote :(
Can I submit my trailer? Or official trailers only I'm guessing.
I think it's intended to be official trailers only. You have to actually own the IP of what's in the trailer content.
It does require registration, but it just takes a second.
It does require registration, but it just takes a second.
Assign me IP rights and i'll make a REALLY COOL QUEEN BOMBING VO TRAILER!
:P
Like this http://www.youtube.com/watch?v=xRyVg6Pvrl0
but better
:P
Like this http://www.youtube.com/watch?v=xRyVg6Pvrl0
but better
Insufficient entries for judging.....
The video link on the contest page doesn't seem to work for me. This could be an issue with my browser settings, but my Web of Trust plug-in is warning me that 'superstars2012.ourstage.com' has a very poor reputation, so I'm extremely wary of enabling cookies for that site.
Your trailer wouldn't happen to have a YouTube mirror of your trailer would you Incarnate? Or would that be against the contest rules?
Your trailer wouldn't happen to have a YouTube mirror of your trailer would you Incarnate? Or would that be against the contest rules?
Dude, there is nothing to fear in allowing a strange website to use cookies for fifteen minutes. A cookie is just a piece of data. It is not executable code. It can't do anything. It just stores a timestamp or an ID number or user preferences, etc. The scariest thing cookies can be used for is tracking your use of the internet. Over the course of fifteen minutes, it is irrelevant. Enable cookies, do your business, disable cookies, clear cookies. Not a big deal.
By all means be paranoid about entering personal information or installing software or perhaps even enabling javascript, but being paranoid about temporarily using cookies is just silly.
By all means be paranoid about entering personal information or installing software or perhaps even enabling javascript, but being paranoid about temporarily using cookies is just silly.
Rin Ganborro.. Champion of common sense!
Not everyone is so computer savvy, RedSpy.
ORLY?! I had no idea..
Seriously.. that time was sarcastic, first time wasn't.
Seriously.. that time was sarcastic, first time wasn't.
BTW a few comments on the video
1. Your selling VO NOT Guild software - stick the gs stuff later in the video. You want to hook people on the game first and then tell them who it is when they are actually listening - Untill then plug the game features.
2. Step up the pace a lot - the opening is way to slow - VO is a fast paced combat game. If you want to see a brilliant piece of work watch the opening for diablo. It hooks you, pulls you in and builds suspence - It lets you know yuor gonna get nasty with a lot of demons before you ever see a single credit.
3. Interlace the pretty roid scenes with more combat footage and add some stuff going boom! 3rd person views of the combat would be more telling so get several camera angles next time you shoot. Also you should think about some footage from NW.
4. Swarm battles are very photogenic.....
5. If your pulse aint several beats faster after viewing then do it over....
1. Your selling VO NOT Guild software - stick the gs stuff later in the video. You want to hook people on the game first and then tell them who it is when they are actually listening - Untill then plug the game features.
2. Step up the pace a lot - the opening is way to slow - VO is a fast paced combat game. If you want to see a brilliant piece of work watch the opening for diablo. It hooks you, pulls you in and builds suspence - It lets you know yuor gonna get nasty with a lot of demons before you ever see a single credit.
3. Interlace the pretty roid scenes with more combat footage and add some stuff going boom! 3rd person views of the combat would be more telling so get several camera angles next time you shoot. Also you should think about some footage from NW.
4. Swarm battles are very photogenic.....
5. If your pulse aint several beats faster after viewing then do it over....
Shameless plug: http://www.youtube.com/watch?v=o05w4wCojzE
Agreed on PaKettle's points. The trailer needs more player combat, and earlier.
Ghost, that version of your trailer seems to have some encoding issues (see 1:48, 4:12, etc.) :(
Ghost, that version of your trailer seems to have some encoding issues (see 1:48, 4:12, etc.) :(
Son of a b.
The way tech companies work, one is often selling the product and the company.
Actually Ghost I would have started at 2:30 with the line break formation and ran for a few seconds after the VO splash screen....After that then show flashes of the ships and roids and stuff intercut with combat....
Eventually GS will need to make a serious ie hdtv quality Ad but for now they may want to look at creating thier own cgi material using material directly out of the VO engine
Eventually GS will need to make a serious ie hdtv quality Ad but for now they may want to look at creating thier own cgi material using material directly out of the VO engine
I had a chat with raybondo about this, and I'll say here what I said to him, if the inbuilt recording/playback function worked, I would produce a really good quality series of vendetta videos. I would even go so far as to potentially catalogue major political events and write a videoblog about them.
This is the kinda thing that could bring some serious promo, so Incarnate I urge you to consider it on your development roadmap in the near future (even before shields).
This is the kinda thing that could bring some serious promo, so Incarnate I urge you to consider it on your development roadmap in the near future (even before shields).
I believe the recording works but playback is broken and/or not fully implemented. It would definitely be helpful to have that working for easier creation of things that help promote the game.
BTW a few comments on the video
I'm not sure if these comments are directed at our trailer or one of the user-videos. It seems a little weird to be freshly commenting on a 2.5-year-old trailer with 320k+ youtube views that sits on the front page of the website; but, in case they are directed at me..
Our trailer had to be made in less than 48 hours, start to finish, which left out any possibility of a custom score (as I would be writing that too, in addition to shooting/editing/post). The available score affected the pacing; I had to structure the trailer to the music instead of the other way around. So, yes, lots of things could be ideal something something blah blah. But frankly, I'd challenge any one guy from Blizzard to do much better in 48 hours, from scratch, doing everything himself. Blizzard are the kings of game trailers, but I guarantee you they take time to produce and big teams. If I had had two weeks, I would have made something a lot different too, even by myself.
At the same time, my resulting hurried video was also the first HD game trailer ever posted by Apple onto their trailers site, and has helped us a lot in exposure. I'll make an updated trailer to mark VO 2.0, or possibly 1.9, whenever we get the next big drop in graphical content. Hell, maybe I'll shoot that in 4k just to one-up everyone, heh.
I'm not sure if these comments are directed at our trailer or one of the user-videos. It seems a little weird to be freshly commenting on a 2.5-year-old trailer with 320k+ youtube views that sits on the front page of the website; but, in case they are directed at me..
Our trailer had to be made in less than 48 hours, start to finish, which left out any possibility of a custom score (as I would be writing that too, in addition to shooting/editing/post). The available score affected the pacing; I had to structure the trailer to the music instead of the other way around. So, yes, lots of things could be ideal something something blah blah. But frankly, I'd challenge any one guy from Blizzard to do much better in 48 hours, from scratch, doing everything himself. Blizzard are the kings of game trailers, but I guarantee you they take time to produce and big teams. If I had had two weeks, I would have made something a lot different too, even by myself.
At the same time, my resulting hurried video was also the first HD game trailer ever posted by Apple onto their trailers site, and has helped us a lot in exposure. I'll make an updated trailer to mark VO 2.0, or possibly 1.9, whenever we get the next big drop in graphical content. Hell, maybe I'll shoot that in 4k just to one-up everyone, heh.