Forums » Android

Gyroscopic sensor with gamepad/controller

Nov 05, 2026 rhapsody link
I've been trying out the droid build of VO. I found the gyroscopic sensor for pitch/roll to be very intuitive; and I figured with thumbsticks to control yaw and 3d thrust there would be an intuitive means of 6d play.

I notice when I connect the MC100 that controller input excludes gyro sensing. Would it be possible to map to gyro even with the controller input?