Forums » VR
Suggestion: Add back virtual mouse cursor
(I'm using Rift S)
So VR seems pretty good in Vendetta right now, except input methods for GUI navigation needs some work. I suggest having a virtual mouse cursor that you can use so you can operate everything via keyboard + mouse. In fact I remember the game being like this years ago and have wished it was possible again.
For the record, I have thoroughly gone through the options and not found an option for this.
It seems like the *only* way to navigate menus right now is to use an xbox controller, but there are some problems with this in certain menus where you wish you had a little more control over popping in /out of an inner window instead of having to hit left/right or up/down dozens of times.
Theroetically there is even gaze based control in the game, but I'm really not sure how to use it as I've only rarely seen the gaze based dot show up. I'm not sure which input device (xbox controller, vr controllers) it's meant to be used with and disabling 'force gamepad for gui navigation' and enabling gaze based control doesn't activate it. I don't know if you need to start the game with no xbox or vr headset controllers plugged in to get it to work or not.
So VR seems pretty good in Vendetta right now, except input methods for GUI navigation needs some work. I suggest having a virtual mouse cursor that you can use so you can operate everything via keyboard + mouse. In fact I remember the game being like this years ago and have wished it was possible again.
For the record, I have thoroughly gone through the options and not found an option for this.
It seems like the *only* way to navigate menus right now is to use an xbox controller, but there are some problems with this in certain menus where you wish you had a little more control over popping in /out of an inner window instead of having to hit left/right or up/down dozens of times.
Theroetically there is even gaze based control in the game, but I'm really not sure how to use it as I've only rarely seen the gaze based dot show up. I'm not sure which input device (xbox controller, vr controllers) it's meant to be used with and disabling 'force gamepad for gui navigation' and enabling gaze based control doesn't activate it. I don't know if you need to start the game with no xbox or vr headset controllers plugged in to get it to work or not.