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Gear VR First Person View Joysticks way to sensitive!
Am I the only one that thinks the anlog sticks are way to sensitive for pitch and yaw etc for any kind of dog fighting in VR? I mean they are fine for just flying around even if they are mapped backwards by default. Although they are just to touchy for Dog fights. I've talked to a few of you on the open channel in game and i know i'm not the only gear VR user that feels this way, and i know all game pads are not created equal. So a simple fix would be to add some sort of slider adjustment in the controls menu so pilots could tune per their preferance, something i was really hoping for in the last update that just came out and was grossly disapointed to see it hadn't been pointed out yet.
As it is the only fix for dog fighting is to go into x/advandance options/ VR options/ head steering-select "fixed world lock hud to ship" and then back all the way out. which i may sound like a whiner, but the time that takes is an eternity when you have enemy ships bearing down on you. not to mention while it is fun some times to have a full body work out playing human turrent in your swivel chair. some times it would be nice to simply act like a real pilot and look straght ahead and follow your targets out the side windows as they fly by with out breaking your neck or looking at the floor trying to steer your ship simply becuase your sticks are to twitchy. At bear minimum i should be able to toggle head steer on/off like flight assit instead of going trough a multitude of menus. and while im on the subject why aren't L2 and R2 bindable useable buttons? i'd love to use these for strafing or rolling since the left and right on the d-pad are reserved for target locks.
I've tried adjusting the dead zones in the lack luster joystick options with no effect and even adjusted the mouse sensitivity options thinking that might have an effect ( which you may want to clean up menu option that have not use in gear vr versions, just a suggestion) the gamepad i'm using is aSATECHI ST-UBGC Bluetooth. I know this quite a few complaints but i want to sum up by saying it is really a great game that has become my "go to" game on my GVR . It's just if such a simply thing like joystick sensitivity could be fixed, i could play this game like i want to which would be a mini Elite Dangerous . First person view , look around the cockpits, steering with my sticks, not playing turrent command every time i get into a fight.
My flight controls are left stick X-axis/pitch y-axis/yaw right stick x-axis/full thrrottle,stop,full reverse y-axis/roll
As it is the only fix for dog fighting is to go into x/advandance options/ VR options/ head steering-select "fixed world lock hud to ship" and then back all the way out. which i may sound like a whiner, but the time that takes is an eternity when you have enemy ships bearing down on you. not to mention while it is fun some times to have a full body work out playing human turrent in your swivel chair. some times it would be nice to simply act like a real pilot and look straght ahead and follow your targets out the side windows as they fly by with out breaking your neck or looking at the floor trying to steer your ship simply becuase your sticks are to twitchy. At bear minimum i should be able to toggle head steer on/off like flight assit instead of going trough a multitude of menus. and while im on the subject why aren't L2 and R2 bindable useable buttons? i'd love to use these for strafing or rolling since the left and right on the d-pad are reserved for target locks.
I've tried adjusting the dead zones in the lack luster joystick options with no effect and even adjusted the mouse sensitivity options thinking that might have an effect ( which you may want to clean up menu option that have not use in gear vr versions, just a suggestion) the gamepad i'm using is aSATECHI ST-UBGC Bluetooth. I know this quite a few complaints but i want to sum up by saying it is really a great game that has become my "go to" game on my GVR . It's just if such a simply thing like joystick sensitivity could be fixed, i could play this game like i want to which would be a mini Elite Dangerous . First person view , look around the cockpits, steering with my sticks, not playing turrent command every time i get into a fight.
My flight controls are left stick X-axis/pitch y-axis/yaw right stick x-axis/full thrrottle,stop,full reverse y-axis/roll