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Linux Freeze/Crash
Hi all. Just downloaded the game and had an issue with XrandR, posting here for visibility in case others run into the same issue.
After installing the 64-bit version, I attempted to open the game. Launcher downloaded and installed everything fine, but when I pressed play it blackscreened for a moment and then froze my entire PC, requiring a reboot. There were no messages visible in the terminal, the launcher had disappeared and the entire OS was frozen.
After a couple more tries and some forum searching I found this thread: https://www.vendetta-online.com/x/msgboard/2/38666#430094 and dug into the config.ini file. I altered the xrandrbroke variable to true (1), tried again and it's now starting without issue.
My specs:
Operating System: Linux Mint 21.3
Kernel: Linux 5.15.0-107-generic
Architecture: x86-64
Hardware Vendor: ASUS
CPU: AMD Ryzen 7 5800X 8-Core Processor
GPU: GeForce RTX 3060 Ti Lite Hash Rate
After installing the 64-bit version, I attempted to open the game. Launcher downloaded and installed everything fine, but when I pressed play it blackscreened for a moment and then froze my entire PC, requiring a reboot. There were no messages visible in the terminal, the launcher had disappeared and the entire OS was frozen.
After a couple more tries and some forum searching I found this thread: https://www.vendetta-online.com/x/msgboard/2/38666#430094 and dug into the config.ini file. I altered the xrandrbroke variable to true (1), tried again and it's now starting without issue.
My specs:
Operating System: Linux Mint 21.3
Kernel: Linux 5.15.0-107-generic
Architecture: x86-64
Hardware Vendor: ASUS
CPU: AMD Ryzen 7 5800X 8-Core Processor
GPU: GeForce RTX 3060 Ti Lite Hash Rate
Wow. That's.. not good. Although, anything that results in a full system lock is probably a bit beyond "the game" itself and into some kind of driver not behaving properly.
We're pretty saturated on the development side right now, but when we get some time we'll try and see if there's anything "automatic" we can do to avoid this.
Thanks for posting.
We're pretty saturated on the development side right now, but when we get some time we'll try and see if there's anything "automatic" we can do to avoid this.
Thanks for posting.